Stargate Worlds
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Stargate Worlds
''Stargate Worlds'' (abbreviated as ''SGW'') was to be a massively multiplayer online role-playing game (MMORPG) video game, but it was put on hold and never released. It was developed by Cheyenne Mountain Entertainment (CME) in association with Metro-Goldwyn-Mayer (MGM) and would have been published by FireSky for Microsoft Windows. The game's setting was based on the military science fiction series ''Stargate SG-1''. The game was to focus on a premise set around an ancient device called the "Stargate". In 2006, both CME and MGM announced the release of a video game set in the Stargate Universe. In 2008, FireSky announced its participation in the process of releasing ''Stargate Worlds''. On March 25, 2010, FireSky announced on their website that CME/CMG had entered receivership. As a result, production on the game ceased. The estimated release date was never revealed before cancellation. The license agreement between CME and MGM expired on November 16, 2010, and the '' Stargate: ...
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Pre-production
Pre-production is the process of planning some of the elements involved in a film, television show, play, or other performance, as distinct from production and post-production. Pre-production ends when the planning ends and the content starts being produced. In film Pre-production formally begins once a project has been greenlit. It involves finalizing the script, hiring the actors and crew, finding locations, determining what equipment is needed, and figuring out the budget. At this stage, finalizing preparations for production go into effect. Financing will generally be confirmed and many of the key elements such as principal cast members, director, and cinematographer are set. By the end of pre-production, the screenplay is usually finalized and satisfactory to all the financiers and other stakeholders. During pre-production, the script is broken down into individual scenes with storyboards and all the locations, props, cast members, costumes, special effects, and vi ...
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Asgard (Stargate)
Over its decade of existence, science fiction TV series ''Stargate SG-1'' developed an extensive and detailed backdrop of diverse characters. Many of the characters are members of alien species discovered while exploring the galaxy through the Stargate, although there are an equal number of characters from offworld human civilizations. While ''Stargate SG-1'', ''Stargate Atlantis'' and '' Stargate Universe'' are separate shows, they take part in the same fictional universe, so no character is internally show-specific. Main characters Except for the commanders of the top-secret Stargate Command military base (SGC), all main characters of ''Stargate SG-1'' are members of the SG-1 team, the primary unit of the SGC in the show. SG-1's duties include first contact, reconnaissance and combat, diplomacy, initial archaeological surveying, and technological assessment. The composition of SG-1 changes several times during the series run and varies in several alternative universes. Jack ...
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Jaffa (Stargate)
The mythology of the ''Stargate'' franchise is the historical backstory of the ''Stargate'' premise, which centers around xeno-mythology as experienced by humans during episodic contact. In the fictional universe of the franchise, the people of Earth have encountered numerous extraterrestrial races on their travels through the Stargate. In addition to a diversity of alien life, there is also an abundance of other humans, scattered across the cosmos by advanced aliens in the distant past. Some of the most significant species or beings in ''Stargate SG-1'' are the Goa'uld, the Asgard, and the Replicators. ''Stargate Atlantis'', set in the Pegasus galaxy, introduced the Wraith and the Asurans. One of the most influential species in ''Stargate'', the Ancients, have moved on to a higher plane of existence. For practical reasons of television productions, almost all of the alien and human cultures in the Stargate's fictional universe speak native English. Because of the time co ...
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Mythology Of Stargate
The mythology of the ''Stargate'' franchise is the historical backstory of the ''Stargate'' premise, which centers around xeno-mythology as experienced by humans during episodic contact. In the fictional universe of the franchise, the people of Earth have encountered numerous extraterrestrial races on their travels through the Stargate. In addition to a diversity of alien life, there is also an abundance of other humans, scattered across the cosmos by advanced aliens in the distant past. Some of the most significant species or beings in ''Stargate SG-1'' are the Goa'uld, the Asgard, and the Replicators. ''Stargate Atlantis'', set in the Pegasus galaxy, introduced the Wraith and the Asurans. One of the most influential species in ''Stargate'', the Ancients, have moved on to a higher plane of existence. For practical reasons of television productions, almost all of the alien and human cultures in the Stargate's fictional universe speak native English. Because of the time ...
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Goa'uld
The mythology of the ''Stargate'' franchise is the historical backstory of the ''Stargate'' premise, which centers around xeno-mythology as experienced by humans during episodic contact. In the fictional universe of the franchise, the people of Earth have encountered numerous extraterrestrial races on their travels through the Stargate. In addition to a diversity of alien life, there is also an abundance of other humans, scattered across the cosmos by advanced aliens in the distant past. Some of the most significant species or beings in ''Stargate SG-1'' are the Goa'uld, the Asgard, and the Replicators. ''Stargate Atlantis'', set in the Pegasus galaxy, introduced the Wraith and the Asurans. One of the most influential species in ''Stargate'', the Ancients, have moved on to a higher plane of existence. For practical reasons of television productions, almost all of the alien and human cultures in the Stargate's fictional universe speak native English. Because of the time ...
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Tau'ri
The mythology of the ''Stargate'' franchise is the historical backstory of the ''Stargate'' premise, which centers around xeno-mythology as experienced by humans during episodic contact. In the fictional universe of the franchise, the people of Earth have encountered numerous extraterrestrial races on their travels through the Stargate. In addition to a diversity of alien life, there is also an abundance of other humans, scattered across the cosmos by advanced aliens in the distant past. Some of the most significant species or beings in ''Stargate SG-1'' are the Goa'uld, the Asgard, and the Replicators. ''Stargate Atlantis'', set in the Pegasus galaxy, introduced the Wraith and the Asurans. One of the most influential species in ''Stargate'', the Ancients, have moved on to a higher plane of existence. For practical reasons of television productions, almost all of the alien and human cultures in the Stargate's fictional universe speak native English. Because of the time ...
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Ori (Stargate)
The Ori are fictional characters in the science fiction television series ''Stargate SG-1''. They are a group of " ascended" beings who use their advanced technology and knowledge of the universe in attempt to trick non-ascended humans into worshipping them as gods. They first appeared in the ninth season of ''Stargate SG-1'', replacing the Goa'uld as the show's primary antagonists. While the Goa'uld relied solely on stolen technology from other civilizations to pose as gods, the Ori also have paranormal abilities in addition to very advanced technology. As Ascended beings, they live on a higher plane of existence with great power and knowledge and are as close to being "gods" as any non-deific being can be."Origin" (''Stargate SG-1'') The Ori fabricated a religion called Origin, which they use in an attempt to control non-ascended beings. The Ori are also trying to destroy any planets and civilizations that reject the adoption of their religion, Origin. Concept and creation ...
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Closed Beta
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help improve the software or fix software bugs still present in the software. There are several models for such a life cycle. A common method is that suggested by Microsoft, which divides software development into five phases: Pre-alpha, Alpha, Beta, Release candidate, and Stable. Pre-alpha refers to all activities performed during the software project before formal testing. The alpha phase generally begins when the software is feature complete but likely to contain several known or unknown bugs. The beta phase generally begins when the software is deemed feature complete, yet likely to contain several known or unknown bugs. Software in the production phase will generally have many more bugs in it than completed software, as well as speed/performan ...
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Convergys Corporation
Convergys Corporation was a corporation based in Cincinnati, Ohio, that sold customer management and information management products, primarily to large corporations. Customer management products included agent assisted, self-service and care software tailored to the communications, financial services, technology, retail, healthcare and government markets. Information management provided convergent billing and business support system (BSS) products and services including revenue management, product and order management, and customer care management to telecom, utilities, and cable/satellite/broadband service providers. They had approximately 130,000 employees across 33 countries. History The company grew from Cincinnati Bell Information Systems and MATRIXX, both subsidiaries of Cincinnati Bell, and AT&T Solutions Customer Care (formerly AT&T American Transtech), which was sold to Cincinnati Bell in 1998; an IPO in August 1998 made it a fully independent company. Since then, Con ...
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Great Recession
The Great Recession was a period of marked general decline, i.e. a recession, observed in national economies globally that occurred from late 2007 into 2009. The scale and timing of the recession varied from country to country (see map). At the time, the International Monetary Fund (IMF) concluded that it was the most severe economic and financial meltdown since the Great Depression. One result was a serious disruption of normal international relations. The causes of the Great Recession include a combination of vulnerabilities that developed in the financial system, along with a series of triggering events that began with the bursting of the United States housing bubble in 2005–2012. When housing prices fell and homeowners began to abandon their mortgages, the value of mortgage-backed securities held by investment banks declined in 2007–2008, causing several to collapse or be bailed out in September 2008. This 2007–2008 phase was called the subprime mortgage crisis. ...
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Chris Klug (game Designer)
Gerard Christopher Klug is an American game designer who has worked primarily on role-playing games. Career Trained as a theatrical lighting designer, Gerry (Chris) Klug worked on Broadway, Off-Broadway, regional theater, opera, and toured with various 1970s rock bands. He won two New Jersey Critic's Circle Awards for lighting designs at the New Jersey Theater Forum. Klug then began writing adventures for Simulations Publications's line of role-playing games. He assisted with the design of ''Universe'', ''Horror Hotel'', '' Damocles Mission'', and the second edition of ''DragonQuest''. Klug and Robert Kern had first talked about publishing an espionage role-playing game while working as designers at SPI; after SPI was purchased by TSR in 1982, eight SPI employees quit and Avalon Hill hired them to form a subsidiary called Victory Games. Klug began working on his espionage design again, which would have been called "License to Kill", but when Victory Games decided to pay for a J ...
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