Shape Boxing
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Shape Boxing
''Gold's Gym: Cardio Workout'' is an exercise video game for Nintendo's Wii video game console, created by Japanese video game developer Rocket Company. Based on the "shape boxing" fitness regimen used at Kyoei Boxing Gym which includes shadowboxing, press-ups, and sit-ups, the game also features a diet management feature. Originally announced in mid-2007 as ''Wii Exercise'' with a release target of later that year, in May 2008, the game was stated to still be in an early stage of development. Though not originally intended to feature support for the Wii Balance Board, the feature was announced later. ''Shape Boxing'' was released in Japan on October 30, 2008 under the title ''Shape Boxing: Wii de Enjoy! Diet'' (シェイプボクシング Wiiでエンジョイダイエット!). The game was licensed by Ubisoft for other regional markets, and released as in Europe as part of the publisher's '' My Coach'' series as ''My Fitness Coach: Cardio Workout'', and released in North America ...
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Imagineer (Japanese Company)
is a Japanese company. They are part of the content industry, providing content and services regarding characters, games, education, and more. History Imagineer Co., Ltd. was established on January 27, 1986 (registered on June 1, 1977) in Shinjuku-ku, Tokyo, with the goal of developing, manufacturing and selling game software. They acquired the rights to release overseas games in Japan, such as ''SimCity'' which they published for PC. They have also worked with companies like Sanrio Co., Ltd. on games featuring popular characters such as Hello Kitty. Imagineer developed the Super Nintendo Entertainment System version of '' Populous'', having acquired the rights from Les Edgar. At the time, the company was working with Nintendo. Imagineer also publishes the ''Medabots'' game series. In 2016, Imagineer fully absorbed their video game subsidiary company, Rocket Company, merging into one company. Games developed or published References External links * Imagineerat M ...
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Gold's Gym
Gold's Gym International, Inc. is an American chain of international co-ed fitness centers (commonly referred to as gyms) originally started by Joe Gold in Venice Beach, California. Each gym offers a variety of cardio and strength training equipment as well as group exercise programs. Gold's Gym's headquarters have relocated to Dallas. Corporate history Joe Gold opened the first Gold's Gym in August 1965, in Venice Beach, California, long before the modern day health club existed. Featuring homemade equipment and dubbed "the Mecca of bodybuilding", it was frequented by Arnold Schwarzenegger and Dave Draper. After Gold to ''Pumping Iron'' In 1970, Gold sold the gym which was failing at the time to Bud Danits, most commonly known as an antique dealer, and Dave Saxe who was a jeweler. He and Saxe were co-owners of the gym for almost two years. They realized that running the gym was not a plausible operation; they were going to close it and reopen the location as an antiques s ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Ubisoft Games
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include ''Assassin's Creed'', ''Far Cry'', ''For Honor'', '' Just Dance'', ''Prince of Persia'', ''Rabbids'', ''Rayman'', ''Tom Clancy's'', and ''Watch Dogs''. History Origins and first decade (1986–1996) By the 1980s, the Guillemot family had established themselves as a support business for farmers in the Brittany province of France and other regions, including into the United Kingdom. The five sons of the family – Christian, Claude, Gérard, Michel, and Yves – helped with the company's sales, distribution, accounting, and management with their parents before university. All 5 gained business experience while at university, which they brought back to the family business after graduating. The brothers came up with the idea of diversification to sell other products of use t ...
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Fitness Games
Fitness may refer to: * Physical fitness, a state of health and well-being of the body * Fitness (biology), an individual's ability to propagate its genes * Fitness (cereal), a brand of breakfast cereals and granola bars * ''Fitness'' (magazine), a women's magazine, focusing on health and exercise * Fitness and figure competition, a form of physique training, related to bodybuilding * Fitness approximation, a method of function optimization evolutionary computation or artificial evolution methodologies * Fitness function, a particular type of objective function in mathematics and computer science * "Fitness", a 2018 song by Lizzo Melissa Viviane Jefferson (born April 27, 1988), known professionally as Lizzo, is an American singer, rapper, and flutist. Born in Detroit, Michigan, she moved to Houston, Texas with her family when she was 10 years old. After college she ... See also * FitNesse, a web server, a wiki, and a software testing tool * Survival of the fittest ...
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2008 Video Games
2008 has seen many sequels and prequels in video games. New intellectual properties (IPs) include ''Army of Two'', ''Dead Space'', ''iRacing'', ''Left 4 Dead'', ''LittleBigPlanet'', ''Mirror's Edge'', '' Race Driver: Grid'', and ''Spore''. Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: Video game console sales of 2008 in Japan (December 31, 2007 – December 28, 2008) Best-selling video games of 2008 in Japan (December 31, 2007 – December 28, 2008) * Based on figures from '' Dengeki'': Best-selling video games of 2008 in Japan (December 31, 2007 – December 21, 2008) United States * Based on figures from the NPD Group: Video game console sales in the ...
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Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video game console, home console or used as a handheld game console, portable device, making it a Video game console#Types, hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Wii Remote#Nunchuk, Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online game, online gaming through Internet connectivity, as well as local Wireless ad hoc network, wireless ad hoc connectivity with other conso ...
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Fitness Boxing
''Fitness Boxing'' is an exergaming video game developed by Imagineer for the Nintendo Switch. The game was released on December 20, 2018 in Japan by Imagineer, December 21, 2018 in PAL territories and January 4, 2019 in North America by Nintendo. ''Fitness Boxing'' is the successor to the ''Shape Boxing'' trilogy released on the Wii, with the first two installments rebranded as licensed Gold's Gym fitness games in at least North America. A sequel, ''Fitness Boxing 2: Rhythm and Exercise'', released for Nintendo Switch on December 4, 2020. A spin-off sequel, ''Fitness Boxing Fist of the North Star'', was announced at a Nintendo Direct on September 13, 2022, and will release in March 2023. It is the only game in the series to not be published by Nintendo worldwide. Gameplay The gameplay involves using the Joy-Con motion controllers to perform punches and dodging maneuvers. The workouts recommend a full body stretching exercise both at the start and end of the workouts. The diff ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product line or media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their source material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different continuity, and features distinct characters and settings. Such works may arise when licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. The term is also used more broadly to describe a pastiche work that intentionally evokes similarities to pay homage to other influential works, but is also distinct enou ...
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Video Game Localization
Video game localization (American English), or video game localisation (British English; see spelling differences), is the process of preparing a video game for a market outside of where it was originally published. The game's name, art assets, packaging, manuals, and cultural and legal differences are typically altered. Before localization, producers consider economic factors such as potential foreign profit.Bernal-Merino 2008 Most official localizations are done by the game's developers or a third-party translation company. Nevertheless, fan localizations are also popular. Localization is largely inconsistent between platforms, engines and companies due to its recency. Localizers intend to create an experience like the original game, with discretion to the localization audience. Localizations are considered to have failed if it is confusing or difficult to understand; this may break the player's immersion.Kohler 2005, p. 226 History Since the beginning of video game his ...
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Billy's Bootcamp
Billy's Bootcamp is an exercise program developed by Billy Blanks. It created a pop culture phenomenon in Japan in 2007, much like Tae Bo did in the U.S. earlier, selling more than 200,000 copies in May of the same year alone. Billy Blanks visited Japan on June 21, 2007 to promote Bootcamp. Upon arrival Blanks was greeted by 200 Japanese fans who affectionately call him "Taicho" ( ja, 隊長, chief) at Narita International Airport. Blanks appeared on many Japanese TV shows during his ten-day stay in Japan such as SMAP×SMAP where Shingo Katori, a member of popular Japanese boy band SMAP, impersonated Blanks. A tie-in video game based on the program, titled ''Billy's Bootcamp: Wii de Enjoy! Diet'' (ビリーズブートキャンプ Wiiでエンジョイダイエット!), was released in 2011 exclusively in Japan for the Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2 ...
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My Coach
''My Coach'' is a series of video games released by Ubisoft for the Nintendo DS and Wii gaming systems. Pauline Jacquey, the series producer, has described the series as a tool for "developing projects that make people feel that playing games is worth their while, allowing them to spend quality time with family and friends, learn a new skill, or improve their daily lives.” Ubisoft has released several games in the series, such as ''My Word Coach ''My Word Coach'' is a video game from Ubisoft for the Nintendo DS, Wii and iOS. It involves vocabulary and is intended to develop the ability to express oneself with confidence. The data of three players may be saved, and one can compete on th ...'', a 2007 Wii and DS title meant to help people with their vocabulary and verbal communication, and ''My Stop Smoking Coach: Allen Carr's EasyWay'', a game which many years after its 2008 release gained ground on YouTube for its oddity, with YouTubers making videos playing and making fun ...
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