Secure Socket Layer
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Secure Socket Layer
Transport Layer Security (TLS) is a cryptographic protocol designed to provide communications security over a computer network. The protocol is widely used in applications such as email, instant messaging, and voice over IP, but its use in securing HTTPS remains the most publicly visible. The TLS protocol aims primarily to provide security, including privacy (confidentiality), integrity, and authenticity through the use of cryptography, such as the use of certificates, between two or more communicating computer applications. It runs in the presentation layer and is itself composed of two layers: the TLS record and the TLS handshake protocols. The closely related Datagram Transport Layer Security (DTLS) is a communications protocol providing security to datagram-based applications. In technical writing you often you will see references to (D)TLS when it applies to both versions. TLS is a proposed Internet Engineering Task Force (IETF) standard, first defined in 1999, and the c ...
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Cryptographic Protocol
A security protocol (cryptographic protocol or encryption protocol) is an abstract or concrete protocol that performs a security-related function and applies cryptographic methods, often as sequences of cryptographic primitives. A protocol describes how the algorithms should be used and includes details about data structures and representations, at which point it can be used to implement multiple, interoperable versions of a program. Cryptographic protocols are widely used for secure application-level data transport. A cryptographic protocol usually incorporates at least some of these aspects: * Key agreement or establishment * Entity authentication * Symmetric encryption and message authentication material construction * Secured application-level data transport * Non-repudiation methods * Secret sharing methods * Secure multi-party computation For example, Transport Layer Security (TLS) is a cryptographic protocol that is used to secure web (HTTPS) connections. It has an ...
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Client–server Model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs, which share their resources with clients. A client usually does not share any of its resources, but it requests content or service from a server. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web. Client and server role The "client–server" characteristic describes the relationship of cooperating programs in an application. The server component provides a function or service to one or many clients, which initiate requests for ...
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Symmetric Cipher
Symmetric-key algorithms are algorithms for cryptography that use the same cryptographic keys for both the encryption of plaintext and the decryption of ciphertext. The keys may be identical, or there may be a simple transformation to go between the two keys. The keys, in practice, represent a shared secret between two or more parties that can be used to maintain a private information link. The requirement that both parties have access to the secret key is one of the main drawbacks of symmetric-key encryption, in comparison to public-key encryption (also known as asymmetric-key encryption). However, symmetric-key encryption algorithms are usually better for bulk encryption. They have a smaller key size, which means less storage space and faster transmission. Due to this, asymmetric-key encryption is often used to exchange the secret key for symmetric-key encryption. Types Symmetric-key encryption can use either stream ciphers or block ciphers. * Stream ciphers encrypt th ...
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Asymmetric Cipher
Public-key cryptography, or asymmetric cryptography, is the field of cryptographic systems that use pairs of related keys. Each key pair consists of a public key and a corresponding private key. Key pairs are generated with cryptographic algorithms based on mathematical problems termed one-way functions. Security of public-key cryptography depends on keeping the private key secret; the public key can be openly distributed without compromising security. In a public-key encryption system, anyone with a public key can encrypt a message, yielding a ciphertext, but only those who know the corresponding private key can decrypt the ciphertext to obtain the original message. For example, a journalist can publish the public key of an encryption key pair on a web site so that sources can send secret messages to the news organization in ciphertext. Only the journalist who knows the corresponding private key can decrypt the ciphertexts to obtain the sources' messages—an eavesdrop ...
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Microsoft Docs
Microsoft Docs is the library of technical documentation for end users, developers, and IT professionals who work with Microsoft products. The Microsoft Docs website provides technical specifications, conceptual articles, tutorials, guides, API references, code samples and other information related to Microsoft software and web services. Microsoft Docs was introduced in 2016 as a replacement of MSDN and TechNet libraries which previously hosted some of these materials. Structure and features The content on Microsoft Docs is organised into groups based on product or technology and steps of working with it: evaluating, getting started, planning, deploying, managing, and troubleshooting and the navigation panel and product/service pages show material breakdowns according to this principle. The service allows users to download specific docs section as a PDF file for offline use and includes an estimated reading time for every article. Each article is represented as a Markdown f ...
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Microsoft TechNet
Microsoft TechNet was a Microsoft web portal and web service for IT professionals. It included a library containing documentation and technical resources for Microsoft products, a learning center which provides online training, discussion forums, an evaluation center for downloading trialware, blogs for Microsoft employees and a wiki. TechNet originally provided a software subscription service similar to Office 365 and Adobe Creative Cloud that allowed subscribers to download Microsoft software under a software as service license for private use. On July 1, 2013, it was announced that Microsoft is discontinuing the TechNet subscription service, with the purchase and renewal of subscriptions to be closed by August 31, 2013. TechNet also included a web-based ''TechNet Magazine'' which is discontinued since October 2013. Past issues are still available for reading. As of January 2020, TechNet now redirects to Microsoft Docs. Websites TechNet's primary web presence is a col ...
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State (computer Science)
In information technology and computer science, a system is described as stateful if it is designed to remember preceding events or user interactions; the remembered information is called the state of the system. The set of states a system can occupy is known as its state space. In a discrete system, the state space is countable and often finite. The system's internal behaviour or interaction with its environment consists of separately occurring individual actions or events, such as accepting input or producing output, that may or may not cause the system to change its state. Examples of such systems are digital logic circuits and components, automata and formal language, computer programs, and computers. The output of a digital circuit or deterministic computer program at any time is completely determined by its current inputs and its state. Digital logic circuit state Digital logic circuits can be divided into two types: combinational logic, whose output signals are ...
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Usenet
Usenet () is a worldwide distributed discussion system available on computers. It was developed from the general-purpose Unix-to-Unix Copy (UUCP) dial-up network architecture. Tom Truscott and Jim Ellis conceived the idea in 1979, and it was established in 1980.''From Usenet to CoWebs: interacting with social information spaces'', Christopher Lueg, Danyel Fisher, Springer (2003), , Users read and post messages (called ''articles'' or ''posts'', and collectively termed ''news'') to one or more topic categories, known as newsgroups. Usenet resembles a bulletin board system (BBS) in many respects and is the precursor to the Internet forums that have become widely used. Discussions are threaded, as with web forums and BBSs, though posts are stored on the server sequentially.The jargon file v4.4.7
, Jargon File Archive.
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Opportunistic TLS
Opportunistic TLS (Transport Layer Security) refers to extensions in plain text communication protocols, which offer a way to upgrade a plain text connection to an encrypted ( TLS or SSL) connection instead of using a separate port for encrypted communication. Several protocols use a command named "STARTTLS" for this purpose. It is a form of opportunistic encryption and is primarily intended as a countermeasure to passive monitoring. The STARTTLS command for IMAP and POP3 is defined in , for SMTP in , for XMPP in and for NNTP in . For IRC, the IRCv3 Working Group has defined the STARTTLS extension. FTP uses the command "AUTH TLS" defined in and LDAP defines a protocol extension OID in . HTTP uses upgrade header. Layering TLS is application-neutral; in the words of : :One advantage of TLS is that it is application protocol independent. Higher-level protocols can layer on top of the TLS protocol transparently. The TLS standard, however, does not specify how protocols add se ...
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Hypertext Transfer Protocol
The Hypertext Transfer Protocol (HTTP) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a mouse click or by tapping the screen in a web browser. Development of HTTP was initiated by Tim Berners-Lee at CERN in 1989 and summarized in a simple document describing the behavior of a client and a server using the first HTTP protocol version that was named 0.9. That first version of HTTP protocol soon evolved into a more elaborated version that was the first draft toward a far future version 1.0. Development of early HTTP Requests for Comments (RFCs) started a few years later and it was a coordinated effort by the Internet Engineering Task Force (IETF) and the World Wide Web Consortium (W3C), with work later movi ...
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Port (computer Networking)
In computer networking, a port is a number assigned to uniquely identify a connection endpoint and to direct data to a specific service. At the software level, within an operating system, a port is a logical construct that identifies a specific process or a type of network service. A port is identified for each transport protocol and address combination by a 16-bit unsigned number, known as the port number. The most common transport protocols that use port numbers are the Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP). A port number is always associated with an IP address of a host and the type of transport protocol used for communication. It completes the destination or origination network address of a message. Specific port numbers are reserved to identify specific services so that an arriving packet can be easily forwarded to a running application. For this purpose, port numbers lower than 1024 identify the historically most commonly used servi ...
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Server (computing)
In computing, a server is a piece of computer hardware or software ( computer program) that provides functionality for other programs or devices, called " clients". This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients, or performing computation for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers. Client–server systems are usually most frequently implemented by (and often identified with) the request–response model: a client sends a request to the server, which performs some action and sends a response back to the client, typically with a result or acknow ...
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