Strong Reference
In computer programming, a weak reference is a reference that does not protect the referenced object from collection by a garbage collector, unlike a strong reference. An object referenced ''only'' by weak references – meaning "every chain of references that reaches the object includes at least one weak reference as a link" – is considered '' weakly reachable,'' and can be treated as unreachable and so may be collected at any time. Some garbage-collected languages feature or support various levels of weak references, such as C#, Java, Lisp, OCaml, Perl, Python and PHP since the version 7.4. Uses Weak references have a number of common uses. When using reference counting garbage collection, weak references can break reference cycles, by using a weak reference for a link in the cycle. When one has an associative array (mapping, hash map) whose keys are (references to) objects, for example to hold auxiliary data about objects, using weak references for the keys avoids keeping the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, profiling algorithms' accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the application domain, specialized algori ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lapsed Listener Problem
In computer programming, the lapsed listener problem is a common source of memory leaks for object-oriented programming languages, among the most common ones for garbage collected languages. Ethan Henry and Ed Lycklama It originates in the , where observers (or listeners) register with a subject (or publisher) to receive . In basic implementation, this requires both explicit registration and explicit deregistration, as in the [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Object Resurrection
In object-oriented programming languages with garbage collection, object resurrection is when an object comes back to life during the process of object destruction, as a side effect of a finalizer being executed. Object resurrection causes a number of problems, particularly that the possibility of object resurrection – even if it does not occur – makes garbage collection significantly more complicated and slower, and is a major reason that finalizers are discouraged. Languages deal with object resurrection in various ways. In rare circumstances, object resurrection is used to implement certain design patterns, notably an object pool, while in other circumstances resurrection is an undesired bug caused by an error in finalizers, and in general resurrection is discouraged. Process Object resurrection occurs via the following process. First, an object becomes ''garbage'' when it is no longer reachable from the program, and may be collected (destroyed and deallocated). Then, dur ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Java Platform, Standard Edition
Java Platform, Standard Edition (Java SE) is a computing platform for development and deployment of portable code for desktop and server environments. Java SE was formerly known as Java 2 Platform, Standard Edition (J2SE). The platform uses Java programming language and is part of the Java software-platform family. Java SE defines a range of general-purpose APIs—such as Java APIs for the Java Class Library—and also includes the Java Language Specification and the Java Virtual Machine Specification. OpenJDK is the official reference implementation since version 7. Nomenclature, standards and specifications The platform was known as ''Java 2 Platform, Standard Edition'' or ''J2SE'' from version 1.2, until the name was changed to ''Java Platform, Standard Edition'' or ''Java SE'' in version 1.5. The "SE" is used to distinguish the base platform from the Enterprise Edition (Java EE) and Micro Edition (Java ME) platforms. The "2" was originally intended to emphasize the maj ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Java Package
A Java package organizes Java classes into namespaces, providing a unique namespace for each type it contains. Classes in the same package can access each other's package-private and protected members. In general, a package can contain the following kinds of types: classes, interfaces, enumerations, and annotation types. A package allows a developer to group classes (and interfaces) together. These classes will all be related in some way – they might all have to do with a specific application or perform a specific set of tasks. Programmers also typically use packages to organize classes belonging to the same category or providing similar functionality. Using packages In a Java source file, the package that this file's class or classes belong to is specified with the package keyword. This keyword is usually the first keyword in the source file. At most one package declaration can appear in a source file. package java.awt.event; To use a package's classes inside a Java source ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Phantom Reference
A phantom reference is a kind of reference in Java, where the memory can be reclaimed. The phantom reference is one of the strengths or levels of 'non strong' reference defined in the Java programming language; the others being weak and soft. Phantom reference are the weakest level of reference in Java; in order from strongest to weakest, they are: strong, soft, weak, ''phantom.'' An object is phantomly referenced after it has been finalized. In Java 8 and earlier versions, the reference needs to be cleared before the memory for a finalized referent can be reclaimed. A change in Java 9 will allow memory from a finalized referent to be reclaimable immediately. Use Phantom references are of limited use, primarily narrow technical uses. First, it can be used instead of a finalize method, guaranteeing that the object is not resurrected during finalization. This allows the object to be garbage collected in a single cycle, rather than needing to wait for a second GC cycle to ensure ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Soft Reference
A soft reference is a reference that is garbage-collected less aggressively. The soft reference is one of the strengths or levels of 'non strong' reference defined in the Java programming language, the others being weak and phantom. In order from strongest to weakest, they are: strong, ''soft,'' weak, phantom. Soft references behave almost identically to weak references. Soft and weak references provide two quasi-priorities for non-strongly referenced objects: the garbage collector will always collect weakly referenced objects, but will only collect softly referenced objects when its algorithms decide that memory is low enough to warrant it. Soft references may be used, for example, to write a free memory sensitive cache such that cached objects are kept until there is not enough heap space. In some cases weakly referenced objects may be reclaimed too quickly to make such a cache useful. See also * Circular reference * Phantom reference * Weak reference In computer programming ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Boost (C++ Libraries)
Boost, boosted or boosting may refer to: Science, technology and mathematics * Boost, positive manifold pressure in turbocharged engines * Boost (C++ libraries), a set of free peer-reviewed portable C++ libraries * Boost (material), a material branded and used by Adidas in the midsoles of shoes. * Boost, a loose term for turbo or supercharger * Boost converter, an electrical circuit variation of a DC to DC converter, which increases (boosts) the voltage * Boosted fission weapon, a type of nuclear bomb that uses a small amount of fusion fuel to increase the rate, and thus yield, of a fission reaction * Boosting (machine learning), a supervised learning algorithm * Intel Turbo Boost, a technology that enables a processor to run above its base operating frequency * Jump start (vehicle), to start a vehicle * Lorentz boost, a type of Lorentz transformation Arts, entertainment, and media Fictional characters * Boost (''Cars''), a character from the Pixar franchise ''Cars'' * Boo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Weak Ptr
In computer science, a smart pointer is an abstract data type that simulates a pointer while providing added features, such as automatic memory management or bounds checking. Such features are intended to reduce bugs caused by the misuse of pointers, while retaining efficiency. Smart pointers typically keep track of the memory they point to, and may also be used to manage other resources, such as network connections and file handles. Smart pointers were first popularized in the programming language C++ during the first half of the 1990s as rebuttal to criticisms of C++'s lack of automatic garbage collection. Pointer misuse can be a major source of bugs. Smart pointers prevent most situations of memory leaks by making the memory deallocation automatic. More generally, they make object destruction automatic: an object controlled by a smart pointer is automatically destroyed ( finalized and then deallocated) when the last (or only) owner of an object is destroyed, for example becaus ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shared Ptr
In computer science, a smart pointer is an abstract data type that simulates a pointer while providing added features, such as automatic memory management or bounds checking. Such features are intended to reduce bugs caused by the misuse of pointers, while retaining efficiency. Smart pointers typically keep track of the memory they point to, and may also be used to manage other resources, such as network connections and file handles. Smart pointers were first popularized in the programming language C++ during the first half of the 1990s as rebuttal to criticisms of C++'s lack of automatic garbage collection. Pointer misuse can be a major source of bugs. Smart pointers prevent most situations of memory leaks by making the memory deallocation automatic. More generally, they make object destruction automatic: an object controlled by a smart pointer is automatically destroyed ( finalized and then deallocated) when the last (or only) owner of an object is destroyed, for example becaus ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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C++11
C++11 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++11 replaced the prior version of the C++ standard, called C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named ''C++0x'' because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language. Areas of the core language that were significantly improved include multithreading support, generic programming support, uniform initialization, and performance. Significant changes were also made to the C++ Standard Library, incorporating most of the C++ Technical Report 1 (TR1) libraries, except the library of mathematical special functions. C++11 was published as ''ISO/IEC 14882:2011'' in September 2011 and is available for a fee. The worki ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cocoa (API)
Cocoa is Apple's native object-oriented application programming interface (API) for its desktop operating system macOS. Cocoa consists of the Foundation Kit, Application Kit, and Core Data frameworks, as included by the Cocoa.h header file, and the libraries and frameworks included by those, such as the C standard library and the Objective-C runtime.Mac Technology Overview: OS X Frameworks Developer.apple.com. Retrieved on September 18, 2013. Cocoa applications are typically developed using the development tools provided by Apple, specifically (formerly [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |