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Sheng Long
Sheng Long is a character hoax related to the ''Street Fighter'' series, created by ''Electronic Gaming Monthly'' (''EGM'') as an April Fools' prank in 1992 (in an issue published mid-February). The joke, based upon a mistranslation that suggested the existence of a character named Sheng Long in the Capcom fighting game ''Street Fighter II'', described a method to fight the character in the game. After other publications reprinted the details as fact without verifying its legitimacy, the Sheng Long hoax spread worldwide. As a result of discussion revolving around the possibility of the character's appearance in ''Street Fighter III'' during the game's development, ''EGM'' revisited the joke in 1997, printing an updated version of the hoax for the title while establishing a backstory and appearance for the character in the process. As a character and a hoax, Sheng Long has been described as one of the most famous and well-known legends related to video gaming by publications such ...
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SF Sheng Long
SF may refer to: Locations * San Francisco, California, United States * Sidi Fredj, Algeria * South Florida, an urban region in the United States * Suomi Finland, former vehicular country code for Finland In arts and entertainment Genres * Speculative fiction (usually ''sf'') ** Science fiction or sci-fi (usually ''SF'') In film and television * , the Swedish film industry ** SF Film Finland, a Finnish film distributor * SF Channel (Australia) * , a German-language television network in Switzerland * , a Finnish film production company In music * Sforzando (musical direction) or sf, a musical accent * ''Subito forte'', a musical notation for dynamics (music) * Switchfoot, a band * Sasha Fierce, on-stage alter ego of American entertainer Beyoncé, and namesake of her album '' I Am... Sasha Fierce'' Other media * Saikoro Fiction, a Japanese role-playing game system * ''Street Fighter'', a series of fighting video games by Capcom Businesses and organizations In ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Video Game Journalism
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown. History Print-based The first magazine to cover the arcade game industry was the subscription-only trade periodical, ''Play Meter'' magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game industry). Consumer-oriented video game journalism began during the golden age of arcade video games, soon after the success of 1978 hit ''Space Invaders'', leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines. In North America, the first regular consumer-oriented column about video games, " Arcade Alley" in ''Video'' magazine, began in 1979 and was pe ...
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Street Fighter II (manga)
, simply titled ''Street Fighter II'' in its English editions, is a manga series written and drawn by Masaomi Kanzaki that was serialized in the monthly ''Family Computer Magazine'' in 1993 and 1994. It is based on the fighting game of the same name and its subsequent iterations. The manga was produced prior to the release of ''Super Street Fighter II'' and only features the original twelve "World Warriors". While far from being the only ''Street Fighter'' manga, it was one of the earliest and the first of few that was translated in English. It is notable for featuring the first illustrated appearance of Ryu and Ken's sensei, Gouken. Plot summary Ryu and Ken have begun training with the reluctant and mysterious legend Gouken. One night, Ken's friend Cho appears at the dojo in a panic, revealing that he has learned of M. Bison's organization, Shadaloo, and its current agenda—vicious human experiments revolving around a drug called Doll which effectively brainwashes peopl ...
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Street Fighter (Malibu Comics)
''Street Fighter'' is a comic series based on the Street Fighter, game series of the same name that ran for three issues from August to November 1993, published by Malibu Comics. Set after the events of the original ''Street Fighter'' game, the series focused on M. Bison's attempts at taking over the world and eliminate those Street Fighters that he sees as a threat to his plans. Plot Following the end of the previous Street Fighter World Tournament, in which Ryu (Street Fighter), Ryu defeated the decade-long world champion Sagat (Street Fighter), Sagat, Ryu and his friends Ken Masters, Ken and Chun-Li have each taken different paths in life. While Ryu continues to train hard and pursue the way of the warrior, Chun-Li has joined Interpol to track down and bring her father's killer to justice and Ken (whom Ryu hasn't seen in a year) has become a celebrity. Sagat, humiliated over his loss to Ryu, has joined the Shadaloo organization to become strong enough to defeat Ryu and reclaim h ...
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Shotokan
is a style of karate, developed from various martial arts by Gichin Funakoshi (1868–1957) and his son Gigo (Yoshitaka) Funakoshi (1906–1945). Gichin Funakoshi was born in Okinawa and is widely credited with popularizing "karate do" through a series of public demonstrations, and by promoting the development of university karate clubs, including those at Keio, Waseda, Hitotsubashi (Shodai), Takushoku, Chuo, Gakushuin, and Hosei. Funakoshi had many students at the university clubs and outside dojos, who continued to teach karate after his death in 1957. However, internal disagreements (in particular the notion that competition is contrary to the essence of karate) led to the creation of different organisations—including an initial split between the Japan Karate Association (headed by Masatoshi Nakayama) and the Shotokai (headed by Motonobu Hironishi and Shigeru Egami), followed by many others—so that today there is no single "Shotokan school", although they all b ...
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Sega Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Ken Masters
, originally spelled in kanji as with his original full name being unknown, is a fictional character in Capcom's ''Street Fighter'' series. Ken is the best friend and rival of Ryu, who has also appeared in all ''Street Fighter'' games. Ken's goal is to test his power against many different fighters, as he strives to become stronger. He uses improved Shoryuken (dragon punch) techniques. Ken's physical appearance and biographical traits were inspired by American martial artist Joe Lewis. He appeared in other game franchises, such as '' Namco × Capcom'', ''Project X Zone'', ''Project X Zone 2'', and '' Super Smash Bros.'', and also appeared in films such as '' Street Fighter: Legacy'', '' Street Fighter: Assassin's Fist'', '' Street Fighter: Resurrection'', '' Street Fighter: World Warrior'', '' Wreck-It Ralph'' and '' Goosebumps 2: Haunted Halloween''. Character design Starting from the original ''Street Fighter'', Ken has been consistently depicted with neck-length blond h ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Japanese Language
is spoken natively by about 128 million people, primarily by Japanese people and primarily in Japan, the only country where it is the national language. Japanese belongs to the Japonic or Japanese- Ryukyuan language family. There have been many attempts to group the Japonic languages with other families such as the Ainu, Austroasiatic, Koreanic, and the now-discredited Altaic, but none of these proposals has gained widespread acceptance. Little is known of the language's prehistory, or when it first appeared in Japan. Chinese documents from the 3rd century AD recorded a few Japanese words, but substantial Old Japanese texts did not appear until the 8th century. From the Heian period (794–1185), there was a massive influx of Sino-Japanese vocabulary into the language, affecting the phonology of Early Middle Japanese. Late Middle Japanese (1185–1600) saw extensive grammatical changes and the first appearance of European loanwords. The basis of the standard dialect moved f ...
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