Sheep In Space
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''Sheep in Space'' is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
written by
Jeff Minter Jeff Minter (born 22 April 1962) is an independent English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 19 ...
for the Commodore 64 and published in 1984 by Llamasoft. It is a horizontally
scrolling shooter In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
which borrows gameplay from '' Defender'' re-themed to involve sheep. The title screen features an arrangement of
Bach Johann Sebastian Bach (28 July 1750) was a German composer and musician of the late Baroque period. He is known for his orchestral music such as the ''Brandenburg Concertos''; instrumental compositions such as the Cello Suites; keyboard wor ...
's " Sheep May Safely Graze" by pianist James Lisney.


Gameplay

The player controls a small flying sheep and has the task of defending the planet by shooting down aliens, and preventing them from charging up their "planet buster" gun. Like Llamasoft's 1984 release ''Ancipital'', the game makes use of multiple gravitational fields - there is a landscape across the bottom of the screen as per a normal shoot 'em up, but also an inverted one across the top. If the player is in the centre of the screen, the projectiles the sheep fires fly straight. Getting closer to the land at the top or the bottom of the screen will cause the projectiles to curve up or down respectively, allowing the shooting of aliens close to the surface. Proximity to the upper and lower surfaces also affects movement speed which becomes slower when near either surface. The player can land the sheep on areas of grass on either the top or bottom of the screen, in order to reduce its hunger. A stomach meter shows the player's current state of hunger - overfeeding or allowing the sheep to starve will result in the loss of a life. Feeding also replenishes the sheep's shields. Destroying all of the aliens advances the player to the next level, which has different topography and is slightly more difficult. There are 48 levels in total.


Influenced games and clones

Just as ''Sheep in Space'' was influenced by ''Defender'', it in turn inspired the
Sensible Software Sensible Software was a British software company founded by Jon Hare and Chris Yates that was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards. The company was well known for the exa ...
title ''Insects in Space''.


References


External links

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''Sheep in Space''
longplay video {{Jeff Minter 1984 video games Commodore 64 games Commodore 64-only games Horizontally scrolling shooters Video games developed in the United Kingdom Fictional sheep