Sheep In Space
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Sheep In Space
''Sheep in Space'' is a video game written by Jeff Minter for the Commodore 64 and published in 1984 by Llamasoft. It is a horizontally scrolling shooter which borrows gameplay from '' Defender'' re-themed to involve sheep. The title screen features an arrangement of Bach's " Sheep May Safely Graze" by pianist James Lisney. Gameplay The player controls a small flying sheep and has the task of defending the planet by shooting down aliens, and preventing them from charging up their "planet buster" gun. Like Llamasoft's 1984 release ''Ancipital'', the game makes use of multiple gravitational fields - there is a landscape across the bottom of the screen as per a normal shoot 'em up, but also an inverted one across the top. If the player is in the centre of the screen, the projectiles the sheep fires fly straight. Getting closer to the land at the top or the bottom of the screen will cause the projectiles to curve up or down respectively, allowing the shooting of aliens close to ...
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James Lisney
James Lisney (born 6 May 1962) is a British concert pianist. He studied with Phyllis Sellick and John Barstow – and early success was achieved after he gained representation by the Young Concert Artists Trust. He has gained particular distinction for his collaborative work with Emma Kirkby, Alexander Baillie and Paul Barritt, and has appeared as soloist with many major orchestras. In the early 1980s he arranged the music for several of Jeff Minter's games for the Commodore 64, including ''Hover Bovver'', '' Revenge of the Mutant Camels'', and ''Sheep in Space''. Since 2000 he has pioneered two major initiatives: an innovative series of concerts at London's South Bank called ''Schubertreise'' - a concept that he has adapted to various other cyclic presentations in other European venues; and a record company called ''Woodhouse Editions'' to add to his previous discography on companies such as BIS, Olympia, Naxos, Carlton and Somm. In 2009 he made his US debut with a short resid ...
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Horizontally Scrolling Shooters
Horizontal may refer to: *Horizontal plane, in astronomy, geography, geometry and other sciences and contexts * Horizontal coordinate system, in astronomy *Horizontalism, in monetary circuit theory *Horizontalism, in sociology *Horizontal market, in microeconomics * ''Horizontal'' (album), a 1968 album by the Bee Gees ** "Horizontal" (song)" is a 1968 song by the Bee Gees See also *Horizontal and vertical *Horizontal fissure (other), anatomical features *Horizontal bar, an apparatus used by male gymnasts in artistic gymnastics *Vertical (other) Vertical is a geometric term of location which may refer to: * Vertical direction, the direction aligned with the direction of the force of gravity, up or down * Vertical (angles), a pair of angles opposite each other, formed by two intersecting s ...
* {{disambiguation ...
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Commodore 64-only Games
Commodore may refer to: Ranks * Commodore (rank), a naval rank ** Commodore (Royal Navy), in the United Kingdom ** Commodore (United States) ** Commodore (Canada) ** Commodore (Finland) ** Commodore (Germany) or ''Kommodore'' * Air commodore, a rank in the Royal Air Force and other Commonwealth air forces * Commodore (yacht club), an officer of a yacht club * Commodore (Sea Scouts), a position in the Boy Scouts of America's Sea Scout program * Convoy commodore, a civilian in charge of a shipping convoy during the Second World War Fiction * ''The Commodore'', a Horatio Hornblower novel by C. S. Forester * ''The Commodore'' (book), a novel in the Aubrey–Maturin series by Patrick O'Brian Music and music venues * Commodore Ballroom, a nightclub and music venue in Vancouver, British Columbia * Commodore Records, a jazz and swing music record label * Commodores, an American soul/funk band People * "The Commodore", the nickname of American entrepreneur Cornelius Vanderbilt (1794& ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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Sensible Software
Sensible Software was a British software company founded by Jon Hare and Chris Yates that was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards. The company was well known for the exaggeratedly small sprites as the player characters in many of their games, including ''Mega Lo Mania'', ''Sensible Soccer'', ''Cannon Fodder'', and ''Sensible Golf''. History 8-bit era Sensible Software was formed in Chelmsford, Essex in 1986 by two former school friends, Jon Hare (nicknamed Jovial Jops) and Chris Yates (nicknamed Cuddly Krix). They worked for 9 months at LT Software in Basildon, and started Sensible Software in March 1986. Sensible initially released games for the ZX Spectrum and later the Commodore 64, clinching market praise with '' Parallax'', '' Shoot'Em-Up Construction Kit'', and '' Wizball'' (later to be voted Game of the Decade by ''Zzap!64'' magazine). At the time, the pair's output was well known among gamers ...
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Level (video Gaming)
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured multip ...
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Sheep May Safely Graze
"Sheep may safely graze" (german: Schafe können sicher weiden, link=no) is a soprano aria by Johann Sebastian Bach to words by Salomon Franck. The piece was written in 1713 and is part of the cantata , BWV 208 (''Only the lively hunt pleases me''), also known as the ''Hunting Cantata''. Like the Bach's "Jesu, Joy of Man's Desiring", "Sheep may safely graze" is frequently played at weddings. However, the cantata BWV 208 was originally written for a birthday celebration of Christian, Duke of Saxe-Weissenfels. Bach was based at the nearby court of Weimar, and musicians from both courts appear to have joined in the first performance in Weißenfels. Bach is known to have used the music again for other celebrations, but it remained unpublished until after his death. Instrumentation For this number ( movement 9 of the complete work), the singer is not accompanied by the full Baroque instrumental ensemble used elsewhere in the cantata, but by two recorders and continuo. The use of fl ...
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Bach
Johann Sebastian Bach (28 July 1750) was a German composer and musician of the late Baroque period. He is known for his orchestral music such as the '' Brandenburg Concertos''; instrumental compositions such as the Cello Suites; keyboard works such as the ''Goldberg Variations'' and ''The Well-Tempered Clavier''; organ works such as the '' Schubler Chorales'' and the Toccata and Fugue in D minor; and vocal music such as the ''St Matthew Passion'' and the Mass in B minor. Since the 19th-century Bach revival he has been generally regarded as one of the greatest composers in the history of Western music. The Bach family already counted several composers when Johann Sebastian was born as the last child of a city musician in Eisenach. After being orphaned at the age of 10, he lived for five years with his eldest brother Johann Christoph, after which he continued his musical education in Lüneburg. From 1703 he was back in Thuringia, working as a musician for Protestant c ...
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Defender (video Game)
''Defender'' is a scrolling shooter video game developed by WMS Industries, Williams Electronics in 1980 and released for Arcade game, arcades in 1981. A side-scrolling shooter, the game is set on either an unnamed planet or city (depending on platform) where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; ''Defender'' was Jarvis' first video game project and drew inspiration from ''Space Invaders'' and ''Asteroids (video game), Asteroids''. ''Defender'' was demonstrated in late 1980, before entering production in early 1981. It was distributed in Japan by Taito. ''Defender'' was one of the most important titles of the golden age of arcade video games, selling over 55,000 units to become the company's best-selling game and one of the highest-grossing arcade games ever. Praise among critics focused on the game's audio-visuals and gameplay. It is frequently listed as one of Jarvis' ...
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