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Scourge Of The Slave Lords
''Scourge of the Slave Lords'' (A1–4) is an adventure module for the ''Dungeons & Dragons'' fantasy role-playing game, published by TSR, Inc. in 1986. It combines the contents of four earlier modules, all set in the World of Greyhawk campaign setting and intended for use with ''Advanced Dungeons & Dragons'' first edition rules. ''Scourge of the Slave Lords'' was ranked the 20th greatest Dungeons & Dragons adventure of all time by ''Dungeon'' magazine in 2004. Overview The original series consisted of four modules: * A1 ''Slave Pits of the Undercity'' * A2 ''Secret of the Slavers Stockade'' * A3 ''Assault on the Aerie of the Slave Lords'' * A4 ''In the Dungeons of the Slave Lords'' Each module is a self-contained adventure that leads into the next in the series. The series is intended for use in the World of Greyhawk, but can be imported to any campaign setting. The modules are set in the Pomarj. According to '' From the Ashes'', this adventure took place in Highport and Dr ...
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Dungeon (magazine)
''Dungeon'' (originally published as ''Dungeon: Adventures for TSR Role-Playing Games'') was one of the two official magazines targeting consumers of the ''Dungeons & Dragons'' role-playing game and associated products; ''Dragon'' was the other. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150. Starting in 2008, ''Dungeon'' and its more widely read sister publication, ''Dragon'', went to an online-only format published by Wizards of the Coast. Both magazines went on hiatus at the end of 2013, with ''Dungeon Issue 221'' being the last released. History TSR ''Dungeon'' (initially titled ''Dungeon Adventures'') first received mention in the editor's column of ''Dragon'' Issue 107 (March 1986). Lacking a title at that point, it was described as "a new magazine filled entirely with modules" made available "by subscription only" that would debut "in the late sum ...
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Flanaess
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneson's ''Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RP ...
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Slave Lords
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneson's ''Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPG ...
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Slave Pits Of The Undercity
''Scourge of the Slave Lords'' (A1–4) is an adventure module for the ''Dungeons & Dragons'' fantasy role-playing game, published by TSR, Inc. in 1986. It combines the contents of four earlier modules, all set in the World of Greyhawk campaign setting and intended for use with ''Advanced Dungeons & Dragons'' first edition rules. ''Scourge of the Slave Lords'' was ranked the 20th greatest Dungeons & Dragons adventure of all time by ''Dungeon'' magazine in 2004. Overview The original series consisted of four modules: * A1 ''Slave Pits of the Undercity'' * A2 ''Secret of the Slavers Stockade'' * A3 ''Assault on the Aerie of the Slave Lords'' * A4 ''In the Dungeons of the Slave Lords'' Each module is a self-contained adventure that leads into the next in the series. The series is intended for use in the World of Greyhawk, but can be imported to any campaign setting. The modules are set in the Pomarj. According to '' From the Ashes'', this adventure took place in Highport and Dr ...
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Bill Willingham
William Willingham (born 1956) is an American writer and artist of comics, known for his work on the series '' Elementals'' and '' Fables''. Career William Willingham was born in Fort Belvoir, Virginia. During his father's military career the family also lived in Alaska, California, and finally three years in Germany. Willingham got his start from the late 1970s to early 1980s as a staff artist for TSR, Inc., where he illustrated a number of their role-playing game products. He was the cover artist for the ''AD&D Player Character Record Sheets'', '' Against the Giants'', '' Secret of Bone Hill'', the Gamma World book ''Legion of Gold'', and provided the back cover for '' In the Dungeons of the Slave Lords''. He was an interior artist on ''White Plume Mountain'', ''Slave Pits of the Undercity'', '' Ghost Tower of Inverness'', ''Secret of the Slavers Stockade'', ''Secret of Bone Hill'', ''Palace of the Silver Princess'', '' Isle of Dread'', '' The Mansion of Mad Professor Ludlow'' ...
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Jim Roslof
James Paul Roslof (November 21, 1946March 19, 2011) was an American artist who produced cover art and interior illustrations of fantasy role-playing games published by TSR, Inc. during the "golden age" of ''Dungeons & Dragons''. As Art Director at TSR in the early 1980s, he was also responsible for hiring many of the young artists who would go on to careers in the fantasy role-playing industry. Roslof created the cover for ''Keep on the Borderlands'', of which more than one million copies were sold. Early life and career Jim Roslof was born November 21, 1946, in Chicago, Illinois, to Edward E. and Gertrude (Kibitlewski) Roslof. Early in his career in the late 1960s, Jim Roslof was a contributor of cover art to the counterculture underground newspaper ''Chicago Seed''. At TSR By 1979, Roslof had joined Erol Otus, Bill Willingham, Jeff Dee, Paul Reiche, and Evan Robinson as a staff artist at TSR, Inc. in Lake Geneva, Wisconsin. Over the next year, he provided interior art for: ...
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David S
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the Kings of Israel and Judah, third king of the Kingdom of Israel (united monarchy), United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and Lyre, harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges David and Jonathan, a notably close friendship with Jonathan (1 Samuel), Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistin ...
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Aspis (Dungeons & Dragons)
In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game manuals, first called ''Monsters & Treasure'' and now commonly called the ''Monster Manual''. Described as an "essential" part of ''Dungeons & Dragons'', the game's monsters have become notable in their own right, influencing fields such as video games and fiction, as well as popular culture. The term ''monster'' in ''Dungeons & Dragons'' can refer to a variety of creatures, including traditional monsters such as dragons, supernatural creatures such as ghosts, and mundane or fantastic animals—in short, "an enormous heterogeneous collection of natural and monstrous foes." While many monsters are adapted from pre-existing myths and legends, others have been invented specifically for the game, sometimes having characteristics specifically sui ...
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Jeff Dee
Jeff Dee is an American artist and game designer. He was the youngest artist in the history of pioneering role-playing game company TSR when he began his work at the age of eighteen. He also designed the ''Villains and Vigilantes'' superhero game. He was a co-host on ''The Atheist Experience'' and Non-Prophets atheism advocacy podcasts. Biography In the late 1970s, while Dee was still a teenager, he and Jack Herman created ''Villains and Vigilantes'', the first complete superhero role-playing game. The game was published by Fantasy Games Unlimited in 1979. Dee and Herman persuaded Scott Bizar to produce a second edition, which was published in 1982. Dee came up with the idea of creating a role-playing game based on cartoons when he, Greg Costikyan, and other designers were discussing which genres had no role-playing game systems yet; although they agreed that it would be impossible for such a game to be designed, a few years later Costikyan designed ''Toon'' as a full game with ...
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David Cook (game Designer)
David "Zeb" Cook is an American game designer, best known for his work at TSR, Inc., where he was employed for over fifteen years. Cook designed several games, wrote the '' Expert Set'' for ''Dungeons & Dragons'', worked as lead designer of the second edition of ''Advanced Dungeons & Dragons'', and invented the Planescape setting for ''AD&D''. He is a member of the Origins Hall of Fame. Early life Cook was born in East Lansing, Michigan, and grew up on a farm in Iowa. His father was a farmer and college professor. In junior high school, Cook played wargames such as Avalon Hill's '' Blitzkrieg'' and ''Afrika Korps'': "I was primarily a wargamer, but there wasn't any role-playing available then." In college, he was introduced to the ''Dungeons & Dragons'' role-playing game through the University of Iowa gaming club. Cook earned his B.A. in English (with a Theater minor) in 1977. He married his high school sweetheart, Helen, with whom he had one son, Ian. Cook became a high school ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, i ...
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