Subtract And Branch If Negative
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Subtract And Branch If Negative
A one-instruction set computer (OISC), sometimes called an ultimate reduced instruction set computer (URISC), is an abstract machine that uses only one instructionobviating the need for a machine language opcode. With a judicious choice for the single instruction and given infinite resources, an OISC is capable of being a universal computer in the same manner as traditional computers that have multiple instructions. OISCs have been recommended as aids in teaching computer architecture and have been used as computational models in structural computing research. The first carbon nanotube computer is a 1-bit one-instruction set computer (and has only 178 transistors). Machine architecture In a Turing-complete model, each memory location can store an arbitrary integer, anddepending on the modelthere may be arbitrarily many locations. The instructions themselves reside in memory as a sequence of such integers. There exists a class of universal computers with a single instructio ...
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RISC
In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set computer (CISC), a RISC computer might require more instructions (more code) in order to accomplish a task because the individual instructions are written in simpler code. The goal is to offset the need to process more instructions by increasing the speed of each instruction, in particular by implementing an instruction pipeline, which may be simpler given simpler instructions. The key operational concept of the RISC computer is that each instruction performs only one function (e.g. copy a value from memory to a register). The RISC computer usually has many (16 or 32) high-speed, general-purpose registers with a load/store architecture in which the code for the register-register instructions (for performing arithmetic and tests) are separate fr ...
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Reverse Subtract And Skip If Borrow
Reverse or reversing may refer to: Arts and media * ''Reverse'' (Eldritch album), 2001 * ''Reverse'' (2009 film), a Polish comedy-drama film * ''Reverse'' (2019 film), an Iranian crime-drama film * ''Reverse'' (Morandi album), 2005 * ''Reverse'' (TV series), a 2017–2018 South Korean television series *"Reverse", a 2014 song by SomeKindaWonderful *REVERSE art gallery, in Brooklyn, NY, US *Reverse tape effects including backmasking, the recording of sound in reverse * '' Reversing: Secrets of Reverse Engineering'', a book by Eldad Eilam *''Tegami Bachi: REVERSE'', the second season of the ''Tegami Bachi'' anime series, 2010 Driving * Reverse gear, in a motor or mechanical transmission * Reversing (vehicle maneuver), reversing the direction of a vehicle * Turning a vehicle through 180 degrees Sports and games *Reverse (American football), a trick play in American football *Reverse swing, a cricket delivery *Reverse (bridge), a type of bid in contract bridge Technology *Reverse ...
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Birobidzhaner Shtern
The ''Birobidzhaner Shtern'' (Yiddish: ; russian: Биробиджанер Штерн ''Birobidžaner Štern''; "The Birobidzhan Star") is a newspaper published in both Yiddish and Russian in the Jewish Autonomous Oblast of Russia. It was set up in November 1930 in Birobidzhan to cater for the newly arrived Jewish immigrants. It is the oldest national newspaper in the region. History Birobidzhaner Shtern was established on October 30, 1930. Jankel Levin was first editor of the newspaper. He received the first printing equipment from China. Emmanuil Kazakevich, who was awarded the Stalin-Prize twice, the highest literary award in the country, was an author and staff member of the newspaper in 1935–1938. During the Second World War, Birobidzhaner Shtern became part of the newspaper “Birobidzhanskaya Zvezda”. In May 1945 the Birobidzhaner Shtern resumed its independent edition. The Jewish Autonomous Oblast had been set up by the Soviet government in an attempt to resolve the ...
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Cellular Automata
A cellular automaton (pl. cellular automata, abbrev. CA) is a discrete model of computation studied in automata theory. Cellular automata are also called cellular spaces, tessellation automata, homogeneous structures, cellular structures, tessellation structures, and iterative arrays. Cellular automata have found application in various areas, including physics, theoretical biology and microstructure modeling. A cellular automaton consists of a regular grid of ''cells'', each in one of a finite number of '' states'', such as ''on'' and ''off'' (in contrast to a coupled map lattice). The grid can be in any finite number of dimensions. For each cell, a set of cells called its ''neighborhood'' is defined relative to the specified cell. An initial state (time ''t'' = 0) is selected by assigning a state for each cell. A new ''generation'' is created (advancing ''t'' by 1), according to some fixed ''rule'' (generally, a mathematical function) that determines the new state of e ...
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Yoel Matveyev
Yoel Matveyev (יואל מאַטוועיעוו), born in 1976, is a Yiddish poet, writer and journalist from Leningrad, USSR with background in computer programming.https://www.gazetaeao.ru/idish-obshhechelovecheskij-yazyk/ He taught himself Yiddish at high school age and started writing Yiddish poetry as a teenager. Matveyev is also a Russian writer and poet. Matveyev's poems, prose and verse translations of Russian poetry into Yiddish were published in the literary magazines '' Der Nayer Fraynd'', ''Der Bavebter Yid'', ''Yugntruf'', '' Di Tsukunft'', '' Yiddishland'', the newspaper Birobidzhaner Shtern, read on the Israeli international radio Kol Israel ''Kol Yisrael'' or ''Kol Israel'' ( lit. "Voice of Israel", also "Israel Radio") is Israel's public domestic and international radio service. It operated as a division of the Israel Broadcasting Service from 1951 to 1965, the Israel Broadcastin ..., published in several books, including ''Step By Step'', a 2009 anthology of c ...
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C Language
C (''pronounced like the letter c'') is a general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming languages, with C compilers available for practically all modern computer architectures and operating systems. C has be ...
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Operating System
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computer from cellular phones and video game consoles to web servers and supercomputers. The dominant general-purpose personal computer operating system is Microsoft Windows with a market share of around 74.99%. macOS by Apple Inc. is in second place (14.84%), and ...
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Symmetric Multiprocessing
Symmetric multiprocessing or shared-memory multiprocessing (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all input and output devices, and are controlled by a single operating system instance that treats all processors equally, reserving none for special purposes. Most multiprocessor systems today use an SMP architecture. In the case of multi-core processors, the SMP architecture applies to the cores, treating them as separate processors. Professor John D. Kubiatowicz considers traditionally SMP systems to contain processors without caches. Culler and Pal-Singh in their 1998 book "Parallel Computer Architecture: A Hardware/Software Approach" mention: "The term SMP is widely used but causes a bit of confusion. ..The more precise description of what is intended by SMP is a shared memory multiprocessor where the cost of accessing a memory location ...
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Self-modifying Code
In computer science, self-modifying code (SMC) is code that alters its own instructions while it is executing – usually to reduce the instruction path length and improve performance or simply to reduce otherwise repetitively similar code, thus simplifying maintenance. The term is usually only applied to code where the self-modification is intentional, not in situations where code accidentally modifies itself due to an error such as a buffer overflow. Self-modifying code can involve overwriting existing instructions or generating new code at run time and transferring control to that code. Self-modification can be used as an alternative to the method of "flag setting" and conditional program branching, used primarily to reduce the number of times a condition needs to be tested. The method is frequently used for conditionally invoking test/debugging code without requiring additional computational overhead for every input/output cycle. The modifications may be performed: * ...
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Self-interpreter
In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interpreter generally uses one of the following strategies for program execution: # Parse the source code and perform its behavior directly; # Translate source code into some efficient intermediate representation or object code and immediately execute that; # Explicitly execute stored precompiled bytecode made by a compiler and matched with the interpreter Virtual Machine. Early versions of Lisp programming language and minicomputer and microcomputer BASIC dialects would be examples of the first type. Perl, Raku, Python, MATLAB, and Ruby are examples of the second, while UCSD Pascal is an example of the third type. Source programs are compiled ahead of time and stored as machine independent code, which is then linked at run-time and executed by a ...
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Pseudocode
In computer science, pseudocode is a plain language description of the steps in an algorithm or another system. Pseudocode often uses structural conventions of a normal programming language, but is intended for human reading rather than machine reading. It typically omits details that are essential for machine understanding of the algorithm, such as variable declarations and language-specific code. The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation. The purpose of using pseudocode is that it is easier for people to understand than conventional programming language code, and that it is an efficient and environment-independent description of the key principles of an algorithm. It is commonly used in textbooks and scientific publications to document algorithms and in planning of software and other algorithms. No broad standard for pseudocode syntax exists, as a program in pseudocode is not an executa ...
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Accumulator (computing)
In a computer's central processing unit (CPU), the accumulator is a register in which intermediate arithmetic logic unit results are stored. Without a register like an accumulator, it would be necessary to write the result of each calculation (addition, multiplication, shift, etc.) to main memory, perhaps only to be read right back again for use in the next operation. Access to main memory is slower than access to a register like an accumulator because the technology used for the large main memory is slower (but cheaper) than that used for a register. Early electronic computer systems were often split into two groups, those with accumulators and those without. Modern computer systems often have multiple general-purpose registers that can operate as accumulators, and the term is no longer as common as it once was. However, to simplify their design, a number of special-purpose processors still use a single accumulator. Basic concept Mathematical operations often take place i ...
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