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Seong Mi-na
The following is a comprehensive list of characters from the ''Soulcalibur'' series of video games, beginning with ''Soul Edge'' (''Soul Blade'') in 1995. Overview The ''Soulcalibur'' series is a weapon-based fighting game franchise developed by Namco Bandai's Project Soul division. Set in the period of late 16th to early 17th century, the plot of the games revolve around Soul Edge, a cursed sword able to possess its wielder and devour souls. Its spirit is called Inferno, and his avatar/host is called Nightmare. Soul Calibur, a holy sword and Soul Edge's antithesis, also has a spirit called Elysium. With each character, their weapon was decided upon before other aspects were. The design was then built to revolve around it, starting with gender, then physical measurements, and lastly background details. Once established, appearance and movement were fleshed out by the team's concept artist and rendered as a 3D model by a design team that worked solely on the character. The comp ...
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The Legend Of Zelda
''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action RPG games. The series centers on the various incarnations of Link, a courageous young Hylian man, with pointy, elf-like ears; and Princess Zelda, a magical princess who is the mortal reincarnation of the goddess Hylia; as they fight to save the magical land of Hyrule from Ganon, an evil warlord turned demon king, who is the principal antagonist of the series. Ganon wishes to use the Triforce, a sacred relic left behind by the three goddesses that created Hyrule, to remake the world in his own dark image. When gathered together, the power of the Triforce can grant any wish its user desires; however, if someone w ...
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Lloyd Irving
is an action role-playing game released for the Nintendo GameCube on August 29, 2003, in Japan. It was published by Namco and is the fifth core product of the ''Tales'' series. The game was localized and released in North America on July 13, 2004, and in Europe on November 19, 2004. In Japan, the game was ported for the PlayStation 2 with additional content and was released on September 22, 2004. The game takes place in a fictional world called Sylvarant and follows Lloyd Irving. Lloyd accompanies his childhood friend, Colette Brunel, who is destined to go on a journey to save their world. As their journey progresses, they learn that saving Sylvarant endangers Tethe'alla, a world parallel to their own. The game's central theme is an . The game's reception was generally positive. It received a Japan Game Awards in 2003 and had received re-releases under the Player's Choice and PlayStation 2 the Best labels. In the United States, over 100 thousand copies were sold during the ...
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Tales Of Symphonia
is an action role-playing game released for the Nintendo GameCube on August 29, 2003, in Japan. It was published by Namco and is the fifth core product of the ''Tales'' series. The game was localized and released in North America on July 13, 2004, and in Europe on November 19, 2004. In Japan, the game was ported for the PlayStation 2 with additional content and was released on September 22, 2004. The game takes place in a fictional world called Sylvarant and follows Lloyd Irving. Lloyd accompanies his childhood friend, Colette Brunel, who is destined to go on a journey to save their world. As their journey progresses, they learn that saving Sylvarant endangers Tethe'alla, a world parallel to their own. The game's central theme is an . The game's reception was generally positive. It received a Japan Game Awards in 2003 and had received re-releases under the Player's Choice and PlayStation 2 the Best labels. In the United States, over 100 thousand copies were sold during the ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Soulcalibur III
is a fighting video game produced by Namco as a sequel to ''Soulcalibur II'' and the fourth installment in the ''Soulcalibur'' series. It was originally released for the PlayStation 2 in 2005. An improved arcade version, ''Soulcalibur III: Arcade Edition'', was released in 2006. It was the last Soulcalibur game to receive an arcade version, as IV onwards did not have an arcade release, and was also the last to be released by Namco as an independent company, as it would merge with Bandai's video game division to form Bandai Namco Entertainment in 2006. It is the second in the ''Soulcalibur'' series’ 1590 A.D. trilogy games, between II and IV. Gameplay The game includes new modes such as Tales of Souls, an interactive story-driven mode comparable to Edge Master Mode from ''Soul Edge''; Character Creation, in which players can create custom characters from 13 total occupations, with multiple weapons and fighting styles; and Chronicles of the Sword, a real-time-play mode that all ...
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Dante (Devil May Cry)
, also known under the alias of , is a character and the main protagonist in ''Devil May Cry'', an action-adventure hack and slash video game series by Japanese developer and publisher Capcom. Introduced as the protagonist of the 2001 game with the same name, Dante was a former devil hunter dedicated to exterminating them and other supernatural foes in revenge for losing his mother Eva and having his twin brother, Vergil, lost. He is the son of Sparda, inheriting demonic powers which he uses with a variety of weapons in the games. After returning to the Demon World, he along with his brother Vergil are the current undisputed rulers of demon world. The character also appears in several ''Devil May Cry'' novels and manga volumes and is featured in the 2007 anime television series. Dante has also made multiple guest appearances in crossover games. Named after the Italian poet Dante Alighieri, the character was designed to fit ''Devil May Cry'' game designer Hideki Kamiya's ...
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Devil May Cry
is a series of action-adventure games created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante and his efforts to thwart various demon invasions of Earth. Its gameplay consists of combat scenes in which the player must attempt to extend long chains of attacks, avoiding damage and exhibiting stylized combat; this combat, along with time and the number of items collected and used, are considered in grading the player's performance. Across the series, new characters with unique skills are available. The series alludes to Dante's ''Divine Comedy''. Hideki Kamiya created ''Devil May Cry'' after a failed attempt to develop a ''Resident Evil'' game with the first game originally being conceived as ''Resident Evil 4''. Kamiya wanted to create a game with more action features, which Capcom felt the series did not need. The games were directed by Hideaki Itsuno and writer Bingo Morihashi. Capcom announced a new game, '' Dm ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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Heihachi Mishima
is a Character (arts), fictional character of Bandai Namco Studios, Bandai Namco's ''Tekken'' fighting game series, serving as its main antagonist. Introduced as the boss character from the first ''Tekken (video game), Tekken'' video game from 1994, Heihachi appears as the leader of a military firm known as the Mishima Zaibatsu. He was the protagonist of ''Tekken 2'' and ''Tekken 7'' whereas he was a boss character in two additional installments. He is opposed by many of his relatives who wish for his death out of revenge and to take over the Zaibatsu. This happens across the series and one of the creators of ''Tekken'' Katsuhiro Harada has called it a "family feud". Heihachi wants to defeat his son and grandson, Kazuya Mishima and Jin Kazama respectively. Heihachi's backstory and motives are revealed in ''Tekken 7'', suggested to be his final appearance in the series. Outside of ''Tekken'' spin-off titles, Heihachi also appears as a playable character in other games such as ''So ...
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Tekken
is a Japanese Media mix, media franchise centered on a series of fighting game, fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the Mishima ''Zaibatsu'', where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the Zaibatsu. Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. ''Tekken'' is noted as being one of the first fighting games at the time to use 3D animation. Japanese video game ...
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Xbox (console)
The Xbox is a home video game console and the first installment in the Xbox series of video game consoles manufactured by Microsoft. It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. It is classified as a sixth-generation console, competing with Sony's PlayStation 2 and Nintendo's GameCube. It was also the first major console produced by an American company since the release of the Atari Jaguar in 1993. The console was announced in March 2000. With the release of the PlayStation 2, which featured the ability to playback CD-ROMs and DVDs in addition to playing games, Microsoft became concerned that game consoles would threaten the personal computer as an entertainment device for living rooms. Whereas most games consoles to that point were built from custom hardware components, the Xbox was built around standard personal computer components, using variations of Micro ...
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