Star Fox Command
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Star Fox Command
is a shoot 'em up video game, the fifth game in the ''Star Fox'' series, published by Nintendo for the Nintendo DS in 2006 and 2007. ''Star Fox Command'' was announced at the E3 2006 conference, under the name ''Star Fox DS''. ''Command'' is the first ''Star Fox'' game for a handheld, and supports the Nintendo Wi-Fi Connection, making it the first online ''Star Fox'' game. The game was re-released for the Wii U Virtual Console service in 2015. The game follows Fox McCloud attempting to defend the galaxy from aliens known as the Anglar. Q-Games originally worked on '' Intersect'', which Nintendo decided to turn into a DS game. The game was generally well-received; it has achieved an average score of 76% from GameRankings, a reviews aggregate. Gameplay The game has two types of single-player gameplay including a strategic map and battle mode. The overworld-like map mode is where the player takes command of several ships. The mode is used to get ships into the battle mode and is ...
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List Of Star Fox Characters
''Star Fox'' is a series of spaceship shooter games published by Nintendo. The main protagonist and player character of the series is Fox McCloud, the leader of a team of anthropomorphic animals in the Lylat planetary system called Star Fox. Gameplay involves control of futuristic aircraft called Arwings, as well as other vehicles and combat on foot. According to programmer Dylan Cuthbert, several names of animals were used in the names of the characters whenever the development team believed they, for those characters, " oundedgood". Overview Star Fox or Team Star Fox, is a band of adventurers-for-hire often employed by General Pepper. The team is headed by Fox McCloud. ''Star Fox 64'' fills in the background of the team where at its founding, it was composed of James McCloud, Peppy Hare, and Pigma Dengar (who later betrays the team and sides with Andross). Peppy later retires from active flight duty shortly before ''Star Fox: Assault'' and was more or less replaced by K ...
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Q-Games
Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan which works closely with both Nintendo and Sony. Foundation Q-Games was founded by Dylan Cuthbert, who previously worked at Argonaut Software and helped create ''Starglider'' and ''Starglider 2'' for Argonaut Software, then gave programming assistance to '' X'' and the first ''Star Fox'' for Nintendo. He also developed ''Star Fox 2'' to completion before heading off to work at Sony America to make '' Blasto'' on the PlayStation. After this, Cuthbert moved back to Japan to work at Sony Japan, where, in early 1999, he developed the Duck in a Bath technical demo (Ducks demo) that showcased the PlayStation 2's power to early developers and publishers. Following that, he developed ''Pipo Saru 2001'' and then left Sony to start Q-Games Ltd. in Kyoto in September 2001. History The studio's first few years were spent accumulating staff and developing behind-doors technology projects for a number of clients in ...
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Intersect (video Game)
''Intersect'', known as ''Digidrive'' in North America and Japan, is a puzzle video game developed by Q-Games and published by Nintendo for the Game Boy Advance in 2006 exclusively in Japan. It is the only game in the '' bit Generations'' series to not be developed by Skip Ltd. It was later re-released for the Nintendo DSi's DSiWare digital distribution service, where it was released outside Japan for the first time. The inspiration came from the police direction of the floats during the Gion Festival in Kyoto. - Updated May 17, 2012 Gameplay The objective of the game is to propel the disc-shaped corevto as many meters as possible before the piston collides into the core and ends the game. The player must direct up to three different varieties of "vehicle," each of a different color, into one of four different lanes. If five of the same vehicle fill up the same lane, a triangle will appear and the lane will change to the same color as the type of vehicle that entered this lane ...
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Slippy Toad
is a fictional character from the ''Star Fox'' series of video games published by Nintendo. He was created by Shigeru Miyamoto along with Takaya Imamura, who also designed the character, and was based on the assistant director of the original ''Star Fox'' game. Slippy acts as the inventor and mechanic of Star Fox Team as well as the sidekick to Fox McCloud and Falco Lombardi. Slippy first appeared in the 1993 game ''Star Fox''. Since then, he has appeared in multiple ''Star Fox'' games. Reception to the character has been generally negative, with video game reviewers criticizing mainly his voice and appearance, which led Slippy to be included in several lists of the most annoying video game characters. On other hand, some reviewers praised Slippy for being a cute character. Creation and design The name "Slippy" in his name is a colloquial name to "Slippery" that was chosen by Dylan Cuthbert in order to represent his "clumsy nature". The original four members of the Star Fox T ...
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Falco Lombardi
is a fictional anthropomorphic bird from the ''Star Fox'' series of video games. He was created by Shigeru Miyamoto and designed by Takaya Imamura. Falco acts as the wingman and best friend of the titular Fox McCloud for the majority of the series. Falco first appeared in the 1993 video game ''Star Fox''. Since then, he has appeared in multiple ''Star Fox'' games. A variety of voice actors have lent their voice to the character in English language releases, whereas Hisao Egawa portrayed Falco in the majority of the Japanese language releases. He was, however, replaced by Kōsuke Takaguchi, starting with ''Star Fox 64 3D''. Hisao briefly reprised his role in ''Super Smash Bros. for Nintendo 3DS and Wii U''. Besides the ''Star Fox'' games, Falco has starred in his own manga, and also appears as a playable character in the '' Super Smash Bros.'' games beginning with ''Melee''. Falco was based on the model designer of the original ''Star Fox'' game. Reception to the character has ...
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Nintendo Wi-Fi
Nintendo Wi-Fi Connection (WFC) was an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download services. It also ran features for the Wii and Nintendo DS systems. Games designed to take advantage of Nintendo Wi-Fi Connection offered Internet play integrated into the game. When promoting this service, Nintendo emphasized the simplicity and speed of starting an online game. For example, in ''Mario Kart DS'', an online game was initiated by selecting the online multiplayer option from the main menu, then choosing whether to play with friends, or to play with other gamers (either in the local region or worldwide) at about the same skill level. After a selection was made, the game started searching for an available player. On January 26, 2012, it was announced by Nintendo during an investors' meeting that the Nintendo Wi-Fi Connection servi ...
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Arwing
is an arcade style rail shooter and third person action-adventure video game series created by Shigeru Miyamoto, produced and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic animals, led by chief protagonist Fox McCloud. Gameplay involves many adventures around the Lylat planetary system in the futuristic Arwing fighter aircraft, in other vehicles, and on foot. The original ''Star Fox'' (1993) is a forward-scrolling 3D rail shooter, but later games add more directional freedom. The first game in the series, developed by Nintendo EAD and programmed by Argonaut Software, uses the Super FX Chip to create the first hardware-accelerated 3D gaming experience on a home console. The Super FX Chip is a math co-processor built into the cartridge to help the Super NES render graphics. Super FX has been used in other Super NES games, some with increased processing speed. Its reboot, ''Star Fox 64'', is the first Nintendo 64 game with Rumble Pak sup ...
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DS Download Play
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Adv ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Star Fox 2
is a shooter game developed by Nintendo and Argonaut Software for the Super Nintendo Entertainment System (SNES). It was completed in 1995 but did not see an official release until 2017 on the Super NES Classic Edition. Like the original ''Star Fox'' (1993), ''Star Fox 2'' pushed the graphical capabilities of the SNES with Argonaut's Super FX chip. Dylan Cuthbert was lead programmer, with Shigeru Miyamoto returning as producer and Katsuya Eguchi as director. ''Star Fox 2'' introduces semi-real-time gameplay, new ship types, new playable characters, and a more advanced 3D game engine. The story continues the battle against Emperor Andross, who seeks to destroy the Lylat system. By 1995, 3D technology was advancing quickly and the 3D game market was expanding, with competition from the Sony PlayStation and Sega Saturn consoles. Concerned that the 16-bit graphics of ''Star Fox 2'' would compare poorly against newer games, Nintendo instead prioritized its upcoming Nintendo 64 con ...
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Star Fox 64
known as ''Lylat Wars'' in the PAL regions, is a 3D rail shooter video game developed by Nintendo for the Nintendo 64. It is the second installment in the ''Star Fox'' series and a reboot of the original ''Star Fox'' for the Super Nintendo Entertainment System. ''Star Fox 64'' was the first Nintendo 64 game to feature support for the system's Rumble Pak peripheral, which initially came bundled with retail copies of the game. Since its release in 1997, the game has sold over 4 million copies, making it the best-selling game in the series and the ninth best-selling game on the system. The game received critical acclaim for its precise controls, voice acting, multiplayer modes, and replayability through the use of branching gameplay paths. Like the SNES ''Star Fox'' game before it, ''Star Fox 64'' has been deemed one of the greatest video games of all time. A stereoscopic 3D remake for the Nintendo 3DS, ''Star Fox 64 3D'', was released in 2011, and a reimagining for the Wii U, '' ...
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Turn-based Strategy
A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when playing. This is distinguished from Real-time strategy, real-time strategy (RTS), in which all players play simultaneously. Examples Board games Many board games are turn based, such as chess, Reversi, Draughts, checkers, Hare games, and Go (game), Go, as well as many modern board games. Turn-based tactics Turn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Tactical role-playing games are a part of this genre. Examples include ''Fire Emblem'', ''The Battle for Wesnoth'', ''Poxnora'', ''Silent Storm'', ''Steel Panthers, Steel Pan ...
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