Starblade
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Starblade
is a 1991 3D rail shooter arcade game developed and published by Namco. Controlling the starfighter FX-01 "GeoSword" from a first-person perspective, the player is tasked with eliminating the Unknown Intelligent Mechanized Species (UIMS) before they wipe out Earth. Gameplay involves controlling a crosshair with a flight yoke stick and destroying enemies and their projectiles before they inflict damage on the player. ''Starblade'' was directed by Hajime Nakatani. A successor to Namco's '' Galaxian3: Project Dragoon'' theme park attraction, it began as a prototype for a single-player version of that game, however poor feedback from playtesters caused it to become an original project. The team drew inspiration from Hollywood science-fiction films, particularly ''Star Wars'', and wanted the game to have a more cinematic presentation with cutscenes and an orchestra soundtrack. Namco's early experimentation with 3D games, such as ''Winning Run'' and ''Solvalou'', made development of th ...
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Starblade Arcade Game Screenshot
is a 1991 3D rail shooter arcade game developed and published by Namco. Controlling the starfighter FX-01 "GeoSword" from a first-person perspective, the player is tasked with eliminating the Unknown Intelligent Mechanized Species (UIMS) before they wipe out Earth. Gameplay involves controlling a crosshair with a flight yoke stick and destroying enemies and their projectiles before they inflict damage on the player. ''Starblade'' was directed by Hajime Nakatani. A successor to Namco's '' Galaxian3: Project Dragoon'' theme park attraction, it began as a prototype for a single-player version of that game, however poor feedback from playtesters caused it to become an original project. The team drew inspiration from Hollywood science-fiction films, particularly ''Star Wars'', and wanted the game to have a more cinematic presentation with cutscenes and an orchestra soundtrack. Namco's early experimentation with 3D games, such as ''Winning Run'' and ''Solvalou'', made development of th ...
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Galaxian3 Cabinet
is a 3D rail shooter video game developed and published by Namco. It was originally a theme park attraction designed for the International Garden and Greenery Exposition (Expo '90) in Japan, and was later released as an arcade game in 1992. The game involves players controlling a starship named the Dragoon in its mission to destroy Cannon Seed, a superweapon set to destroy what is left of the human race. An entry in the ''Galaxian'' series, ''Galaxian3'' was conceived following Namco's success with motion-based arcade games in the late-1980s, such as '' Final Lap'' and '' Metal Hawk''. The attraction version, housed in a massive circular room and supporting 28 players, was designed by company engineer Shigeki Toyama. He was tasked with making the biggest video game possible to prevent other companies from copying it, in addition to creating a game that showed off Namco's 3D technology. The attraction was moved to Namco's Wonder Eggs theme park in 1992, where it remained until it ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Solvalou
is a 1991 first-person rail shooter arcade game developed and published in Japan by Namco. The sixth entry in the ''Xevious'' series, the player takes control of the Solvalou starship from a first-person perspective as it must destroy the Xevious forces before they take control of Earth. The Solvalou has two weapon types: an air zapper to destroy air-based enemies, and a blaster bomb to destroy ground-stationed enemies. It runs on the Namco System 21 arcade board. ''Solvalou'' was advertised as a "hyper-entertainment machine" for its sit-down cabinet design and 3D shooting gameplay. The game is named after the starship the player controls in the series. Although it proved to be a commercial failure, ''Solvalou'' was well-received by critics for its realism, 3D graphics and impressive hardware capabilities, with some finding it to be better than Namco's previous 3D arcade titles. It was digitally re-released for the Japanese Wii Virtual Console in 2009 as one of the first titles u ...
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Namco System 21
The Namco System 21 "Polygonizer" is an arcade system board unveiled by Namco in 1988 with the game ''Winning Run''. It was the first arcade board specifically designed for 3D polygon processing. The hardware went through significant evolution throughout its lifespan until the last game, ''Cyber Sled'', was released in 1993. It was preceded by the Namco System 2 in 1987 and succeeded by the Namco System 22 in 1993. System 21 specifications The System 21 consists of four PCBs housed in a metal crate. *Main CPU: 2x Motorola 68000 @ 12.288 MHz *DSP (used for performing 3D math): 4x Texas Instruments TMS320C25 @ 24.576 MHz (''Starblade'' uses 5x TMS320C20 instead) *Sound CPU: Motorola 6809 @ 3.072 MHz *Sound Chip: Yamaha YM2151 @ 3.58 MHz * MCU Hitachi HD63705 @ 2.048 MHz * + Namco custom chips Development It was in development for over three years before release, since around the mid-1980s. According to Phil Harrison (in the September 1989 issue of ''C ...
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Shoot'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoo ...
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Shinji Hosoe
, also known as Megaten and Sampling Masters MEGA, is a Japanese video game composer and musician most famous for scoring ''Ridge Racer'', ''Street Fighter EX'' and many Namco arcade games between 1987 and 1996. He also runs the music production and publishing company SuperSweep, alongside long time collaborator Ayako Saso. Biography Early life Hosoe was born on February 28, 1967 in Gero, Gifu Prefecture, Japan. His family moved to Chōfu while he was in first grade of elementary school. At the age of 8, he bought Isao Tomita's album ''The Planets''. He also listened to electronic music by artists such as Jean-Michel Jarre, Kraftwerk and Yellow Magic Orchestra. During his teenage years, he played bass in a Yellow Magic Orchestra tribute band. At the time, he did not have a serious interest in music and received low grades in music classes. After graduating high school, he studied computer graphics at Japan Electronics College. Namco (1985–1996) Hosoe joined Namco in 198 ...
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I-Mode
NTT DoCoMo's i-mode is a mobile internet (distinct from wireless internet) service popular in Japan. Unlike Wireless Application Protocols, i-mode encompasses a wider variety of internet standards, including web access, e-mail, and the packet-switched network that delivers the data. i-mode users also have access to other various services such as: sports results, weather forecasts, games, financial services, and ticket booking. Content is provided by specialised services, typically from the mobile carrier, which allows them to have tighter control over billing. Like WAP, i-mode delivers only those services that are specifically converted for the service, or are converted through gateways. Description In contrast with the Wireless Application Protocol (WAP) standard, which used Wireless Markup Language (WML) on top of a protocol stack for wireless handheld devices, i-mode borrows from DoCoMo proprietary protocols ALP (HTTP) and TLP ( TCP, UDP), as well as fixed Internet data ...
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Technosoft
was a Japanese video game developer and publisher based headquartered in Sasebo, Nagasaki. Also known as "Tecno Soft", the company was founded in February 1980 as Sasebo Microcomputer Center, before changing its name to Technosoft in 1982. The company primarily dealt with software for Japanese personal computers, including graphic toolsets and image processing software. Technosoft's first venture into the video game market was ''Snake & Snake'', released in 1982, before seeing success with titles such as ''Thunder Force (video game), Thunder Force'' (1983) and ''Plasma Line'' (1984). Technosoft became largely profitable during the late-1980s and early-1990s, largely in part due to the widespread popularity of their ''Thunder Force'' and ''Herzog'' franchises. However, later in the decade, Technosoft began to largely diminish as profits began to slump, before ultimately being acquired and folded into Japanese pachinko manufacturer Twenty-One Company in late 2001. Twenty-One began ...
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Thunder Force
is a series of nonlinear gameplay, free-roaming Shoot 'em up#Scrolling shooters, scrolling shooter type video games developed by the Japanese software company Technosoft and published by Sega. The franchise is recognized for its distinctive gameplay, graphics, and synthesizer-based chiptune video game music, music soundtracks. There are six games in the series in total. The first appeared on the personal computers. The majority of installments in the series appeared on the Mega Drive console. The most recent entry was released on PlayStation 2. History The series' first game, ''Thunder Force (video game), Thunder Force'', appeared in 1983 on a variety of Japanese computers, such as the X1 (computer), X1, PC-8800 Series, PC-8801 mkII, and FM-7. Since ''Thunder Force II'', the majority of installments in the series appeared on the Mega Drive console, where the series gained much of its popularity. The most recent entry was released on PlayStation 2. The original ''Thunder Force' ...
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Amusement Expo
Amusement Expo is an annual convention featuring and showcasing vendors, developers and businesses having to do with coin activated amusements such as video arcade machines, electro-mechanical games, ticket/redemption skill and chance games, and jukeboxes. The show is held annually in March at the Las Vegas Convention Center. History The history of the Amusement Expo can be traced back to March 1980 when ''Play Meter'' magazine founder, Ralph Lally established the industry's first spring trade show, the Amusement Operators Expo (AOE). The AOE ran for five years before merging with the Amusement Showcase International (ASI)–a spring trade show run by the American Amusement Machine Association (AAMA) in 1986. The AOE-ASI merger was renamed the American Coin Machine Exposition (ACME) and operated under this name for ten years. In 1997 the ACME was again renamed as the Amusement Showcase International (ASI)–a name that was used from 1997 to 2009. In 2009, ASI merged with a show he ...
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Las Vegas
Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vegas Valley metropolitan area and is the largest city within the greater Mojave Desert. Las Vegas is an internationally renowned major resort city, known primarily for its gambling, shopping, fine dining, entertainment, and nightlife. The Las Vegas Valley as a whole serves as the leading financial, commercial, and cultural center for Nevada. The city bills itself as The Entertainment Capital of the World, and is famous for its luxurious and extremely large casino-hotels together with their associated activities. It is a top three destination in the United States for business conventions and a global leader in the hospitality industry, claiming more AAA Five Diamond hotels than any other city in the world. Today, Las Vegas annually ranks as one ...
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