Sid Meier's Pirates! (2004 Video Game)
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Sid Meier's Pirates! (2004 Video Game)
''Sid Meier's Pirates!'' (also known as ''Sid Meier's Pirates!: Live the Life'') is a 2004 Strategy game, strategy, Action game, action and Adventure game, adventure video game developed by Firaxis Games. A Video game remake, remake of Sid Meier's earlier 1987 Sid Meier's Pirates!, game of the same name, it was originally published by Atari Interactive but in May 2005 2K Games announced they had acquired the rights to the title from Atari's parent company Infogrames and later went on to publish console and handheld ports of the game. Overall, the gameplay remains similar to the original game, though it features a 3D computer graphics, 3D game engine (NDL's Gamebryo). Some elements such as sun sighting have been removed but other features have been added, such as a ballroom dancing mini-game and an improved turn-based land combat system. The Microsoft Windows version of ''Pirates!'' was released on November 22, 2004, was also available through the online GameTap video game service ...
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Firaxis Games
Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds (game designer), Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K (company), 2K label. Firaxis Games is best known for developing the ''Civilization (series), Civilization'' and ''XCOM'' series, as well as many other games bearing Meier's name. History Firaxis Software was founded on May 1, 1996, by Sid Meier, Brian Reynolds (game designer), Brian Reynolds and Jeff Briggs, three video game designers formerly employed by MicroProse, a video game venture founded by Meier and partner Bill Stealey in 1982. The name "Firaxis", a portmanteau of "fiery" and "axis", was derived from the name of a piece of music created by Briggs. Briggs explained that they decided to stay in the Ba ...
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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Xbox Live Marketplace
Xbox Games Store (formerly Xbox Live Marketplace) is a digital distribution platform used by Microsoft's Xbox Series X, S, Xbox One and Xbox 360 video game consoles. The service allows users to download or purchase video games (including both Xbox Live Arcade games and full Xbox One and Xbox 360 titles), add-ons for existing games, game demos along with other miscellaneous content such as gamer pictures and Dashboard themes. The service also previously offered sections for downloading video content, such as films and television episodes; as of late 2012, this functionality was superseded by Xbox Music and Xbox Video (now known as Groove Music and Microsoft Movies & TV respectively). In late 2017, Xbox Store was replaced on Xbox One by Microsoft Store, as the standard digital storefront for all Windows 10 devices. Services Xbox Live Arcade The Xbox Live Arcade (XBLA) branding encompasses digital-only games that can be purchased from Xbox Games Store on the Xbox 360, includ ...
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GameTap
GameTap was an online video game service established by Turner Broadcasting System (TBS) in 2005. It provided users with classic arcade video games and game-related video content. The service was acquired by French online video game service Metaboli in 2008 as a wholly owned subsidiary; Metaboli aiming to create a global games service. The service remained active until October 2015, when it was shut down by Metaboli. Features GameTap was conceived primarily as an online subscription rental service, competing against mail-based services like GameFly. GameTap offered two subscription levels: a Premium subscription with access to the entire content library, and a Classic subscription with access to older console and arcade games running in emulation. GameTap also sold games via the online distribution method. GameTap initially offered a limited selection of games for free play without a subscription, but this option was discontinued. Originally, GameTap was designed to offer not ...
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Turn-based
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Mini-game
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than the game in which it is contained. Some video games consist entirely of minigames which tie into an overall theme, such '' Olympic Decathlon'' from 1980. Minigames are also used to represent a specific experience, such as hacking or lock picking or scanning an area, that ties into a larger game. Minigame compilations Some games, such as the ''WarioWare'' series (which are called microgames in the series), Universal Research Laboratories's '' Video Action'', some Cinemaware titles like ''Defender of the Crown'', David Whittaker's ''Lazy Jones'' or the smartphone satire ''Phone Story'' are made up of many minigames strung together into one video game. Some similar games, such as Nintendo's ''Mario Party'' series, are considered party gam ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
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Infogrames
Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Because of continuing pressures upon the company and difficulty finding investors, it sought bankruptcy protection under French law in January 2013; its subsidiaries in the United States have sought Chapter 11 bankruptcy protection as well. All three subsidiaries have since exited bankruptcy. History Early history (1983–1996) The founders wanted to christen the company ''Zboub Système'' (which can be approximately translated to ''Dick System'' in English), but were dissuaded by their legal counsel.
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Sid Meier's Pirates!
''Sid Meier's Pirates!'' is a video game created by Sid Meier for the Commodore 64 and published by MicroProse in 1987. It was the first game to include the name "Sid Meier" in its title as an effort by MicroProse to attract fans of Meier's earlier games, most of which were combat vehicle simulation video games. The game is a simulation of the life of a pirate, a privateer, or a pirate hunter in the 16th, 17th and 18th centuries. It was widely ported to other systems. ''Pirates!'' is set in the Caribbean. The ''Pirates!'' playing field includes the Spanish Main (namely the northern coast of South America), Central America and the Yucatán Peninsula, the entire Gulf of Mexico, Florida, and all Caribbean islands, plus Bermuda. The player is free to sail to any part of the above-mentioned lands, stopped by an invisible barrier southeast of Trinidad, all the way north to just northeast of Bermuda. The ''Pirates! Gold'' remake, with minor improvements and better graphics, was releas ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Nintendo 64, an ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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