Stunt Car Racer
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Stunt Car Racer
''Stunt Car Racer'' (published as ''Stunt Track Racer'' in the United States) is a racing video game developed by Geoff Crammond. It was published in 1989 by MicroProse, under their MicroStyle and MicroPlay labels in the United Kingdom and in the United States, respectively. The game pits two racers on an elevated track on which they race in a head-to-head competition, with ramps they must correctly drive off as the main obstacle. The game was released to critical acclaim. The Commodore 64 version's use of 3D vector graphics was met with critical enthusiasm, which was unusual for a game for that platform. It is considered one of the better racing games and games for Amiga, with many calling it one of the best such games. Gameplay The game differs from other racing games in that the races take place on an elevated race track, with nothing to stop the player from accidentally driving off the side. Most race tracks in the game have gaps in them, which players can fall into. ...
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MicroProse
MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization'' and '' X-COM'' series. Most of their internally developed titles were vehicle simulation and strategy games. In 1993, the company lost most of its UK-based personnel and became a subsidiary of Spectrum HoloByte. Subsequent cuts and corporate policies led to Sid Meier, Jeff Briggs and Brian Reynolds leaving and forming Firaxis Games in 1996, as MicroProse closed its ex-Simtex development studio in Austin, Texas. In 1998, following an unsuccessful buyout attempt by GT Interactive, the struggling MicroProse (Spectrum HoloByte) became a wholly owned subsidiary of Hasbro Interactive and its development studios in Alameda, California and Chapel Hill, North Carolina were closed the following year. In 2001, MicroProse ceased to exist as an entity and Hasbro Interactive sold the ...
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United Kingdom
The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the European mainland, continental mainland. It comprises England, Scotland, Wales and Northern Ireland. The United Kingdom includes the island of Great Britain, the north-eastern part of the island of Ireland, and many List of islands of the United Kingdom, smaller islands within the British Isles. Northern Ireland shares Republic of Ireland–United Kingdom border, a land border with the Republic of Ireland; otherwise, the United Kingdom is surrounded by the Atlantic Ocean, the North Sea, the English Channel, the Celtic Sea and the Irish Sea. The total area of the United Kingdom is , with an estimated 2020 population of more than 67 million people. The United Kingdom has evolved from a series of annexations, unions and separations of constituent countries over several hundred years. The Treaty of Union between ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as '' The Games Factory'' and '' The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's origina ...
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Hard Drivin'
''Hard Drivin'' is a driving simulation video game developed by Atari Games in 1989. It invites players to test drive a sports car on courses that emphasize stunts and speed. The game features one of the first 3D polygon driving environments via a simulator cabinet with a force feedback steering wheel and a custom rendering architecture. According to the in-game credit screen, ''Hard Drivin was designed by two teams working concurrently in the United States and Ireland. ''Hard Drivin'' was released in arcades in February 1989, when driving games were largely implemented with scaled 2D sprites and filled-polygon 3D graphics of any kind were rare. It is the second commercially released arcade racing game to use 3D polygons; Namco's ''Winning Run'' was the first and released two months earlier. In total, there are fifteen variations of the arcade unit. The eleven cockpit and four compact machines include various British, German, and Japanese versions. Gameplay left, Arcad ...
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Revs (video Game)
Revs is a 1985 Formula Three simulation written initially for the BBC Micro by Geoff Crammond and published by Acornsoft that is notable for its realistic simulation of the sport and as a precursor to its author's later work on '' Formula One Grand Prix'' and its sequels. Technical consultancy was provided by Formula Three driver David Hunt, whom Acornsoft's parent company Acorn Computers had sponsored during the British Formula Three Championship. Gameplay Unlike most contemporaneous racing games, ''Revs'' features selection of aerodynamic settings by the player and a full three-dimensional environment. The player is allowed to drive the wrong way around the track or even away from it completely. Unusual for the time, the track and terrain are not planar, but undulations in the ground are reproduced. The game was noted for its use of the BBC's hardware in achieving its display: such was the difficulty in squeezing the game into the BBC's limited memory, part of the game code ac ...
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Cross-platform Play
In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is commonly applied to the ability for players using a game on a specific video game console to play alongside a player on a different hardware platform such as another console or a computer. A related concept is cross-save, where the player's progress in a game is stored in separate servers, and can be continued in the game but on a different hardware platform. Cross-play is related to but distinct from the notion of cross-platform development, which uses software languages and tools to enable deployment of software on multiple platforms. Cross-platform play is also a distinct concept from the ability to allow a player to play a game on different hardware platforms, often only having to purchase the title for one single system to have access ...
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Null Modem Cable
Null modem is a communication method to directly connect two DTEs ( computer, terminal, printer, etc.) using an RS-232 serial cable. The name stems from the historical use of RS-232 cables to connect two teleprinter devices or two modems in order to communicate with one another; ''null modem'' communication refers to using a crossed-over RS-232 cable to connect the teleprinters directly to one another without the modems. It is also used to serially connect a computer to a printer, since both are DTE, and is known as a ''Printer Cable''. The RS-232 standard is asymmetric as to the definitions of the two ends of the communications link, assuming that one end is a DTE and the other is a DCE, e.g. a modem. With a null modem connection the transmit and receive lines are crosslinked. Depending on the purpose, sometimes also one or more handshake lines are crosslinked. Several wiring layouts are in use because the null modem connection is not covered by the RS-232 standard. Origin ...
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Windshield
The windshield (North American English) or windscreen (Commonwealth English) of an aircraft, car, bus, motorbike, truck, train, boat or streetcar is the front window, which provides visibility while protecting occupants from the elements. Modern windshields are generally made of laminated safety glass, a type of treated glass, which consists of, typically, two curved sheets of glass with a plastic layer laminated between them for safety, and bonded into the window frame. Motorcycle windshields are often made of high-impact polycarbonate or acrylic plastic. Usage Windshields protect the vehicle's occupants from wind and flying debris such as dust, insects, and rocks, and provide an aerodynamically formed window towards the front. UV coating may be applied to screen out harmful ultraviolet radiation. However, this is usually unnecessary since most auto windshields are made from laminated safety glass. The majority of UV-B is absorbed by the glass itself, and any remain ...
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Season (sport)
In an organized sports league, a typical season is the portion of one year in which regulated games of the sport are in session: for example, in Major League Baseball the season lasts approximately from the last week of March to the last week of September. In other team sports, like association football or basketball, it is generally from August or September to May although in some countries - such as Northern Europe or East Asia - the season starts in the spring and finishes in autumn, mainly due to weather conditions encountered during the winter. A year can often be broken up into several distinct sections (sometimes themselves called seasons). These are: a preseason, a series of exhibition games played for training purposes; a regular season, the main period of the league's competition; the postseason, a playoff tournament played against the league's top teams to determine the league's champion; and the offseason, the time when there is no official competition. Preseason In ...
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League Table
Standings or rankings are listings which compare sports teams or individuals, institutions, nations, companies, or other entities by ranking them in order of ability or achievement. A table or chart (such as a league table, a ladder or a leaderboard) may be employed to display such listings. A league table may list several related statistics, but they are generally sorted by the primary one that determines the rankings. Many industries and institutions may compete in league tables in order to help bring in new customers and clients. Those tables ranking sports teams are generally used to help determine who may advance to the playoffs or another tournament, who is promoted or relegated, or who gets a higher draft pick. Sport In sport, league tables group teams of similar abilities in a chart to show the current standing of the participants (teams or individuals) in a sports league or competition. These lists are generally published in newspapers and other media, as well as the ...
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Turbo
In an internal combustion engine, a turbocharger (often called a turbo) is a forced induction device that is powered by the flow of exhaust gases. It uses this energy to compress the intake gas, forcing more air into the engine in order to produce more power for a given displacement.
The current categorisation is that a turbocharger is powered by the kinetic energy of the exhaust gasses, whereas a is mechanically powered (usually by a belt from the engine's crankshaft). However, up until the mid-20th century, a turbocharger was called a "turbosupercharger" and was considered a type of supercharger.


History

Prior to the invention of the turbocharger,
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Crane (machine)
A crane is a type of machine, generally equipped with a hoist rope, wire ropes or chains, and sheaves, that can be used both to lift and lower materials and to move them horizontally. It is mainly used for lifting heavy objects and transporting them to other places. The device uses one or more simple machines to create mechanical advantage and thus move loads beyond the normal capability of a human. Cranes are commonly employed in transportation for the loading and unloading of freight, in construction for the movement of materials, and in manufacturing for the assembling of heavy equipment. The first known crane machine was the shaduf, a water-lifting device that was invented in ancient Mesopotamia (modern Iraq) and then appeared in ancient Egyptian technology. Construction cranes later appeared in ancient Greece, where they were powered by men or animals (such as donkeys), and used for the construction of buildings. Larger cranes were later developed in the Roman Empire, e ...
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