Stargate SG-1 (roleplaying Game)
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Stargate SG-1 (roleplaying Game)
''Stargate: SG-1 Roleplaying Game'' is a role-playing game based on the TV series ''Stargate SG-1'', released in 2003 by Alderac Entertainment Group. The game, based on AEG's ''Spycraft'', uses the '' d20 System''. Since Sony did not renew AEG's contract to publish the game, it is now out of print. History The ''Stargate SG:1 RPG'' (2003) followed Alderac Entertainment Group's publication of the ''Spycraft'' d20 espionage game, and was entirely compatible with first edition ''Spycraft''. ''Stargate SG:1'' started receiving season guides and other supplements but MGM decided to pull AEG's license; thus, the RPG only covered the first two seasons of the show. Core rulebook The core ''Stargate SG-1'' role-playing book is a hardbound and full-color 488 page volume. The content includes: * summaries of the television show's first six seasons * information on some worlds previously visited by SG-1 * information regarding Stargate Command and the Cheyenne Mountain Complex * details on ...
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Out Of Print
__NOTOC__ An out-of-print (OOP) or out-of-commerce item or work is something that is no longer being published. The term applies to all types of printed matter, visual media, sound recordings, and video recordings. An out-of-print book is a book that is no longer being published. The term can apply to specific editions of more popular works, which may then go in and out of print repeatedly, or to the sole printed edition of a work, which is not picked up again by any future publishers for reprint. Most works that have ever been published are out of print at any given time, while certain highly popular books, such as the Bible, are always "in print". Less popular out-of-print books are often rare and may be difficult to acquire unless scanned or electronic copies of the books are available. With the advent of book scanning, and print-on-demand technology, fewer and fewer works are now considered truly out of print. A publisher creates a print run of a fixed number of copies of ...
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Military Role-playing Games
A military, also known collectively as armed forces, is a heavily armed, highly organized force primarily intended for warfare. It is typically authorized and maintained by a sovereign state, with its members identifiable by their distinct military uniform. It may consist of one or more military branches such as an army, navy, air force, space force, marines, or coast guard. The main task of the military is usually defined as defence of the state and its interests against external armed threats. In broad usage, the terms ''armed forces'' and ''military'' are often treated as synonymous, although in technical usage a distinction is sometimes made in which a country's armed forces may include both its military and other paramilitary forces. There are various forms of irregular military forces, not belonging to a recognized state; though they share many attributes with regular military forces, they are less often referred to as simply ''military''. A nation's military may ...
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Alderac Entertainment Group Games
Alderac Entertainment Group, or AEG, is a publisher of role-playing game, board game, and collectible card game products. AEG was formed by Jolly Blackburn in 1993 and is based in the city of Ontario, California. Prior to getting into their current markets, AEG was involved in hobby gaming magazines, with their first product the magazine ''Shadis'' (winner of the 1994, 1995, and 1996 Origins Awards for ''Best Professional Gaming Magazine''). Including the three for ''Shadis'' mentioned above, AEG products have garnered eight Origins Awards (see the individual articles noted below for more details). In 2009, AEG entered the board games market with 10 new board game releases. Notable successes include Thunderstone and Smash Up. Products Collectible card games * ''7th Sea Collectible Card Game'' (Multiple Origins Award winner) * '' City of Heroes Collectible Card Game'' * ''Doomtown Collectible Card Game'' (Multiple Origins Award winner) * ''HumAliens'' * ''Initial D'' ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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System Lord
The mythology of the ''Stargate'' franchise is the historical backstory of the ''Stargate'' premise, which centers around xeno-mythology as experienced by humans during episodic contact. In the fictional universe of the franchise, the people of Earth have encountered numerous extraterrestrial races on their travels through the Stargate. In addition to a diversity of alien life, there is also an abundance of other humans, scattered across the cosmos by advanced aliens in the distant past. Some of the most significant species or beings in ''Stargate SG-1'' are the Goa'uld, the Asgard, and the Replicators. ''Stargate Atlantis'', set in the Pegasus galaxy, introduced the Wraith and the Asurans. One of the most influential species in ''Stargate'', the Ancients, have moved on to a higher plane of existence. For practical reasons of television productions, almost all of the alien and human cultures in the Stargate's fictional universe speak native English. Because of the time co ...
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Game Master
A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are more common in co-operative games in which players work together than in competitive games in which players oppose each other. The act performed by a gamemaster is sometimes referred to as "Gamemastering" or simply "GM-ing". The role of a gamemaster in a traditional table-top role-playing game (pencil-and-paper role-playing game) is to weave the other participants' player-character stories together, control the non-player aspects of the game, create environments in which the players can interact, and solve any player disputes. The basic role of the gamemaster is the same in almost all traditional role-playing games, although differing rule sets make the specific duties of the gamemaster unique to that system. The role of a gamemaster in a ...
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Skill (role-playing)
A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice. For some types of statistics, this value may be accompanied with a descriptive adjective, sometimes called a ''specialisation'' or ''aspect'', that either describes how the character developed that particular score or an affinity for a particular use of that statistic (like ''Specialisations'' in ''Ars Magica'' or ''Attribute Aspects'' in ''Aria''). Most games divide their statistics into several categories. The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include: * Attributes describe to what extent a character possesses natural, in-born characteristics common to all characters. * Advantages and disadvantages are useful or problematic characteristics that a ...
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Goa'uld
The mythology of the ''Stargate'' franchise is the historical backstory of the ''Stargate'' premise, which centers around xeno-mythology as experienced by humans during episodic contact. In the fictional universe of the franchise, the people of Earth have encountered numerous extraterrestrial races on their travels through the Stargate. In addition to a diversity of alien life, there is also an abundance of other humans, scattered across the cosmos by advanced aliens in the distant past. Some of the most significant species or beings in ''Stargate SG-1'' are the Goa'uld, the Asgard, and the Replicators. ''Stargate Atlantis'', set in the Pegasus galaxy, introduced the Wraith and the Asurans. One of the most influential species in ''Stargate'', the Ancients, have moved on to a higher plane of existence. For practical reasons of television productions, almost all of the alien and human cultures in the Stargate's fictional universe speak native English. Because of the time ...
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Cheyenne Mountain Complex
The Cheyenne Mountain Complex is a Space Force installation and defensive bunker located in unincorporated El Paso County, Colorado, next to the city of Colorado Springs, at the Cheyenne Mountain Space Force Station, which hosts the activities of several tenant units. Also located in Colorado Springs is Peterson Space Force Base, where the North American Aerospace Defense Command (NORAD) and United States Northern Command (USNORTHCOM) headquarters are located. Formerly the center for the United States Space Command and NORAD, the Complex monitored the air space of Canada and the United States for missiles, space systems, and foreign aircraft through its worldwide early-warning system. Since 2008, NORAD and the United States Space Command have been based at Peterson Space Force Base and the complex, re-designated as an Air Force station, is used for crew training and as a back-up command center if required. The military complex has included, in the past, many units of NORAD, U.S. ...
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Stargate Command
Over its decade of existence, science fiction TV series ''Stargate SG-1'' developed an extensive and detailed backdrop of diverse characters. Many of the characters are members of alien species discovered while exploring the galaxy through the Stargate (device), Stargate, although there are an equal number of characters from offworld human civilizations. While ''Stargate SG-1'', ''Stargate Atlantis'' and ''Stargate Universe'' are separate shows, they take part in the same fictional universe, so no character is internally show-specific. Main characters Except for the commanders of the top-secret Stargate Command military base (SGC), all main characters of ''Stargate SG-1'' are members of the SG-1 team, the primary unit of the SGC in the show. SG-1's duties include First contact (science fiction), first contact, reconnaissance and combat, diplomacy, initial archaeology, archaeological surveying, and technological assessment. The composition of SG-1 changes several times during the ...
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SG-1
''Stargate SG-1'' (often stylized in all caps, or abbreviated ''SG-1'') is a military science fiction adventure television series within Metro-Goldwyn-Mayer's ''Stargate'' franchise. The show, created by Brad Wright and Jonathan Glassner, is based on the 1994 science fiction film ''Stargate'' by Dean Devlin and Roland Emmerich. The television series was filmed in and around the city of Vancouver, British Columbia, Canada. The series premiered on Showtime on July 27, 1997 and moved to the Sci Fi Channel on June 7, 2002; the final episode first aired on Sky1 on March 13, 2007. The story of ''Stargate SG-1'' begins about a year after the events of the feature film when the United States government learns that an ancient alien device called the Stargate can access a network of such devices on a multitude of planets and in space. SG-1 is an elite United States Air Force special operations team, one of about 20 teams from Earth who explore the galaxy and defend against alien threats ...
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