Sanxion
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Sanxion
''Sanxion'' is a 1986 scrolling shooter by Thalamus Ltd, developed by Stavros Fasoulas. It was the first game released by Thalamus. Fasoulas also wrote ''Delta'' and '' Quedex''. Gameplay ''Sanxion'' is a horizontally-scrolling shooter. The goal to traverse each level from left to right avoiding or destroying any enemies and obstacles. The side-scroller speed is controllable, increasing the closer the player is to the center of the screen. The screen is divided in two sections, the upper one with an overhead view, and the lower one, taking up two-thirds of the screen, shows a typical side view. Enemies can come from both sides of the screen in close formations that the player must avoid colliding with. While the scrolling is automatic for the most part, the player can control the speed of the engines (there is even a bonus timer that counts down, as an incentive for those who want to "blast through"), and the pitch of the noise alters accordingly, while sounding vaguely like a ...
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Sanxion Cover
''Sanxion'' is a 1986 scrolling shooter by Thalamus Ltd, developed by Stavros Fasoulas. It was the first game released by Thalamus. Fasoulas also wrote ''Delta (computer game), Delta'' and ''Quedex''. Gameplay ''Sanxion'' is a horizontally-scrolling shooter. The goal to traverse each level from left to right avoiding or destroying any enemies and obstacles. The side-scroller speed is controllable, increasing the closer the player is to the center of the screen. The screen is divided in two sections, the upper one with an overhead view, and the lower one, taking up two-thirds of the screen, shows a typical side view. Enemies can come from both sides of the screen in close formations that the player must avoid colliding with. While the scrolling is automatic for the most part, the player can control the speed of the engines (there is even a bonus timer that counts down, as an incentive for those who want to "blast through"), and the pitch of the noise alters accordingly, while sou ...
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Rob Hubbard
Rob Hubbard (born 1955 in Kingston upon Hull, England) is a British composer best known for his musical and programming work for microcomputers of the 1980s, such as the Commodore 64. Early life Hubbard first started playing music at age seven. Whilst at school he played in bands. After leaving school he went to music college. Early career In the late seventies, before scoring games, he was a professional studio musician. He decided to teach himself BASIC and machine code for the Commodore 64. Music on the Commodore 64 He approached Gremlin Graphics in 1985 to promote a few demos and a music-education program he had written, but Gremlin was more interested in his music than his software. He was asked to create the soundtrack for '' Thing on a Spring'', a platform game. Hubbard subsequently wrote or converted music for a variety of publishers on over 75 games between 1985 and 1989 such as '' Monty on the Run'', ''Crazy Comets'', ''Master of Magic'' and ''Commando''. Some of ...
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Delta (computer Game)
''Delta'' is a horizontally scrolling shooter originally released for the Commodore 64 by Thalamus Ltd in 1987. It was programmed by Stavros Fasoulas and the music was written by Rob Hubbard. The menu-music is based on the theme of Koyaanisqatsi by Philip Glass and the in-game-music is based on Pink Floyd's On the Run. The game was released as ''Delta Patrol'' in the United States by Electronic Arts for its Amazing Software line of action-oriented software programs, in 1987 on the Commodore 64. It was also released for the ZX Spectrum in 1990 as ''Delta Charge''. Plot The player character is a member of an elite police squadron called Delta Patrol, commanding a battle cruiser in the Delta Sector of space. The Delta Sector's dangers include lost ships, alien bandits, and unknown forces of destruction, and the character's assignment is to terminate the enemy forces that hide within them. Destroying an entire wave of attacking aliens earns credits that the player may use to buy we ...
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1986 In Video Gaming
1986 saw many sequels and prequels in video games, such as ''Super Mario Bros. 2'', along with new titles such as ''Arkanoid'', ''Bubble Bobble'', ''Castlevania'', ''Dragon Quest'', ''Ikari Warriors'', ''The Legend of Zelda'', '' Metroid'', ''Out Run'' and '' R.B.I. Baseball''. The year's highest-grossing arcade video games were ''Hang-On'' in Japan, ''Hang-On'' and '' Gauntlet'' in the United States, and ''Nemesis'' (''Gradius'') in London. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were ''Super Mario Bros.'' in the United States and ''Yie Ar Kung-Fu'' in the United Kingdom. Financial performance In the United States, the home video game industry recovered with the arrival of the third generation of video game consoles led by the Nintendo Entertainment System (NES). Highest-grossing arcade games Japan In Japan, the following titles were the ...
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Golden Joystick Awards
The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted online via ''GamesRadar+''. , the ceremony was in its 39th year. It is the longest-running video game award ceremony, launched in 1983, and the second-oldest video game award ceremony after the Arcade Awards, launched in 1981. The awards were initially focused on PC games, but were later extended to include console games as well, owing to the success of video game consoles such as the Sega Master System and the Sega Mega Drive in the United Kingdom. The ceremony is not directly related to the golden joystick prize given away to successful contestants on '' GamesMaster'', a British television show, but both properties belong to Future plc. In 2021, the Golden Joystick Awards celebrated 50 Years Of Games by asking the public to vote for ...
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Romeo And Juliet (Prokofiev)
''Romeo and Juliet'' (russian: Ромео и Джульетта, Romeo i Dzhulyetta), Op. 64, is a ballet by Sergei Prokofiev based on William Shakespeare's play ''Romeo and Juliet''. First composed in 1935, it was substantially revised for its Soviet premiere in early 1940. Prokofiev reused music from the ballet in three suites for orchestra and a solo piano work. Background and premiere Based on a synopsis created by Adrian Piotrovsky (who first suggested the subject to Prokofiev) and Sergey Radlov, the ballet was composed by Prokofiev in September 1935 to their scenario which followed the precepts of "drambalet" (dramatised ballet, officially promoted at the Kirov Ballet to replace works based primarily on choreographic display and innovation). Following Radlov's acrimonious resignation from the Kirov in June 1934, a new agreement was signed with the Bolshoi Theatre in Moscow on the understanding that Piotrovsky would remain involved. However, the ballet's original happy en ...
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Sinclair ZX Spectrum
The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16  KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spectrum led to a boom in companies producing software an ...
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2001 In Video Gaming
2001 saw many sequels and prequels in video games, such as '' Capcom vs. SNK 2,'' ''Dead or Alive 3'', ''Final Fantasy X'', '' Gran Turismo 3: A-Spec'', '' Grand Theft Auto III'', '' Metal Gear Solid 2: Sons of Liberty'', ''SSX Tricky'', '' Super Smash Bros. Melee'', ''Sonic Adventure 2'', ''Tony Hawk's Pro Skater 3'', and ''Virtua Fighter 4''. New intellectual properties include ''Ace Attorney'', ''Advance Wars,'' ''Animal Crossing'', '' Burnout'', ''Gothic'', '' Black & White'', ''Devil May Cry'', ''Fatal Frame'', ''Ghost Recon,'' ''Halo'', ''Jak and Daxter'', '' Max Payne'', ''Oni'', '' Onimusha: Warlords'', ''Operation Flashpoint'', ''Pikmin'', ''Pro Evolution Soccer'', ''Red Faction'', ''Serious Sam'', and '' Tropico.'' The year has been retrospectively considered one of the best and most important in video game history due to the release of numerous critically acclaimed, commercially successful and influential titles across all platforms and genres at the time. It was the p ...
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Game Boy Advance
The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004. The GBA is part of the sixth generation of video game consoles. The original model does not have an illuminated screen; Nintendo addressed that with the release of a redesigned model with a frontlight, frontlit screen, the Game Boy Advance SP, in 2003. Game Boy Advance SP#Backlit model (AGS-101), A newer revision of the redesign was released in 2005, with a backlight, backlit screen. Around the same time, the final redesign, the Game Boy Micro, was released in September 2005. As of June 2010, 81.51 million units of the Game Boy Advance series have been sold worldwide. Its successor, the Nintendo DS, was released in November 2004 and is backward compatible with Game B ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Commodore User
''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic Computing'' in 1983 by publishers EMAP, the magazine's focus moved to the emerging Commodore 64, before introducing Amiga coverage in 1986, paving the way for Amiga's dominance and a title change to ''CU Amiga'' in 1990. Covering the 16-bit computer, the magazine continued for another eight years until the last issue was published in October 1998 when EMAP opted to close the magazine due to falling sales and a change in focus for EMAP. The magazine also reviewed arcade games. Timeline Carrying on from where ''Vic Computing'' left, ''Commodore User'' was launched in October 1983, with an initial preview issue in June. Initially the magazine contained what was referred to as the serious side of computing, with programming tutorials, mac ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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