Samurai Shodown 64
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Samurai Shodown 64
''Samurai Shodown 64'', known as in Japan, is a 3D fighting game produced by SNK for its Hyper Neo-Geo 64 system. It was SNK's first 3D fighting game. After having released four ''Samurai Shodown'' games on the Neo-Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities. Although it was never ported to home consoles, it was followed by a second 3D installment titled '' Samurai Shodown 64: Warriors Rage''. Plot Twenty years ago a certain process was done over the years. Yuga would take out babies from their mother's wombs for a few days. She would put a certain spell on them and return them to the mother's womb. The baby would be born as if nothing happened. The child would show incredible talent in different fields. These children were called "Shindou" or "Kidou". Twenty years later, the children would become incredible adults who have a high status or are well known. Yuga would appear before these peo ...
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Samurai Shodown
''Samurai Shodown'', known in Japan as is a fighting game series by SNK. The series began in 1993 and is known for being one of the earliest in the genre with a primary focus on weapon-based combat. Plot The stories in the series take place in 18th-century Japan, during the Sakoku or seclusion period of Japan (the first four games run across 1788 and 1789) with great artistic license so that foreign-born characters (including some from places that did not exist as such in 1788) and fictional monsters can also be part of the story. The plot of each game is quite different, but they circle a central group of characters and a region in Japan. ''Samurai Shodown'' consequently portrays snippets of the Japanese culture and language internationally with little edits. For instance, unlike most fighting games made in Japan, the characters in the series (including the announcer) generally speak only in Japanese, with dialects ranging from archaic formalities and theatricalism to modern-d ...
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SVC Chaos
is a 2003 fighting game produced by Playmore (now SNK) for the Neo Geo arcade and home platform. It was later ported to the PlayStation 2 and Xbox, although only the Xbox port was released in North America and both platforms were released in Japan and PAL regions. It was the third arcade game in a series of crossovers between these two companies (see ''SNK vs. Capcom'' series) and the second developed by SNK (SNK previously produced '' SNK vs. Capcom: The Match of the Millennium'' for the Neo Geo Pocket Color). Plot In a post-apocalyptic future where civilization is scarce and desolate, both famous fighting tournament rosters such as the ''Garcia Financial Clique'' (SNK) and the ''Masters Foundation'' (Capcom) are under an end-times crisis; a majority of fighters have been deceased, a minority of them went missing, and only 30 surviving fighters (counting out ''Athena'', ''Red Arremer'', and the four evil clones) of the small total are still at large while locked in a war bet ...
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3D Fighting Games
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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