SQL Programming Tool
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SQL Programming Tool
In the field of software, SQL programming tools provide platforms for database administrators (DBAs) and application developers to perform daily tasks efficiently and accurately. Database administrators and application developers often face constantly changing environments which they rarely completely control. Many changes result from new development projects or from modifications to existing code, which, when deployed to production, do not always produce the expected result. For organizations to better manage development projects and the teams that develop code, suppliers of SQL programming tools normally provide more than facility to the database administrator or application developer to aid in database management and in quality code-deployment practices. Features SQL programming tools may include the following features: SQL editing SQL editors allow users to edit and execute SQL statements. They may support the following features: * cut, copy, paste, undo, redo, find (and ...
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Software
Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital computers in the mid-20th century. Early programs were written in the machine language specific to the hardware. The introduction of high-level programming languages in 1958 allowed for more human-readable instructions, making software development easier and more portable across different computer architectures. Software in a programming language is run through a compiler or Interpreter (computing), interpreter to execution (computing), execute on the architecture's hardware. Over time, software has become complex, owing to developments in Computer network, networking, operating systems, and databases. Software can generally be categorized into two main types: # operating systems, which manage hardware resources and provide services for applicat ...
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Privilege (computing)
In computing, privilege is defined as the delegation of authority to perform security-relevant functions on a computer system. A privilege allows a user to perform an action with security consequences. Examples of various privileges include the ability to create a new user, install software, or change kernel functions. Users who have been delegated extra levels of control are called privileged. Users who lack most privileges are defined as unprivileged, regular, or normal users. Theory Privileges can either be automatic, granted, or applied for. An automatic privilege exists when there is no requirement to have permission to perform an action. For example, on systems where people are required to log into a system to use it, logging out will not require a privilege. Systems that do not implement file protection - such as MS-DOS - essentially give unlimited privilege to perform any action on a file. A granted privilege exists as a result of presenting some credential to the ...
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Comparison Of Database Administration Tools
The following tables compare general and technical information for a number of available database administration tools. Please see individual product articles for further information. This article is neither all-inclusive nor necessarily up to date. Systems listed on a light purple background are no longer in active development. General Features Legend * User Interface: ** Browser based - executes on a computer server and is accessed via a network using a web browser ** desktop - executes on a personal computer * Create/alter table: ** Yes - can create table, alter its definition and data, and add new rows ** Some - can only create/alter table definition, not data * Browse table: ** Yes - can browse table definition and data ** Some - can only browse table definition * Multi-server support: ** Yes - can manage from the same window/session multiple servers ** Some - can manage from a different window/session multiple servers * Monitoring server: ** Yes - includes a headless se ...
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Binary Large Object
Object storage (also known as object-based storage or blob storage) is a computer data storage approach that manages data as "blobs" or "objects", as opposed to other storage architectures like file systems, which manage data as a file hierarchy, and block storage, which manages data as blocks within sectors and tracks. Each object is typically associated with a variable amount of metadata, and a globally unique identifier. Object storage can be implemented at multiple levels, including the device level (object-storage device), the system level, and the interface level. In each case, object storage seeks to enable capabilities not addressed by other storage architectures, like interfaces that are directly programmable by the application, a namespace that can span multiple instances of physical hardware, and data-management functions like data replication and data distribution at object-level granularity. Object storage systems allow retention of massive amounts of unstructured data ...
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Object Type
In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations as needed. Boxing Boxing's most prominent use is in Java where there is a distinction between reference and value types for reasons such as runtime efficiency and syntax and semantic issues. In Java, a can only store values of type . One might desire to have a of , but this is not directly possible. Instead Java defines primitive wrapper classes corresponding to each primitive type: and , and , and , etc. One can then define a using the boxed type and insert values into the list by boxing them as objects. (Using generic parameterized types introduced in J2SE 5.0, this type is represented as .) On the other hand, C# has no primi ...
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Call Stack
In computer science, a call stack is a Stack (abstract data type), stack data structure that stores information about the active subroutines and block (programming), inline blocks of a computer program. This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack". Although maintenance of the call stack is important for the proper functioning of most software, the details are normally hidden and automatic in high-level programming languages. Many computer instruction sets provide special instructions for manipulating stacks. A call stack is used for several related purposes, but the main reason for having one is to keep track of the point to which each active subroutine should return control when it finishes executing. An active subroutine is one that has been called, but is yet to complete execution, after which control should be handed back to the point of call. Such activatio ...
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Breakpoint
In software development, a breakpoint is an intentional stopping or pausing place in a computer program, program, put in place for debugging purposes. It is also sometimes simply referred to as a pause. More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the Interrupt, interruption, the programmer inspects the test System platform, environment (general-purpose registers, virtual memory, memory, logs, Computer file, files, etc.) to find out whether the program is functioning as expected. In practice, a breakpoint consists of one or more conditions that determine when a program's execution should be interrupted. History Breakpoints were invented for ENIAC, one of the earliest digital computers, by programmer Betty Holberton. In the initial design of ENIAC, program flow was set by plugging cables from one unit to another. To make the program stop at a certain point, a cable was removed, called a ''breakpoint''. Types of bre ...
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Program Animation
Program animation or stepping refers to the debugging method of executing Source code, code one instruction or line at a time. The programmer may examine the State (computer science), state of the program, machine, and related data before and after execution of a particular line of code. This allows the programmer to evaluate the Side effect (computer science), effects of each statement or instruction in isolation, and thereby gain insight into the behavior (or misbehavior) of the executing program. Nearly all modern Integrated development environment, IDEs and debuggers support this mode of execution. History Instruction stepping or single cycle originally referred to the technique of stopping the processor Clock signal, clock and manually advancing it one cycle at a time. For this to be possible, three things are required: * A control that allows the clock to be stopped (e.g. a "Stop" button). * A second control that allows the stopped clock to be manually advanced by one cycle ...
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Stored Procedure
A stored procedure (also termed prc, proc, storp, sproc, StoPro, StoredProc, StoreProc, sp, or SP) is a subroutine available to applications that access a relational database management system (RDBMS). Such procedures are stored in the database data dictionary. Uses for stored procedures include data-validation (integrated into the database) or access-control mechanisms. Furthermore, stored procedures can consolidate and centralize logic that was originally implemented in applications. To save time and memory, extensive or complex processing that requires execution of several SQL statements can be saved into stored procedures, and all applications call the procedures. One can use nested stored procedures by executing one stored procedure from within another. Stored procedures may return result sets, i.e., the results of a SELECT statement. Such result sets can be processed using cursors, by other stored procedures, by associating a result-set locator, or by applications. S ...
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Database Storage
In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and analyze the data. The DBMS additionally encompasses the core facilities provided to administer the database. The sum total of the database, the DBMS and the associated applications can be referred to as a database system. Often the term "database" is also used loosely to refer to any of the DBMS, the database system or an application associated with the database. Before digital storage and retrieval of data have become widespread, index cards were used for data storage in a wide range of applications and environments: in the home to record and store recipes, shopping lists, contact information and other organizational data; in business to record presentation notes, project research and notes, and contact information; in schools as flash cards o ...
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