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Sjavs
Sjavs is a Danish card game of the Schafkopf family that is played in two main variants. In Denmark, it is a 3-player game, played with a shortened pack of 20 cards; in the Faroe Islands, where it is very popular, it is a four-hand, partnership game using a standard Piquet pack of 32 cards.''Sjavs''
at pagat.com. Retrieved 20 June 2022.


Names

Sjavs is pronounced "shouse" and was formerly spelt ''Schaus'' or ''Schavs'',''Sjavs''
at the Danish Ordbog (Dictionary). Retrieved 20 June 2022.
shortened forms of ''Schafskopf'' or ''Schauskop'', Danish words for the German game of
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German Schafkopf
German Schafkopf (german: Deutscher Schafkopf) is an old German card game and the forerunner of the popular modern games of Skat, Doppelkopf and Bavarian Schafkopf. Today it is hardly ever played in its original form, but there are a number of regional derivations. History Schafkopf dates to the 18th century or earlier and is the oldest member of the Schafkopf family.McLeod (1978), pp. 38-47. A 1783 novel describes the scene after a wedding dinner as the dining tables were cleared away and replaced by games tables: "here stood an Ombre table, there a noble Schafkopf was played, over there a game of forfeits, soon everybody was busy playing when suddenly the sound of the strings announced the arrival of the dance band..." In 1796, we learn that students at Leipzig University liked to repair to disreputable bars to play Solo or Schafkopf for a couple of Dreiers. In 1811, it is described as "a cute little game layedwith chalk and collection bag pennies". and its rules are recorde ...
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Skærvindsel
Skærvindsel is a Danish card game for four players that is a member of the Schafkopf family. Today it is mostly played in Jutland and is therefore often spelled Sjervinsel, but was previously widespread throughout Denmark. It was the first Danish game where the winner of the auction, the declarer, could choose a partner by calling an Ace. This principle has since been transferred to Call-Ace Whist (''Esmakkerwhist''). History Skærvindsel came to Denmark over 200 years ago and is probably a Danish version of the old Bohemian game of Scharwenzel which spread to Denmark during the Napoleonic Wars. Scherwenzel was certainly played in harbour town of Porsgrunn in southern Norway, in 1790 and is known in Denmark from around 1800. Skærvindsel was the first ordinary card game in Denmark where one choose a partner by calling an Ace. It was popular in Denmark until around 1950.
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Skærvindsel - Top Trump - IMG 7937
Skærvindsel is a Danish card game for four players that is a member of the Schafkopf family. Today it is mostly played in Jutland and is therefore often spelled Sjervinsel, but was previously widespread throughout Denmark. It was the first Danish game where the winner of the auction, the declarer, could choose a partner by calling an Ace. This principle has since been transferred to Call-Ace Whist (''Esmakkerwhist''). History Skærvindsel came to Denmark over 200 years ago and is probably a Danish version of the old Bohemian game of Scharwenzel which spread to Denmark during the Napoleonic Wars. Scherwenzel was certainly played in harbour town of Porsgrunn in southern Norway, in 1790 and is known in Denmark from around 1800. Skærvindsel was the first ordinary card game in Denmark where one choose a partner by calling an Ace. It was popular in Denmark until around 1950.
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Natural Order (cards)
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries. A ; Ace # The card with one pip in a pack of cards. Usually the highest card of a suit, ranking immediately above the King. May also occupy the lowest rank. # Commonly refers to the Deuce or Two in German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns : One of the four suits in a German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not sleeping. # See active player. ; active player # A player who receives cards in the current deal (i.e. is not sitting out because there are more players than the game is desig ...
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Point-trick Game
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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