Snake (video Game Genre)
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Snake (video Game Genre)
Snake is a sub-genre of action video games where the player maneuvers the end of a growing line, often themed as a snake. The player must keep the snake from colliding with both other obstacles and itself, which gets harder as the snake lengthens. The concept originated in the 1976 two-player arcade video game ''Blockade'' from Gremlin Industries, and the ease of implementation has led to hundreds of versions (some of which have the word ''snake'' or ''worm'' in the title) for many platforms. 1982's ''Tron'' arcade game, based on the film, includes snake gameplay for the single-player Light Cycle segment. After a variant was preloaded on Nokia mobile phones in 1998, there was a resurgence of interest in snake games as it found a larger audience. Gameplay The original ''Blockade'' from 1976 and its many clones are two-player games. Viewed from a top-down perspective, each player controls a "snake" with a fixed starting position and which continually moves forward, growing long ...
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Snake Trs-80
Snakes are elongated, limbless, carnivorous reptiles of the suborder Serpentes . Like all other squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales. Many species of snakes have skulls with several more joints than their lizard ancestors, enabling them to swallow prey much larger than their heads (cranial kinesis). To accommodate their narrow bodies, snakes' paired organs (such as kidneys) appear one in front of the other instead of side by side, and most have only one functional lung. Some species retain a pelvic girdle with a pair of vestigial claws on either side of the cloaca. Lizards have evolved elongate bodies without limbs or with greatly reduced limbs about twenty-five times independently via convergent evolution, leading to many lineages of legless lizards. These resemble snakes, but several common groups of legless lizards have eyelids and external ears, which snakes lack, although this rule is not universal (see Amphisbae ...
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McGraw-Hill Professional
McGraw Hill is an American educational publishing company and one of the "big three" educational publishers that publishes educational content, software, and services for pre-K through postgraduate education. The company also publishes reference and trade publications for the medical, business, and engineering professions. McGraw Hill operates in 28 countries, has about 4,000 employees globally, and offers products and services to about 140 countries in about 60 languages. Formerly a division of The McGraw Hill Companies (later renamed McGraw Hill Financial, now S&P Global), McGraw Hill Education was divested and acquired by Apollo Global Management in March 2013 for $2.4 billion in cash. McGraw Hill was sold in 2021 to Platinum Equity for $4.5 billion. Corporate History McGraw Hill was founded in 1888 when James H. McGraw, co-founder of the company, purchased the ''American Journal of Railway Appliances''. He continued to add further publications, eventually establishing The ...
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TI-99/4A
The TI-99/4 and TI-99/4A are home computers released by Texas Instruments in 1979 and 1981, respectively. Based on the Texas Instruments TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. The associated video display controller provides color graphics and sprite support which were only comparable with those of the Atari 400 and 800 released a month after the TI-99/4. The calculator-style keyboard of the TI-99/4 was cited as a weak point, and TI's reliance on ROM cartridges and their practice of limiting developer information to select third parties resulted in a lack of software for the system. The TI-99/4A was released in June 1981 to address some of these issues with a simplified internal design, full-travel keyboard, improved graphics, and a unique expansion system. At half the price of the original model, sales picked up significantly and TI supported the 4A with peripherals, including a speech synthesizer and a "Per ...
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Milton Bradley Company
Milton Bradley Company or simply Milton Bradley (MB) was an American board game manufacturer established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States. It became a division of Hasbro in 1984. History Foundation Milton Bradley found success making board games. In 1860, Milton Bradley moved to Springfield, Massachusetts, and set up the state's first color lithography shop. Its graphic design of Abraham Lincoln sold very well, until Lincoln grew his beard and rendered the likeness out-of-date. Struggling to find a new way to use his lithography machine, Bradley visited his friend George Tapley. Tapley challenged him to a game, most likely an old English game. Bradley conceived the idea of making a purely American game. He created ''The Checkered Game of Life'', which had players move along a track from Infancy to Happy Old Age, in which t ...
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Apple II
The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-molded plastic case, Rod Holt developed the switching power supply, while Steve Jobs's role in the design of the computer was limited to overseeing Jerry Manock's work on the plastic case. It was introduced by Jobs and Wozniak at the 1977 West Coast Computer Faire, and marks Apple's first launch of a personal computer aimed at a consumer market—branded toward American households rather than businessmen or computer hobbyists. ''Byte'' magazine referred to the Apple II, Commodore PET 2001, and TRS-80 as the "1977 Trinity". As the Apple II had the defining feature of being able to display color graphics, the Apple logo was redesigned to have a spectrum of colors. The Apple II is the first model in the Apple II series, followed by Apple ...
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Commodore PET
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, and, in early models, a cassette deck. Development of the system began in 1976, and a prototype was demonstrated at the January 1977 Consumer Electronics Show. The name "PET" was suggested by Andre Souson after he saw the Pet Rock in Los Gatos, and stated they were going to make the "pet computer". It was backronymed to Personal Electronic Transactor. A series of problems delayed production versions until December 1977, by which time the TRS-80 and Apple II had already begun deliveries. ''Byte'' referred to the three machines collectively as the "1977 trinity". Following the initial PET 2001, the design was updated through a series of models with more memory, better keyboard, larger screen, and other modifications. The systems were a top ...
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TRS-80
The TRS-80 Micro Computer System (TRS-80, later renamed the Model I to distinguish it from successors) is a desktop microcomputer launched in 1977 and sold by Tandy Corporation through their Radio Shack stores. The name is an abbreviation of ''Tandy Radio Shack, Z80 icroprocessor'. It is one of the earliest mass-produced and mass-marketed retail home computers. The TRS-80 has a full-stroke QWERTY keyboard, the Zilog Z80 processor, 4 KB dynamic random-access memory (DRAM) standard memory, small size and desk area, floating-point Level I BASIC language interpreter in read-only memory (ROM), 64-character per line video monitor, and a starting price of US$600 (equivalent to US$ in ). A cassette tape drive for program storage was included in the original package. While the software environment was stable, the cassette load/save process combined with keyboard bounce issues and a troublesome Expansion Interface contributed to the Model I's reputation as not well-suited to serious ...
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Peter Trefonas
Peter Trefonas (born 1958) is a retired DuPont Fellow (a senior scientist) at DuPont, where he had worked on the development of electronic materials. He is known for innovations in the chemistry of photolithography, particularly the development of anti-reflective coatings and polymer photoresists that are used to create circuitry for computer chips. This work has supported the patterning of smaller features during the lithographic process, increasing miniaturization and microprocessor speed. Education Peter Trefonas is a son of Louis Marco Trefonas, also a chemist, and Gail Thames. He was inspired by ''Star Trek'' and the writings of Isaac Asimov, and created his own chemistry lab at home. Trefonas attended the University of New Orleans, receiving his Bachelor of Science in chemistry in 1980. While an undergraduate, Trefonas earned money by writing early computer games for personal computers. These included ''Worm'', the first version of ''Snake'' to be written for a personal co ...
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Bally Astrocade
The ''Bally'' ''Astrocade'' (also known as ''Bally Arcade'' or initially as ''Bally ABA-1000'') is a second-generation home video game console and simple computer system designed by a team at Midway, at that time the videogame division of Bally. It was originally announced as the "Bally Home Library Computer" in October 1977 and initially made available for mail order in December 1977. But due to production delays, the units were first released to stores in April 1978 and its branding changed to "Bally Professional Arcade". It was marketed only for a limited time before Bally decided to exit the market. The rights were later picked up by a third-party company, who re-released it and sold it until around 1984. The Astrocade is particularly notable for its very powerful graphics capabilities for the time of release, and for the difficulty in accessing those capabilities. History Nutting and Midway In the late 1970s, Midway contracted Dave Nutting Associates to design a vide ...
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Sears
Sears, Roebuck and Co. ( ), commonly known as Sears, is an American chain of department stores founded in 1892 by Richard Warren Sears and Alvah Curtis Roebuck and reincorporated in 1906 by Richard Sears and Julius Rosenwald, with what began as a mail ordering catalog company migrating to opening retail locations in 1925, the first in Chicago. In 2005, the company was bought by the management of the American big box discount chain Kmart, which upon completion of the merger, formed Sears Holdings. Through the 1980s, Sears was the largest retailer in the United States. In 2018, it was the 31st-largest. After several years of declining sales, Sears's parent company filed for Chapter 11 bankruptcy on October 15, 2018. It announced on January 16, 2019, that it had won its bankruptcy auction, and that a reduced number of 425 stores would remain open, including 223 Sears stores. Sears was based in the Sears Tower in Chicago from 1973 until 1995, and is currently headquartered in Hof ...
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Surround (video Game)
''Surround'' is a video game programmed by Alan Miller and published by Atari, Inc. for the Atari Video Computer System (later known as the Atari 2600). It was one of the nine Atari VCS launch titles released in September 1977. ''Surround'' is an unofficial port of the arcade video game ''Blockade'', released the previous year by Gremlin Industries. It is the first home console version of the game that became widely known across many platforms as ''Snake''. Atari licensed it to Sears which released it under the name ''Chase''. Gameplay Like its predecessor ''Blockade'', the object of ''Surround'' is to maneuver a square across the screen, leaving a trail behind. A player wins by forcing the other player to crash into one of the trails.''Surround'' manual, "1. Introduction (Game Play Objective)", Atari, Inc., 1977 Twelve game variations include options allow for speed-up, diagonal movement, wrap-around, and "erase" (the choice to not draw at a given moment). In addition, the ...
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