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Sports Interactive
Sports Interactive Limited is a British video game developer based in London, best known for the '' Football Manager'' series. Founded by brothers Oliver and Paul Collyer in July 1994, the studio was acquired by Japanese video game publisher Sega in 2006; Sports Interactive is now a part of Sega Europe, which also comprises Creative Assembly, Relic Entertainment and Amplitude Studios. In addition to its work on ''Football Manager'', the studio has also created a number of other sports-management simulations, including ''NHL Eastside Hockey Manager'' and ''Championship Manager Quiz'', and is the former developer of '' Championship Manager''. History Founded by Paul Collyer and Oliver Collyer, the company is commonly abbreviated to "SI" amongst fans of their games. In 2003, Sports Interactive split with former publisher Eidos Interactive and signed a deal with Sega to continue their flagship sports franchise under the new name, '' Football Manager''. After the split, both ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal ...
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MCV (magazine)
''MCV/Develop'' (formerly ''MCV'' and ''Market for Computer & Video Games'') is a UK trade magazine that focuses on the business aspects of the video game industry. It is published monthly by Biz Media, a subsidiary of Datateam Media Group and is available in print and digitally. Originally named ''MCV'', it absorbed the assets of sister magazines (including ''Develop (magazine), Develop'') in 2018, and changed its name to ''MCV/Develop'' in 2019. History ''MCV'' was started in September 1998 by former ''Computer Trade Weekly'' (''CTW'') employees Stuart Dinsey, editor, Lisa Carter (then Foster), deputy editor, Alex Moreham (then Jarvis), sales manager and Dave Roberts. ''CTW'' was published weekly from September 1984 and by 1998 was the official newspaper for ELSPA (The European Leisure Software Publishers Association) and the creator and sponsor of European Computer Trade Show, ECTS (European Computer Trade Show). Stuart Dinsey left ''MCV'' in 2013 after selling it a year e ...
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Season 99/00
A season is a division of the year based on changes in weather, ecology, and the number of daylight hours in a given region. On Earth, seasons are the result of the axial parallelism of Earth's tilted orbit around the Sun. In temperate and polar regions, the seasons are marked by changes in the intensity of sunlight that reaches the Earth's surface, variations of which may cause animals to undergo hibernation or to migrate, and plants to be dormant. Various cultures define the number and nature of seasons based on regional variations, and as such there are a number of both modern and historical cultures whose number of seasons varies. The Northern Hemisphere experiences most direct sunlight during May, June, and July, as the hemisphere faces the Sun. The same is true of the Southern Hemisphere in November, December, and January. It is Earth's axial tilt that causes the Sun to be higher in the sky during the summer months, which increases the solar flux. However, due to se ...
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Championship Manager 3
''Championship Manager 3'' is a game in the Championship Manager series of football management computer games, the first in the third generation of the series. It was developed by Sports Interactive and released exclusively for the PC in the spring of 1999. Gameplay ''Championship Manager 3'' features new user interface and menu system. It primarily used a vertical menu bar on the left-hand side of the screen, as well as the traditional horizontal menu bars across the top and bottom of the screen. As well as the new menu system, many more high-resolution background images were added - these were mostly relevant to whatever screen the player was viewing. There were many small changes and improvements to the gameplay, including an improved match-engine, customisable training schedules, more cup competitions from around the world, a more in-depth tactics system, realistic reserve and youth squads, and improved player scouting. One major new addition was the ability to play multiplay ...
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Championship Manager 97/98
''Championship Manager 97/98'' is a game in the Championship Manager series of football management computer games, based on the '' Championship Manager 2'' game engine. It was developed by Sports Interactive and released in October 1997, exclusively for the PC, as the final game in the second generation of CM games. Gameplay The gameplay in CM97/98 remained very similar to other games based on CM2, but as usual this installment offered far more than a simple database update. It was a clear indication of Sports Interactive's intent for the future of the franchise in two ways: the inclusion of a database editor with the game showed that SI were actively encouraging users to modify and customise the game; and the inclusion of nine playable leagues from across Europe was a clear sign of things to come, in terms of the growing depth and global scope of the game. CM97/98 featured nine playable nations/league systems, three times more than in the previous version. It was also the fi ...
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Championship Manager 96/97
''Championship Manager 96/97'' is a game in the Championship Manager series of football management computer games. It was released in September 1996, for the PC and Amiga computers. This was the last Championship Manager game to be released for the Amiga, the platform that the series started on. It is the only game in the series to have been developed by both Sports Interactive and the game's long-time publishers Eidos Interactive. Gameplay The game, a seasonal update (the first of many in the series), included more than just a modified player database. For the first time, the game included three playable league systems within the main game - England, Scotland and Italy. As well as the usual complement of bug fixes and tweaks to the game's AI, there were also rule changes to reflect real-life changes in the world of football, such as the full implementation of the Bosman ruling and the inclusion of five substitutes in the Premier League. The game also had a cheat in whic ...
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Championship Manager 2
''Championship Manager 2'' is a football management computer game in the Sports Interactive's Championship Manager series. It was released in September 1995 for PC. An Amiga version was released in 1997. New features ''Championship Manager 2'' introduced a far better quality of graphics compared to previous versions. The game included SVGA graphics and photorealistic background pictures. Possibly the most notable new feature was the audio commentary engine. As well as the traditional text-based match commentary, there was also optional voice commentary on CD ROM, provided by famous British football commentator Clive Tyldesley. The game greatly expanded the number of stats and tactical possibilities, and made transfers and contract negotiations more realistic, with the Bosman ruling included in future updates. Another milestone was the inclusion of playable Scottish leagues, albeit only in the PC version. For the first time in the series there was a selection of leagues to ...
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Championship Manager '93
''Championship Manager 93/94'' is the second installment in the '' Championship Manager'' series of football management computer games. It was released a year after the original Championship Manager'' New features This game improved on the original in many ways - by far the most significant change was the use of real player names for the first time. This was the one major feature which the game had lacked in comparison to its rivals. Other key features to be introduced in this game included the following: * A list of selected foreign-based players that could be bought * Much more in-match commentary * Injury time * More player awards * Eight different background pictures * Improved loading times * The implementation of the FA Premier League Alternative versions The CM93/94 engine was the basis for ''Championship Manager Italia''. This was a version that simulated the top two divisions of Italian football (Serie A and Serie B The Serie B (), currently named Serie BKT f ...
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Championship Manager (video Game)
''Championship Manager'' is the first game in the ''Championship Manager'' series of association football management simulation games. The game was released on the Amiga and Atari ST in September, 1992 and ported to MS-DOS soon after. The game was written by Paul and Oliver Collyer (the co-founders of Sports Interactive) in their bedroom. Gameplay The game featured four playable English divisions (First through to Fourth; the newly formed FA Premier League did not appear until CM 93/94). In the game, each division contained only 20 teams, whereas in real life they contained 22 or 24 teams at that time. Also included were all of the major domestic cups of the time (including the Anglo-Italian Cup) and the 3 major European trophies (including the now defunct Cup Winners' Cup). Any teams outside of the four playable divisions and all foreign teams had no player names at all. Instead, players were simply called "No.3" or "No.10" depending on which position they played. One of ...
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Championship Manager 4
''Championship Manager 4'' is a football management game in the Championship Manager series. Publication history It was the penultimate game in the series to be developed by Sports Interactive before they and publishers Eidos decided to go their separate ways. The game was released for Windows in March 2003 and then on the Mac on 17 May 2003. Reception It was hugely anticipated by fans of the series, mainly due to the inclusion of a graphical 2D match-engine for the first time in a CM game. and upon its release it became the fastest selling PC game of all time in the UK, outselling the nearest best selling PC title, Command & Conquer: Generals, by around two to one. ''Championship Manager 4'' received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. '' Computer Gaming World'' nominated ''Championship Manager 4'' for their 2003 "Sports Game of the Year" ...
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Beautiful Game Studios
Beautiful Game Studios is a British video game developer based in London, England. The studio was set up in 2003 to take over the development of the ''Championship Manager'' after its former developer Sports Interactive ceased its involvement. Beautiful Game Studios was majorly restructured in November 2009, losing 80% of its staff. History Beautiful Game Studios was founded in 2003, and announced in January 2004 as an internal development team of Eidos Interactive (later renamed Square Enix Europe) that would focus on the development of ''Championship Manager'', after the original developer of the series, Sports Interactive, departed from Eidos Interactive in 2003. In November 2009, after Eidos Interactive had been acquired by Square Enix and renamed Square Enix Europe, Square Enix announced that Beautiful Game Studios would undergo restructuring to "build a successful commercial future" for the ''Championship Manager'' brand. Around 80% of jobs, including the majority of ...
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in the majority of the world's legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. The main purpose of intellectual property law is to encourage the creation of a wide variety of intellectual go ...
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