Sound Blaster 16
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Sound Blaster 16
The Sound Blaster 16 is a series of sound cards by Creative Technology. They are add-on boards for IBM PC compatible, PCs with an industry standard architecture, ISA or conventional PCI, PCI slot. Sound Blaster 16 Sound Blaster 16 (June 1992), the successor to the Sound Blaster Pro, introduced Compact Disc, CD-quality digital audio to the Sound Blaster line. For optional wavetable synthesis, the Sound Blaster 16 also added an expansion-header for add-on MIDI-daughterboards, called a Creative Wave Blaster, Wave Blaster connector, and a game port for optional connection with external MIDI sound modules. The Sound Blaster 16 retained the Pro's OPL-3 support for FM synthesis, and was mostly compatible with software written for the older Sound Blaster and Sound Blaster Pro sound cards. The SB16's MPU-401 emulation was limited to UART (dumb) mode only, but this was sufficient for most MIDI software. When a daughterboard, such as the Creative Wave Blaster, Wave Blaster, Roland Soun ...
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Creative Technology
Creative Technology Ltd. is a Singaporean multinational technology company headquartered with overseas offices in Shanghai, Tokyo, Dublin, and Silicon Valley (where in the US it is known as Creative Labs). The principal activities of the company and its subsidiaries consist of the design, manufacture and distribution of digitized sound and video boards, computers and related multimedia and personal digital entertainment products. It also partners with mainboard manufacturers and laptop brands to embed its Sound Blaster technology on their products. History 1981–1996 Creative Technology was founded in 1981 by childhood friends and Ngee Ann Polytechnic schoolmates Sim Wong Hoo and Ng Kai Wa. Originally a computer repair shop in Pearl's Centre in Chinatown, Singapore, Chinatown, the company eventually developed an add-on memory board for the Apple II family, Apple II computer. Later, Creative spent $500,000 developing the Cubic CT, an IBM-compatible PC adapted for the Chine ...
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FM Synthesis
Frequency modulation synthesis (or FM synthesis) is a form of sound synthesis whereby the frequency of a waveform is changed by modulating its frequency with a modulator. The frequency of an oscillator is altered "in accordance with the amplitude of a modulating signal". FM synthesis can create both harmonic and inharmonic sounds. To synthesize harmonic sounds, the modulating signal must have a harmonic relationship to the original carrier signal. As the amount of frequency modulation increases, the sound grows progressively complex. Through the use of modulators with frequencies that are non-integer multiples of the carrier signal (i.e. inharmonic), inharmonic bell-like and percussive spectra can be created. FM synthesis using analog oscillators may result in pitch instability. However, FM synthesis can also be implemented digitally, which is more stable and became standard practice. Digital FM synthesis (implemented as phase modulation) was the basis of several musical instrume ...
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Creative Quadratic Modulaton
Creative may refer to: *Creativity, phenomenon whereby something new and valuable is created * Creative (song), "Creative" (song), a 2008 song by Leon Jackson * Creative class, a proposed socioeconomic class * Creative destruction, an economic term * Creative director, an occupation * Creative industries, exchange of finance for rights in intellectual properties * Creative nonfiction, a literary genre * Creative writing, an original, non-technical writing or composition * Creative Commons, an organization that deals with public copyright issues * Creative Labs, a brand owned by Creative Technology * Creative Technology, Singapore-based manufacturer of computer products See also

*Creativity (other) {{disambiguation ...
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Yamaha YMF262
The OPL (FM Operator Type-L) series are a family of sound chips developed by Yamaha. The OPL series are low-cost sound chips providing FM synthesis for use in computing, music and video game applications. Internal operation The internal operation of the chips is completely digital. Each FM-tone is generated by a digital oscillator using a form of direct digital synthesis. A low-frequency oscillator and an envelope generator drive an FM operator to produce floating-point output for the DAC. Decapsulation of the chips shows two look-up tables, one for calculating exponents and one for log-sine. This allows the FM operator to calculate its output without any multipliers, using the formula \exp log \sin[\varphi_2 + \exp [\log \sin [\varphi_1+ A_1">varphi_2_+_\exp_[\log_\sin_[\varphi_1.html" ;"title="log \sin[\varphi_2 + \exp [\log \sin [\varphi_1">log \sin[\varphi_2 + \exp [\log \sin [\varphi_1+ A_1 + A_2] and two 256-entry look-up tables. Both tables are stored as pairs of values r ...
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YMF262
The OPL (FM Operator Type-L) series are a family of sound chips developed by Yamaha. The OPL series are low-cost sound chips providing FM synthesis for use in computing, music and video game applications. Internal operation The internal operation of the chips is completely digital. Each FM-tone is generated by a digital oscillator using a form of direct digital synthesis. A low-frequency oscillator and an envelope generator drive an FM operator to produce floating-point output for the DAC. Decapsulation of the chips shows two look-up tables, one for calculating exponents and one for log-sine. This allows the FM operator to calculate its output without any multipliers, using the formula \exp log \sin[\varphi_2 + \exp [\log \sin [\varphi_1+ A_1">varphi_2_+_\exp_[\log_\sin_[\varphi_1.html" ;"title="log \sin[\varphi_2 + \exp [\log \sin [\varphi_1">log \sin[\varphi_2 + \exp [\log \sin [\varphi_1+ A_1 + A_2] and two 256-entry look-up tables. Both tables are stored as pairs of values r ...
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Yamaha Corporation
is a Japanese multinational corporation and conglomerate with a very wide range of products and services. It is one of the constituents of Nikkei 225 and is the world's largest musical instrument manufacturing company. The former motorcycle division was established in 1955 as Yamaha Motor Co., Ltd., which started as an affiliated company but later became independent, although Yamaha Corporation is still a major shareholder. History Nippon Gakki Co. Ltd. (currently Yamaha Corporation) was established in 1887 as a reed organ manufacturer by Torakusu Yamaha (山葉寅楠) in Hamamatsu, Shizuoka Prefecture and was incorporated on 12 October 1897. In 1900, the company started the production of pianos. The first piano to be made in Japan was an upright built in 1900 by Torakusu Yamaha, founder of Nippon Gakki Co., Ltd. — later renamed Yamaha Corporation. The company's origins as a musical instrument manufacturer are still reflected today in the group's logo—a trio of interloc ...
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CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both computer data and audio with the latter capable of being played on a CD player, while data (such as software or digital video) is only usable on a computer (such as ISO 9660 format PC CD-ROMs). During the 1990s and early 2000s, CD-ROMs were popularly used to distribute software and data for computers and fifth generation video game consoles. DVD started to replace it in these roles starting in the early 2000s. History The earliest theoretical work on optical disc storage was done by independent researchers in the United States including David Paul Gregg (1958) and James Russel (1965–1975). In particular, Gregg's patents were used as the basis of the LaserDisc specification that was co-developed between MCA and Philips after MCA purchased ...
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IBM PC/AT
The IBM Personal Computer/AT (model 5170, abbreviated as IBM AT or PC/AT) was released in 1984 as the fourth model in the IBM Personal Computer line, following the IBM PC/XT and its IBM Portable PC variant. It was designed around the Intel 80286 microprocessor. Name IBM did not specify an expanded form of "AT" on the machine, press releases, brochures or documentation, but some sources expand the term as "Advanced Technology", including at least one internal IBM document. History IBM's 1984 introduction of the AT was seen as an unusual move for the company, which typically waited for competitors to release new products before producing its own models. At $4,000–6,000, it was only slightly more expensive than considerably slower IBM models. The announcement surprised rival executives, who admitted that matching IBM's prices would be difficult. No major competitor showed a comparable computer at COMDEX Las Vegas that year. Features The AT is IBM PC compatible, with the mo ...
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Audio Data Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signal. C ...
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3D Audio Effect
3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener. 3-D audio (processing) is the spatial domain convolution of sound waves using Head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space. It allows trickery of the brain using the ears and auditory nerves, pretending to place different sounds in different 3-D locations upon hearing the sounds, even though the sounds may just be produced from just 2 speakers (dissimilar to surround sound). Complete 3D positional audio Using head-related transfer functions and reverberation, the changes of sound ...
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QSound
QSound is the original name for a positional three-dimensional (3D) sound processing algorithm from QSound Labs that creates 3D audio effects from multiple monophonic sources and sums the outputs to two channels for presentation over regular stereo speakers. QSound was eventually re-dubbed "Q1" after the introduction of "Q2", a positional 3D algorithm for headphones. When multi-speaker surround system support was later added to the positional 3D process, the QSound positional 3D audio process became known simply as "Q3D". QSound was founded by Larry Ryckman (CEO), Danny Lowe and John Lees. Jimmy Iovine served as SVP of Music and Shelly Yakus as VP of Audio Engineering in its formative years. Technology QSound is essentially a filtering algorithm. It manipulates timing, amplitude, and frequency response to produce a binaural image. Systems like QSound rely on the fact that a sound arriving from one side of the listener will reach one ear before the other and that when it reache ...
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