Slippy Toad
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Slippy Toad
is a fictional character from the ''Star Fox'' series of video games published by Nintendo. He was created by Shigeru Miyamoto along with Takaya Imamura, who also designed the character, and was based on the assistant director of the original ''Star Fox'' game. Slippy acts as the inventor and mechanic of Star Fox Team as well as the sidekick to Fox McCloud and Falco Lombardi. Slippy first appeared in the 1993 game ''Star Fox''. Since then, he has appeared in multiple ''Star Fox'' games. Reception to the character has been generally negative, with video game reviewers criticizing mainly his voice and appearance, which led Slippy to be included in several lists of the most annoying video game characters. On other hand, some reviewers praised Slippy for being a cute character. Creation and design The name "Slippy" in his name is a colloquial name to "Slippery" that was chosen by Dylan Cuthbert in order to represent his "clumsy nature". The original four members of the Star Fox T ...
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Star Fox Zero
is a 3D rail shooter video game developed by Nintendo and PlatinumGames for the Wii U. It is the sixth installment in the ''Star Fox'' series. Formally announced at E3 2015, the game was released in April 2016 to mixed critical reception, with the most polarizing aspect of the game being its control scheme. A standalone tower defense game, titled '' Star Fox Guard'', was bundled with the game. Gameplay ''Star Fox Zero'' is a 3D rail shooter that largely follows the gameplay of its predecessors, predominantly ''Star Fox 64'', in which the player controls Fox McCloud as he pilots his Arwing craft through various levels. The game is controlled using the Wii U GamePad, with the left control stick used to maneuver the craft while gyroscopic controls can be used to aim weapons. A cockpit view is displayed on the second screen to assist with aiming. The minus button on the GamePad can be used to swap the two displays at any time. Some of the game's vehicles can transform in certain ...
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Falco Lombardi
is a fictional anthropomorphic bird from the ''Star Fox'' series of video games. He was created by Shigeru Miyamoto and designed by Takaya Imamura. Falco acts as the wingman and best friend of the titular Fox McCloud for the majority of the series. Falco first appeared in the 1993 video game ''Star Fox''. Since then, he has appeared in multiple ''Star Fox'' games. A variety of voice actors have lent their voice to the character in English language releases, whereas Hisao Egawa portrayed Falco in the majority of the Japanese language releases. He was, however, replaced by Kōsuke Takaguchi, starting with ''Star Fox 64 3D''. Hisao briefly reprised his role in ''Super Smash Bros. for Nintendo 3DS and Wii U''. Besides the ''Star Fox'' games, Falco has starred in his own manga, and also appears as a playable character in the '' Super Smash Bros.'' games beginning with ''Melee''. Falco was based on the model designer of the original ''Star Fox'' game. Reception to the character has ...
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GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include '' Super Smash Bros. Melee'', ''Luigi's Mansion'', ''Super Mario Sunshine'', ''Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', ''Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and ''Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead of ROM cartrid ...
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Frog
A frog is any member of a diverse and largely Carnivore, carnivorous group of short-bodied, tailless amphibians composing the order (biology), order Anura (ανοὐρά, literally ''without tail'' in Ancient Greek). The oldest fossil "proto-frog" ''Triadobatrachus'' is known from the Early Triassic of Madagascar, but molecular clock, molecular clock dating suggests their split from other amphibians may extend further back to the Permian, 265 Myr, million years ago. Frogs are widely distributed, ranging from the tropics to subarctic regions, but the greatest concentration of species diversity is in tropical rainforest. Frogs account for around 88% of extant amphibian species. They are also one of the five most diverse vertebrate orders. Warty frog species tend to be called toads, but the distinction between frogs and toads is informal, not from Taxonomy (biology), taxonomy or evolutionary history. An adult frog has a stout body, protruding eyes, anteriorly-attached tongue, limb ...
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Anthropomorphic
Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics to abstract concepts such as nations, emotions, and natural forces, such as seasons and weather. Both have ancient roots as storytelling and artistic devices, and most cultures have traditional fables with anthropomorphized animals as characters. People have also routinely attributed human emotions and behavioral traits to wild as well as domesticated animals. Etymology Anthropomorphism and anthropomorphization derive from the verb form ''anthropomorphize'', itself derived from the Greek ''ánthrōpos'' (, "human") and ''morphē'' (, "form"). It is first attested in 1753, originally in reference to the heresy of applying a human form to the Christian God.''Oxford English Dictionary'', 1st ed. "anthropomorphism, ''n.''" Oxford University P ...
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Andross
''Star Fox'' is a series of spaceship shooter games published by Nintendo. The main protagonist and player character of the series is Fox McCloud, the leader of a team of anthropomorphic animals in the Lylat planetary system called Star Fox. Gameplay involves control of futuristic aircraft called Arwings, as well as other vehicles and combat on foot. According to programmer Dylan Cuthbert, several names of animals were used in the names of the characters whenever the development team believed they, for those characters, " oundedgood". Overview Star Fox or Team Star Fox, is a band of adventurers-for-hire often employed by General Pepper. The team is headed by Fox McCloud. ''Star Fox 64'' fills in the background of the team where at its founding, it was composed of James McCloud, Peppy Hare, and Pigma Dengar (who later betrays the team and sides with Andross). Peppy later retires from active flight duty shortly before ''Star Fox: Assault'' and was more or less replaced by K ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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NGamer
''Nintendo Gamer'' was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to ''N64 Magazine'', later renamed NGC Magazine (1997–2006), and ''Super Play'' (1992–1996), continuing the unique style of those magazines. The publication was originally known as NGamer, with the first issue being released on 13 July 2006. From issue 71 onward, released on 5 January 2012, the magazine was renamed ''Nintendo Gamer'' and was significantly reformatted. On 30 August 2012, it was announced that issue 80 was to be the magazine's final issue. Upon launch the magazine covered the Nintendo DS, GameCube and Game Boy Advance game consoles, with pre-release coverage of the Wii. Full coverage of the Wii and Nintendo 3DS was added over time, as were reports about the then-upcoming Wii U in later issues. Editorial staff and guest reviewers Mark Green served as editor from issues 1 to 19. Nick Ellis served as edi ...
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Tokuma Shoten
is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company’s product portfolio includes music publishing, video game publishing, movies, anime, magazines, manga and books. Companies that were part of Tokuma Shoten include Studio Ghibli, Daiei Film and the record label Tokuma Japan Communications. After the founder of the company, Yasuyoshi Tokuma died on September 20, 2000, an asset management occurred. Tokuma Shoten executed a corporate spin-off with Studio Ghibli, turning the company’s anime division as a separate company again in 2005. Tokuma Shoten sold off Tokuma Japan Communications to Daiichi Kosho in October 2001, and Daiei Films was purchased by Kadokawa Corporation in November 2002. Since 2005, the company has streamlined itself to focus solely on the publication of print media and the airing of its adapted properties to TV and feature film. On 17 March 2017, the company was ac ...
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Nintendo Dream
This is a list of video game magazines. The primary focus of the magazines in this list is or was video game journalism for at least part of their run. For general computing magazines that may also cover games, consult the list of computer magazines. Overview Journalist reporting and evaluation of video games in periodicals began from the late 1970s to 1980 in general coin-operated industry magazines like ''Play Meter'' and ''RePlay'', home entertainment magazines like ''Video'', as well as magazines focused on computing and new information technologies like ''InfoWorld'' or ''Popular Electronics''. However, dedicated magazines focusing primarily on video game journalism wouldn't appear until late in 1981, when several magazines were launched independently of each other at about the same time. ''Computer and Video Games'' premiered in the U.K. in November 1981. It was soon followed by ''Electronic Games'' in the US, founded by Bill Kunkel, Arnie Katz and Joyce Worley, who had pre ...
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Dylan Cuthbert
Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Nakagyō-ku, Kyoto, Japan which works closely with both Nintendo and Sony. Foundation Q-Games was founded by Dylan Cuthbert, who previously worked at Argonaut Software and helped create ''Starglider'' and ''Starglider 2'' for Argonaut Software, then gave programming assistance to ''X (Game Boy game), X'' and the first ''Star Fox (1993 video game), Star Fox'' for Nintendo. He also developed ''Star Fox 2'' to completion before heading off to work at Sony America to make ''Blasto (video game), Blasto'' on the PlayStation. After this, Cuthbert moved back to Japan to work at Sony Japan, where, in early 1999, he developed the Duck in a Bath technical demo (Ducks demo) that showcased the PlayStation 2's power to early developers and publishers. Following that, he developed ''Pipo Saru 2001'' and then left Sony to start Q-Games Ltd. in Kyoto in September 2001. History The studio's first few years were spent accumula ...
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