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Synaesthete (game)
''Synaesthete'' is a freeware game developed by four students at the DigiPen Institute of Technology under the team name Rolling Without Slipping. ''Synaesthete'' is a marriage of arcade-style music games such as Dance Dance Revolution and PC role-playing games such as Diablo II. At first glance, the feel of the game will be similar to an action RPG, but with several key differences. First, there is no inventory management, so players do not collect or equip items. Second, player actions such as attacking monsters and casting spells must occur synchronously with the music in order to be effective. Third, the game is not story-driven, and there are no friendly NPCs. The focus of the player is to explore a music-driven environment, where the music that is playing changes the world, and reaching different parts of the world changes the music, as well as character advancement, which is accomplished by killing enemies and reacting synchronously to the music. You control an avatar ...
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DigiPen
DigiPen Institute of Technology is a private, for-profit university in Redmond, Washington. It also has campuses in Singapore and Bilbao, Spain. DigiPen offers bachelor's and master's degree programs in Computer Science, Animation, Video Game Development, Game Design, Sound Design, and Computer Engineering. DigiPen also offers summer programs for students in grades K-12, online courses and year-long high school programs. History In 1988, DigiPen was founded by Claude Comair in Vancouver, British Columbia, Canada as a research and development institute for computer science and animation. Comair continues to be the President and CEO to the present day. In 1990, DigiPen began offering its first dedicated educational program in the subject of 3D computer animation through the Vancouver Film School. In 1990, DigiPen began offering a 3D animation program and began collaborating with Nintendo of America to create a post-secondary program for video game programming. With Nintendo's ...
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Hardcore Techno
Hardcore (also known as hardcore techno or hardcore house) is a genre of electronic dance music that originated in the United Kingdom, the Netherlands, Belgium and Germany in the early 1990s. It is distinguished by faster tempos and a distorted sawtooth kick (160 to 200 BPM or more), the intensity of the kicks and the synthesized bass (in some subgenres), the rhythm and the atmosphere of the themes (sometimes violent), the usage of saturation and experimentation close to that of industrial dance music. It would spawn subgenres such as gabber. History Early 1970s to early 1980s Hardcore is rooted in the 1970s and early 1980s industrial music, specifically the elements of hard electronic dance music. Groups such as Throbbing Gristle, Coil, Cabaret Voltaire, SPK, Foetus and Einstürzende Neubauten produced music using a wide range of electronic instruments. The message diffused by industrial was then very provocative. Some of the musical sounds and experimentation of in ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Freeware Games
This is a selected list of freeware video games implemented as traditional executable files that must be downloaded and installed. Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: *Open source games (see List of open-source video games). *Games that were previously sold commercially (see List of commercial video games released as freeware). * Shareware or Free-to-play games that require purchase for play time, game items, new content or features. * Browser games alias browser-based games. * Mods: software that cannot be played as stand-alone game. A *''Aleph One'' is a modified version of the ''Marathon 2'' engine *'' Ahriman's Prophecy'' is a prequel to the '' Aveyond'' RPG series. *''Alien Swarm'' is a free top down shooter from Valve used to test the Source 2010 beta. *''America's Army'' is the official United States Army game. *'' Anchorhead'' is a horror ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Music Video Games
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with puzzle games due to their common use of "rhythmically generated puzzles". Music video games are distinct from purely audio games (e.g. the 1997 Sega Saturn release '' Real Sound: Kaze no Regret'') in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories. Overview Music video games are games where there is typically some type of interactivity of the gameplay with the game's music. This may be where the music is generated in response to the player's actions, or where the player reacts to the beats and notes of the music. As the genre has gained popularity and expanded, music video games have demonstrated ...
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Indie Video Games
Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media Gaming * Independent video game development, video games created without financial backing from large companies * Indie game, any game (board-based, video, or otherwise) published or produced outside mainstream means; a subset of third party game **Indie Fund, an organization created by several independent game developers to help fund budding indie video game development **Indie Game Jam, an effort to rapidly prototype video game designs and inject new ideas into the game industry **Indie role-playing game, a role-playing game published outside of traditional, "mainstream" means ***Indie RPG Awards, annual, creator-based awards for Indie role-playing game products Music *Independent music, subculture music that is independent of major producers **Indie dance, or alternative dance, a type of dance music rooted in indie rock and indie pop **Indie electronic, a music genre ** I ...
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2007 Video Games
2007 saw many sequels and prequels in video games. New intellectual properties included ''Assassin's Creed'', ''BioShock'', ''Crackdown'', ''Crysis'', ''Mass Effect'', ''Portal'', ''Rock Band'', ''Skate'', '' The Darkness'', ''The Witcher'', and ''Uncharted''. Events Hardware and software sales Worldwide The following are the best-selling games of 2007 in terms of worldwide retail sales. These games sold at least units worldwide in 2007. Europe *Based on estimates from Electronic Arts: Video game console sales of 2007 in Europe Japan *Based on figures from Enterbrain: Video game console sales of 2007 in Japan Best-selling video games of 2007 in Japan North America *Based on figures from the NPD Group via IGN; the games' publishers are listed in brackets: Best-selling video games of 2007 in North America (by platform) United Kingdom *Based on figures from Chart-Track: Best-selling video games of 2007 in the UK Best-selling video games of 2007 in the UK (by p ...
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House Music
House is a music genre characterized by a repetitive Four on the floor (music), four-on-the-floor beat and a typical tempo of 120 beats per minute. It was created by Disc jockey, DJs and music producers from Chicago metropolitan area, Chicago's underground Clubbing (subculture), club culture in the late 1970s, as DJs began altering disco songs to give them a more mechanical beat. House was pioneered by African Americans, African American DJs and producers in Chicago such as Frankie Knuckles, Ron Hardy, Jesse Saunders, Chip E., Steve "Silk" Hurley, Farley "Jackmaster" Funk, Marshall Jefferson, Phuture, and others. House music expanded to other American cities such as New York City and became a worldwide phenomenon. House has had a large effect on pop music, especially dance music. It was incorporated by major international pop artists including Whitney Houston, Janet Jackson ("Together Again (Janet Jackson song), Together Again"), Kylie Minogue, Pet Shop Boys and Madonna ("Vogu ...
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Rolling Without Slipping
Rolling is a type of motion that combines rotation (commonly, of an axially symmetric object) and translation of that object with respect to a surface (either one or the other moves), such that, if ideal conditions exist, the two are in contact with each other without sliding. Rolling where there is no sliding is referred to as ''pure rolling''. By definition, there is no sliding when there is a frame of reference in which all points of contact on the rolling object have the same velocity as their counterparts on the surface on which the object rolls; in particular, for a frame of reference in which the rolling plane is at rest (see animation), the instantaneous velocity of all the points of contact (e.g., a generating line segment of a cylinder) of the rolling object is zero. In practice, due to small deformations near the contact area, some sliding and energy dissipation occurs. Nevertheless, the resulting rolling resistance is much lower than sliding friction, and thus, roll ...
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Trance Music
Trance is a genre of electronic dance music that emerged from the British new-age music scene and the early 1990s German techno and hardcore scenes. Trance music is characterized by a tempo generally lying between 135–150 beats per minute (BPM), repeating melodic phrases and a musical form that distinctly builds tension and elements throughout a track often culminating in 1 to 2 "peaks" or "drops". Although trance is a genre of its own, it liberally incorporates influences from other musical styles such as techno, house, pop, chill-out, classical music, tech house, ambient and film music. A trance is a state of hypnotism and heightened consciousness. This is portrayed in trance music by the mixing of layers with distinctly foreshadowed build-up and release. A common characteristic of trance music is a mid-song climax followed by a soft breakdown disposing of beats and percussion entirely, leaving the melody or atmospherics to stand alone for an extended period before gradu ...
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