Scaffold (programming)
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Scaffold (programming)
Scaffolding, as used in computing, refers to one of two techniques: The first is a code generation technique related to database access in some model–view–controller frameworks; the second is a project generation technique supported by various tools. Code generation Scaffolding is a technique supported by some model–view–controller frameworks, in which the programmer can specify how the application database may be used. The compiler or framework uses this specification, together with pre-defined code templates, to generate the final code that the application can use to create, read, update and delete database entries, effectively treating the templates as a "scaffold" on which to build a more powerful application. Scaffolding is an evolution of database code generators from earlier development environments, such as Oracle's CASE Generator, and many other 4GL client-server software development products. Scaffolding was made popular by the Ruby on Rails framework. It has be ...
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Model–view–controller
Model–view–controller (MVC) is a software architectural pattern commonly used for developing user interfaces that divide the related program logic into three interconnected elements. This is done to separate internal representations of information from the ways information is presented to and accepted from the user. Traditionally used for desktop graphical user interfaces (GUIs), this pattern became popular for designing web applications. Popular programming languages have MVC frameworks that facilitate the implementation of the pattern. __TOC__ History One of the seminal insights in the early development of graphical user interfaces, MVC became one of the first approaches to describe and implement software constructs in terms of their responsibilities. Trygve Reenskaug created MVC while working on Smalltalk-79 as a visiting scientist at the Xerox Palo Alto Research Center (PARC) in the late 1970s.
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Phalcon (framework)
Phalcon is a PHP web framework based on the model–view–controller (MVC) pattern. Originally released in 2012, it is an open-source framework licensed under the terms of the BSD License. Unlike most PHP frameworks, Phalcon is implemented as a web server extension written in Zephir and C, aiming to boost execution speed, reduce resource usage, and handle more HTTP requests per second than comparable frameworks written primarily in PHP. One drawback of this approach is that root/administrative access is required on the server to install Phalcon by building a custom binary or using a precompiled one. History Phalcon was created by Andrés Gutiérrez and collaborators looking for a new approach to traditional web application frameworks written in PHP. The original draft of the framework in 2011 was called "Spark", the name was later changed to Phalcon, representing the words "PHP" and "falcon". Phalcon's initial release was made available on November 14, 2012. Phalcon 0.3 ...
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Prototyping
A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one. In some design workflow models, creating a prototype (a process sometimes called materialization) is the step between the formalization and the evaluation of an idea. A prototype can also mean a typical example of something such as in the use of the derivation 'prototypical'. This is a useful term in identifying objects, behaviours and concepts which are considered the accepted norm and is analogous with terms such as stereotypes and archetypes. The word ''prototype'' derives from the Greek , "primitive form", neutral of , "original, primitive", from πρῶτο ...
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Copy And Paste Programming
Copy may refer to: * Copying or the product of copying (including the plural "copies"); the duplication of information or an artifact ** Cut, copy and paste, a method of reproducing text or other data in computing ** File copying **Photocopying, a process which makes paper copies of documents and other visual images **Fax, a telecommunications technology used to transfer facsimile copies of documents, especially over the telephone network ** Facsimile, a copy or reproduction that is as true to the original source as possible ** Replica, a copy closely resembling the original concerning its shape and appearance **Term of art in U.S. copyright law meaning a material object in which a work of authorship has been embodied, such as a book * Copy (command), a shell command on DOS and Windows systems *Copy (publishing), written content in publications, in contrast to photographs or other elements of layout. **The output of journalists and authors, ready for copy editing and typesetting * ...
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Programming In The Large
In software engineering, programming in the large and programming in the small refer to two different aspects of writing software, namely, designing a larger system as a composition of smaller parts, and creating those smaller parts by writing lines of code in a programming language, respectively. The terms were coined by Frank DeRemer and Hans Kron in their 1975 paper "Programming-in-the-large versus programming-in-the-small", in which they argue that the two are essentially different activities, and that typical programming languages, and the practice of structured programming, provide good support for the latter, but not for the former. This may be compared to the later Ousterhout's dichotomy, which distinguishes between system programming languages (for components) and scripting languages (for glue code, connecting components). Description Fred Brooks identifies that the way an individual program is created is different from how a programming systems product is created. The ...
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Run Time (program Lifecycle Phase)
In computer science, runtime, run time, or execution time is the final phase of a computer programs life cycle, in which the code is being executed on the computer's central processing unit (CPU) as machine code. In other words, "runtime" is the running phase of a program. A runtime error is detected after or during the execution (running state) of a program, whereas a compile-time error is detected by the compiler before the program is ever executed. Type checking, register allocation, code generation, and code optimization are typically done at compile time, but may be done at runtime depending on the particular language and compiler. Many other runtime errors exist and are handled differently by different programming languages, such as division by zero errors, domain errors, array subscript out of bounds errors, arithmetic underflow errors, several types of underflow and overflow errors, and many other runtime errors generally considered as software bugs which may or may ...
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Design Time
{{about, a technical topic, project management, software development process Program lifecycle phases are the stages a computer program undergoes, from initial creation to deployment and execution. The phases are edit time, compile time, link time, distribution time, installation time, load time, and run time. Lifecycle phases do not necessarily happen in a linear order, and they can be intertwined in various ways. For example, when modifying a program, software developers may need to repeatedly edit, compile, install, and execute it on their own computers to ensure sufficient quality before it can be distributed to users; copies of the modified program are then downloaded, installed, and executed by users on their computers. Phases Edit time is when the source code of the program is being edited. This spans initial creation to any bug fix, refactoring, or addition of new features. Editing is typically performed by a person, but automated design tools and metaprogramming system ...
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Program Lifecycle Phase
{{about, a technical topic, project management, software development process Program lifecycle phases are the stages a computer program undergoes, from initial creation to deployment and execution. The phases are edit time, compile time, link time, distribution time, installation time, load time, and run time. Lifecycle phases do not necessarily happen in a linear order, and they can be intertwined in various ways. For example, when modifying a program, software developers may need to repeatedly edit, compile, install, and execute it on their own computers to ensure sufficient quality before it can be distributed to users; copies of the modified program are then downloaded, installed, and executed by users on their computers. Phases Edit time is when the source code of the program is being edited. This spans initial creation to any bug fix, refactoring, or addition of new features. Editing is typically performed by a person, but automated design tools and metaprogramming syste ...
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JHipster
JHipster is a free and open-source application generator used to quickly develop modern web applications and Microservices using Angular or React (JavaScript library) and the Spring Framework. Overview JHipster provides tools to generate a project with a Java stack on the server side (using Spring Boot) and a responsive Web front-end on the client side (with Angular/ReactJs and Bootstrap). It can also create microservice stack with support for Netflix OSS, Docker and Kubernetes. The term 'JHipster' comes from 'Java Hipster', as its initial goal was to use all the modern and 'hype' tools available at the time. Today, it has reached a more enterprise goal, with a strong focus on developer productivity, tooling and quality. Major functionalities * Generate full stack applications and microservices, with many options * Generate CRUD entities, directly or by scaffolding * Database migrations with Liquibase * NoSQL databases support (Cassandra, MongoDB, Neo4j) * Elasticsearc ...
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Spring Roo
Spring Roo is an open-source software tool that uses convention-over-configuration principles to provide rapid application development of Java-based enterprise software. The resulting applications use common Java technologies such as Spring Framework, Java Persistence API, Thymeleaf, Apache Maven and AspectJ. Spring Roo is a member of the Spring portfolio of projects. Motivation and history Spring Roo's mission statement is to ''"fundamentally improve Java developer productivity without compromising engineering integrity or flexibility"''. The technology was first demonstrated during the opening keynote at the SpringOne Europe developer conference on 27 April 2009, with an initial alpha release concurrently being published. During the keynote an application was built live on-stage that would be used by conference attendees to vote on the preferred name for the project (which at that time was codenamed "Roo" within SpringSource). Ultimately the name "Spring Roo" was preferred o ...
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JBoss Seam
WildFly, formerly known as JBoss AS, or simply JBoss, is an application server written by JBoss, now developed by Red Hat. WildFly is written in Java and implements the Java Platform, Enterprise Edition (Java EE) specification. It runs on multiple platforms. WildFly is free and open-source software, subject to the requirements of the GNU Lesser General Public License (LGPL), version 2.1. Origin In 1999, Marc Fleury started a free software project named ''EJB-OSS'' (stands for ''Enterprise Java Bean Open Source Software'') implementing the EJB API from J2EE (Java 2 Enterprise Edition). Sun Microsystems asked the project to stop using the trademarked ''EJB'' within its name. ''EJB-OSS'' was then renamed to ''JBOSS'', then ''JBoss'' later. On November 20, 2014, JBoss Application Server was renamed WildFly. The JBoss Community and other Red Hat JBoss products like JBoss Enterprise Application Platform were not renamed. Licensing and pricing JBoss EAP itself is open source, b ...
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Mojolicious
Mojolicious is a real-time web application framework, written by Sebastian Riedel, creator of the web application framework Catalyst. Licensed as free software under the Artistic License v 2.0, it is written in the Perl programming language, and is designed for use in both simple and complex web applications, based on Riedel's previous experience developing Catalyst. Documentation for the framework was partly funded by a grant from The Perl Foundation. As it is written in Perl, Mojolicious can run on any of the many operating systems for which Perl is available, and can be installed directly from CPAN. Prebuilt packages of Mojolicious are also available for NetBSD from pkgsrc and for Microsoft Windows and other operating systems from ActiveState's Perl package manager. Features * Real-time web framework supporting a simplified single file mode through Mojolicious::Lite. * Out-of-the-box support for RESTful routes, plugins, Perl-ish templates, session management, signed cookies, ...
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