Steve Miller (game Designer)
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Steve Miller (game Designer)
Steve Miller is a game designer and editor who has worked on a number of products for the ''Dungeons & Dragons'' fantasy role-playing game from Wizards of the Coast, and other role-playing games. Early life and education Steve Miller wanted to be a writer from an early age: "Actually, when I was in first grade, I wanted to be a sheriff's deputy... Then I wrote a little book in first grade called 'The Man Who Watches' about a sheriff's deputy, and I won some sort of prize for it. From then on, I wanted to be a writer." After Miller graduated from the University of Utah with a degree in English, with a Creative Writing emphasis, he began working as a publicist for a television station, at the same time freelancing as a feature writer and entertainment critic for various weekly newspapers and magazines. During this time he also unsuccessfully attempted to break into the comic book industry. Career A fellow gamer suggested that Miller try writing role-playing game material, so the n ...
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University Of Utah
The University of Utah (U of U, UofU, or simply The U) is a public research university in Salt Lake City, Utah. It is the flagship institution of the Utah System of Higher Education. The university was established in 1850 as the University of Deseret () by the General Assembly of the provisional State of Deseret, making it Utah's oldest institution of higher education. It received its current name in 1892, four years before Utah attained statehood, and moved to its current location in 1900. As of Fall 2019, there were 24,485 undergraduate students and 8,333 graduate students, for an enrollment total of 32,818, making it the second largest public university in the state after Utah Valley University. Graduate studies include the S.J. Quinney College of Law and the School of Medicine, Utah's first medical school. It is a member of the Association of American Universities (AAU) and is classified among "R1: Doctoral Universities – Very high research activity". According to the ...
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Bruce Cordell
Bruce Robert Cordell (born 1968) is an American author of roleplaying games and fantasy novels. He has worked on ''Dungeons & Dragons'' games for Wizards of the Coast. He won the Origins Award for '' Return to the Tomb of Horrors'' and has also won several ENnies. He lives in Seattle. Early life and education Bruce Cordell played ''Dungeons & Dragons'' as a youth, and even recalled playing the original '' Tomb of Horrors'' adventure with future fellow game designer Monte Cook when they were in high school together. Cordell was a wrestler and a debater, and also earned a degree in biology from the University of Colorado. Cordell once worked in the biopharmaceutical industry, where he learned to synthesize DNA. Roleplaying work Cordell worked on freelance game design while working in the scientific field, and was eventually hired as a full-time game designer by TSR in 1995. Cordell created the Far Realm for the adventure ''The Gates of Firestorm Peak'' (1996). He authored the Se ...
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Dungeons & Dragons Game Designers
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of— immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubli ...
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OneBookShelf
OneBookShelf is a digital marketplace company for both major and indie games, fiction and comics. OneBookShelf was formed by the merger of RPGNow and DriveThruRPG. The company's e-commerce platforms host content from individual sellers, indie creators and major publishing companies such as Chaosium, Fantasy Flight Games, White Wolf, and Wizards of the Coast. In July 2022, it was announced that Roll20 will merge with OneBookShelf to become a new company. History RPGNow RPGNow was established in 2001 by James Mathe. Academics Sebastian Deterding and José Zagal wrote that "in the beginning, the bestselling products on RPGNow were nearly always d20 products. Mathe made attempts to reach out to established publishers of other types of games, but many were hesitant about selling digital versions, worried that would increase piracy or cannibalize existing print sales. Nevertheless, RPGNow recorded better than 10% growth in every year of its operation". DriveThruRPG DriveThruRP ...
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Star Wars Adventure Journal
The ''Star Wars Adventure Journal'' was a publication distributed by West End Games between 1994 and 1997. Fifteen issues were printed, containing short stories set in the ''Star Wars'' expanded universe by both well-known and relatively unknown ''Star Wars'' authors (short stories by author Charlene Newcomb depicting the adventures of Alexandra "Alex" Winger, a one-time love interest of Luke Skywalker); adventures and source material for the West End Games version of the ''Star Wars'' role-playing game; ''Galaxywide NewsNets'' were fictional news reports from throughout the galaxy; interviews with personalities from all walks of ''Star Wars'' literature; and reviews of new and upcoming ''Star Wars'' products. Issues Published *''Star Wars Adventure Journal 1'' *''Star Wars Adventure Journal 2'' *''Star Wars Adventure Journal 3'' *''Star Wars Adventure Journal 4'' *''Star Wars Adventure Journal 5'' *''Star Wars Adventure Journal 6'' *''Star Wars Adventure Journal 7'' *''Star War ...
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West End Games
West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia'', ''Torg'', ''DC Universe'', and ''Junta''. History Scott Palter received a JD from Stanford in 1972 and joined the New York State Bar before he began work at the family firm, Bucci Imports. Drawing on this financial connection, Palter was able to found West End Games, named after the bar in which the meeting that finalized its founding occurred: the West End Bar near Columbia University. Initially a producer of board wargames, In 1983, Palter hired Ken Rolston, Eric Goldberg and Greg Costikyan as game designers, and WEG's focus turned away from traditional wargames. Costikyan's 1983 game ''Bug-Eyed Monsters'' brought WEG into the science-fiction and fantasy genres. Then Costikyan and Goldberg brought Palter a manuscript for a role- ...
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Sean K
is a former Japanese radio personality, narrator and ''tarento''. His business name is . His real name is . He is represented with Sunday. Sean K's career as a Japanese news and business commentator abruptly ended in 2016 after weekly magazine Shukan Bunshun exposed his fabricated academic background including claims of an MBA from Harvard Business School. Filmography Radio Television programmes Advertisements Bibliography References External links''Nihon Tarento Meikan'' profile– Kotobank– Talent Databank / Kotobank * * – OK Wave {{DEFAULTSORT:Sean K Japanese television personalities Japanese television presenters Japanese radio personalities Impostors 1968 births Living people ...
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Into The Dragon's Lair
''Into the Dragon's Lair'' is an adventure module for the 3rd edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary ''Into the Dragon's Lair'' takes place in the Forgotten Realms setting, and takes place after the novels ''The High Road'' and ''The Death of a Dragon'' by Troy Denning. The nation of Cormyr tries to rebuild after the death of King Azoun IV, and seeks the treasure hoard of a dragon to fund these efforts and keep the kingdom from falling into chaos. The player characters must find this treasure before all the other seekers. Publication history ''Into the Dragon's Lair'' was published in 2000, and was written by Steve Miller and Sean K Reynolds, with cover art by Paul Bonner and interior art by Michael Collins. Reception The reviewer from ''Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric se ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the ...
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Editions Of Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3r ...
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Die Vecna Die!
''Die Vecna Die!'' is an '' Advanced Dungeons & Dragons ''(AD&D 2nd edition) module released in 2000Die Vecna Die!
at the Pen & Paper RPG database. Retrieved November 22, 2008.
by Wizards of the Coast. The module is divided into three sections, each taking part in a different campaign setting: '' Greyhawk'', '' Ravenloft'', and '' Planescape''. It was one of the last official a ...
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Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the '' Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, '' Dragons of Despair'', and the first novel, '' Dragons of Autumn Twilight''. The novel began the '' Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short sto ...
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