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Sniper Elite 4
''Sniper Elite 4'' is a 2017 third-person tactical shooter stealth video game developed and published by Rebellion Developments. The sequel to '' Sniper Elite III'', the game was released for Microsoft Windows, PlayStation 4 and Xbox One on 14 February 2017 and for Stadia on 1 November 2020. A Nintendo Switch port of the game was released on 17 November 2020. A sequel, ''Sniper Elite 5'', was released on 26 May 2022. Gameplay ''Sniper Elite 4'' is a tactical shooter game with stealth elements, played from a third-person perspective. When the player kills an enemy using a sniper rifle from a long distance, the X-Ray kill cam system will activate, in which the game's camera follows the bullet from the sniper rifle to the target, and shows body parts, bones or internal body organs being broken or ruptured by the bullet. The system has also been expanded to include shrapnel kills, melee kills and stealth kills. The game's artificial intelligence is improved, with enemies being ...
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Rebellion Developments
Rebellion Developments Limited is a British video game developer based in Oxford, England. Founded by Jason and Chris Kingsley in December 1992, the company is best known for its ''Sniper Elite'' series and multiple games in the ''Alien vs. Predator'' series. Sister company Rebellion Publishing has published comic books since 2000, when it purchased '' 2000 AD'', the publisher of characters such as Judge Dredd and Rogue Trooper. History Origins (1992–1999) Rebellion was founded on 4 December 1992 by brothers Jason and Chris Kingsley in Oxford, England. The pair had just finished academic degrees at the University of Oxford, and had ambitions of starting doctorates. In their spare time, they did freelance work in the games industry. When their freelance jobs roles began to expand and they were taking on more management responsibilities, they decided to establish Rebellion in Oxford. The foundation of the studio was laid when the brothers secured a deal with video game publish ...
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Sniper Elite 4 Killcam
A sniper is a military/paramilitary marksman who engages targets from positions of concealment or at distances exceeding the target's detection capabilities. Snipers generally have specialized training and are equipped with high-precision rifles and high-magnification optics, and often also serve as scouts/observers feeding tactical information back to their units or command headquarters. In addition to long-range and high-grade marksmanship, military snipers are trained in a variety of special operation techniques: detection, stalking, target range estimation methods, camouflage, tracking, bushcraft, field craft, infiltration, special reconnaissance and observation, surveillance and target acquisition. Etymology The name "sniper" comes from the verb "to snipe", which originated in the 1770s among soldiers in British India in reference to shooting snipes, a wader that was considered an extremely challenging game bird for hunters due to its alertness, camouflaging color and ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Cooperative Video Game
A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-controlled enterprise".Statement on the Cooperative Identity.
'' International Cooperative Alliance.''
Cooperatives are democratically controlled by their members, with each member having one vote in electing the board of directors. Cooperatives may include: * es owned and managed by the people who consume t ...
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ModernMethod
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like '' Joystiq'' and ''Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to '' IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotio ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
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Gamer Network
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Booby Trap
A booby trap is a device or setup that is intended to kill, harm or surprise a human or another animal. It is triggered by the presence or actions of the victim and sometimes has some form of bait designed to lure the victim towards it. The trap may be set to act upon trespassers that enter restricted areas, and it can be triggered when the victim performs an action (e.g., opening a door, picking something up, or switching something on). It can also be triggered by vehicles driving along a road, as in the case of improvised explosive devices (IEDs). Booby traps should not be confused with mantraps which are designed to catch a person. Lethal booby traps are often used in warfare, particularly guerrilla warfare, and traps designed to cause injury or pain are also sometimes used by criminals wanting to protect drugs or other illicit property, and by some owners of legal property who wish to protect it from theft. Booby traps which merely cause discomfort or embarrassment are a popul ...
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Hearst Magazines UK
Hearst Communications, Inc., often referred to simply as Hearst, is an American multinational mass media and business information conglomerate based in Hearst Tower in Midtown Manhattan, New York City. Hearst owns newspapers, magazines, television channels, and television stations, including the ''San Francisco Chronicle'', the ''Houston Chronicle'', ''Cosmopolitan'' and ''Esquire''. It owns 50% of the A&E Networks cable network group and 20% of the sports cable network group ESPN, both in partnership with The Walt Disney Company. The conglomerate also owns several business-information companies, including Fitch Ratings and First Databank. The company was founded by William Randolph Hearst as an owner of newspapers, and the Hearst family remains involved in its ownership and management. History The formative years In 1880, George Hearst, mining entrepreneur and U.S. senator, bought the '' San Francisco Daily Examiner.'' In 1887, he turned the ''Examiner'' over to his son, ...
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Digital Spy
Digital Spy (DS) is a British-based entertainment, television and film website and brand and is the largest digital property at Hearst UK. Since its launch in 1999, Digital Spy has focused on entertainment news related to television programmes, films, music and show business to a global audience. As well as breaking news, in-depth features, reviews and editorial explainers, the site also features the DS Forum. History digiNews (1999) In early January 1999, Iain Chapman launched the digiNEWS website, providing news, rumours and information on Sky's new digital satellite platform SkyDigital. At the same time, Chris Butcher launched the ONfaq website, offering similar news and information on the UK's new digital terrestrial platform ONdigital. Both sites proved to be popular, attracting a lot of attention from visitors eager for more news about these rapidly developing TV platforms. Very soon Chapman and Butcher discussed the idea of a merger of the two sites, to create the digiN ...
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Artificial Intelligence (video Games)
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1950s. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. In general, game AI does not, as might be thought and sometimes is ...
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