Summon Night 3
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Summon Night 3
is the third main entry in the ''Summon Night'' series of video games. The game was initially developed by Flight-Plan and released by Banpresto for the PlayStation 2 in 2003. The game was later remade for the PlayStation Portable in 2012. Both versions were only released in Japan, not being localized into English for any other regions. Gameplay The game plays as a tactical role-playing game. The game contains multiple difficulty levels. Story The game follows the male protagonist Rexx and the female protagonist Aty. As with other game's in the series, it takes place in the fictional world of Lyndbaum. Development The initial version of the game was developed by Flight-Plan and published by Banpresto. The game was released on August 7, 2003, on the PlayStation 2 video game console. The game was only released in Japan, it was not localized into English for any other regions. The PSP version of the game was created upon Namco Bandai acquiring Banpresto, who had the rights t ...
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Flight-Plan
was a Japanese video game developer best known for the ''Summon Night (series), Summon Night'' series of role-playing video games published by Banpresto. Founded in 1989, Flight-Plan began by developing the ''Black/Matrix (video game series), Black/Matrix'' series of tactical role-playing games, published by Interchannel, NEC Interchannel (later Interchannel Holon) in Japan. In January 2007, Flight-Plan began self-publishing some of its games, such as ''Dragon Shadow Spell'' and ''Sacred Blaze''. Other clients of the company have included Sony Computer Entertainment, Sony, Nintendo, and Sega. In August 2010, the company quietly closed its offices and ceased business, and their website was taken offline. Games ''Titles released outside of Japan have a * after their title.'' *''Metamor Jupiter'' - (1993, TurboGrafx-16, Turbo CD) *''CAL III: Kanketsuhen'' - (1994, Turbo CD) *''Chiki Chiki Boys'' - (1994, Turbo CD) *''Dōkyūsei (video game), Dōkyūsei''- (1995, Turbo CD) *''Dō ...
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in the majority of the world's legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. The main purpose of intellectual property law is to encourage the creation of a wide variety of intellectual goo ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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PlayStation Portable Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was released ...
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PlayStation 2 Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was released ...
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Felistella Games
is a Japanese video game developer based in Gifu. It was founded in July 2010 by former Flight-Plan employees. In April 2015, Felistella and Idea Factory is a Japanese video game developer and publisher founded by former Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 ... have entered a capital tie-up agreement, in which Idea Factory acquired a portion of Felistella's stock. Games References External links Felistella website{{in lang, ja Video game companies of Japan Video game development companies Companies based in Gifu Prefecture Video game companies established in 2010 Japanese companies established in 2010 ...
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2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious or cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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Project X Zone 2
''Project X Zone 2'' is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft and published by Bandai Namco Entertainment. Despite the game being the sequel to ''Project X Zone'', the plot is a homage to the events of its spiritual predecessor, ''Namco × Capcom'', while retaining a standalone story. The game is a crossover between various franchises from Bandai Namco, Capcom, and Sega, with special guests from Nintendo. The game was released in Japan in November 2015, and worldwide in February 2016. Plot It is set after the previous game's events. Members of the secret agency Shinra investigate the appearance of mysterious golden chains in multiple worlds, which are soon revealed to be connected to the villainous organisation Ouma. The game's story starts with Reiji and Xiaomu, the game's protagonists meeting with Chris Redfield and Jill Valentine. While investigating Kamurocho, they stumble across Heihachi, Phoenix Wright, Maya Fey, and Goro M ...
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Fictional Crossovers In Video Games
Crossovers in video games occur when otherwise separated fictional characters, stories, settings, universes, or media in a video game meet and interact with each other. These may exist as a gimmick if two separate games in question are developed by the same company. Otherwise, they may exist as a gag from a rival company. The following is a list of games in which crossovers appear in either the form of a cameo of any kind, a guest character, or the theme of "crossover" in general in a video game itself. Many crossover games include third-party companies. First and second-party crossovers This list includes crossovers and cameos of characters from video games owned by one company and close affiliates. These can range from a character simply appearing as a playable character or boss in the game, as a special guest character, or a major crossover where two or more franchises encounter. Third-party crossovers This list includes video games that have crossovers from two or mo ...
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