Strategy (album)
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Strategy (album)
A strategy is a long term plan of action designed to achieve a particular goal. Strategy may also refer to: Game theory * Strategy (game theory), a complete plan of action in a game or a business situation ** Mixed strategy, a game theory strategy which chooses randomly between possible moves ** Evolutionarily stable strategy, a term from evolutionary game theory Business * Corporate strategy, a series of top-level management decisions which help navigate the direction of the corporation in terms of products, markets, promotion and price levels * Business strategy, the art and science of enabling an organization to achieve its objective ** Marketing strategy, a process that allows an organization to increase sales and achieve a competitive advantage ** Technology strategy, a document that explains how information technology should be used as part of a business strategy * Trading strategy, a predefined set of rules to apply in finance * Strategy&, formerly Booz & Company, an Amer ...
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Strategy
Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art of the general", which included several subsets of skills including military tactics, siegecraft, logistics etc., the term came into use in the 6th century C.E. in Eastern Roman terminology, and was translated into Western vernacular languages only in the 18th century. From then until the 20th century, the word "strategy" came to denote "a comprehensive way to try to pursue political ends, including the threat or actual use of force, in a dialectic of wills" in a military conflict, in which both adversaries interact. Strategy is important because the resources available to achieve goals are usually limited. Strategy generally involves setting goals and priorities, determining actions to achieve the goals, and mobilizing resources to execu ...
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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Strategy Pattern
In computer programming, the strategy pattern (also known as the policy pattern) is a behavioral software design pattern that enables selecting an algorithm at runtime. Instead of implementing a single algorithm directly, code receives run-time instructions as to which in a family of algorithms to use. Strategy lets the algorithm vary independently from clients that use it. Strategy is one of the patterns included in the influential book '' Design Patterns'' by Gamma et al. that popularized the concept of using design patterns to describe how to design flexible and reusable object-oriented software. Deferring the decision about which algorithm to use until runtime allows the calling code to be more flexible and reusable. For instance, a class that performs validation on incoming data may use the strategy pattern to select a validation algorithm depending on the type of data, the source of the data, user choice, or other discriminating factors. These factors are not known until run- ...
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Strategy (Pier Gonella Album)
''Strategy'' is the first album by the Italian heavy metal guitar player Pier Gonella. It contains nine instrumental tracks, released under MusicArt/Diamonds Prod Rec. History The album was recorded by Pier Gonella himself, who also handled mixing and mastering. It contains 9 instrumental tracks and the genre is American instrumental hard rock from the 90s, heavily inspired by Joe Satriani, as Gonella himself stated in a recent interview: "Certainly Joe Satriani has been a great influence, not only as a soloist but also as a composer for his ability to create instrumental rock that is enjoyable for non-musicians". Two singles, "Strategy" and "Liberland", have been released from the album. Overall, the album has received very positive reviews, particularly for the fact that it is a collection of melodic songs and not a self-congratulatory technical album. For example, the webzine "Loud and Proud" says ''Pier Gonella moves with elegance, focusing on pleasant melodies, serving te ...
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Strategy (Level 42 Album)
''The Early Tapes (July/Aug 1980)'', also known as ''Strategy'', is the second album released, but first to be recorded, by the British group Level 42. Originally recorded for Elite Records, the band subsequently signed to Polydor, who bought the masters from Elite and issued it in March 1982. It features Level 42's first two singles - "Love Meeting Love" (UK #61) and "Wings of Love". Tracks # "Sandstorm" (Badarou, King) – 4:41 # " Love Meeting Love" (Gould, King) – 6:24 # "Theme to Margaret" (King) – 3:59 # "Autumn (Paradise Is Free)" (King) – 4:45 # "Wings of Love" (Badarou, Gould, Gould, King, Lindup) – 6:58 # "Woman" (Lindup) – 4:38 # "Mr. Pink" (Badarou, King) – 5:08 # "88" (King) – 5:11 Personnel ;Level 42 * Mark King – bass guitar, percussion, vocals on "Love Meeting Love" & "Autumn (Paradise is Free)", chant vocals on "88" *Mike Lindup – keyboards, percussion, vocals on "Wings of Love", chant vocals on "88" *Boon Gould – guitars ...
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Fabian Strategy
The Fabian strategy is a military strategy where pitched battles and frontal assaults are avoided in favor of wearing down an opponent through a war of attrition and indirection. While avoiding decisive battles, the side employing this strategy harasses its enemy through skirmishes to cause attrition, disrupt supply and affect morale. Employment of this strategy implies that the side adopting this strategy believes time is on its side, usually because the side employing the strategy is fighting in, or close to, their homeland and the enemy is far from home and by necessity has long and costly supply lines. It may also be adopted when no feasible alternative strategy can be devised. Rome versus Carthage: The Second Punic War This strategy derives its name from Quintus Fabius Maximus Verrucosus, the dictator of the Roman Republic given the task of defeating the great Carthaginian general Hannibal in southern Italy during the Second Punic War (218–201 BC). At the start of the ...
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Nuclear Strategy
Nuclear strategy involves the development of doctrines and strategies for the production and use of nuclear weapons. As a sub-branch of military strategy, nuclear strategy attempts to match nuclear weapons as means to political ends. In addition to the actual use of nuclear weapons whether in the battlefield or strategically, a large part of nuclear strategy involves their use as a bargaining tool. Some of the issues considered within nuclear strategy include: *Conditions which serve a nation's interest to develop nuclear weapons *Types of nuclear weapons to be developed *How and when weapons are to be used Many strategists argue that nuclear strategy differs from other forms of military strategy. The immense and terrifying power of the weapons makes their use, in seeking victory in a traditional military sense, impossible. Perhaps counterintuitively, an important focus of nuclear strategy has been determining how to prevent and deter their use, a crucial part of mutual as ...
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Naval Strategy
Naval strategy is the planning and conduct of war at sea, the naval equivalent of military strategy on land. Naval strategy, and the related concept of maritime strategy, concerns the overall strategy for achieving victory at sea, including the planning and conduct of campaigns, the movement and disposition of naval forces by which a commander secures the advantage of fighting at a place convenient to themselves, and the deception of the enemy. Naval tactics deal with the execution of plans and manoeuvring of ships or fleets in battle. Principles The great aims of a fleet in war must be to keep the coast of its own country free from attack, to secure the freedom of its trade, and to destroy the enemy’s fleet or confine it to port. The first and second of these aims can be attained by the successful achievement of the third – the destruction or paralysis of the hostile fleet. A fleet that secures the freedom of its own communications from attack is said to have command of ...
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Military Strategy
Military strategy is a set of ideas implemented by military organizations to pursue desired strategic goals. Derived from the Greek word '' strategos'', the term strategy, when it appeared in use during the 18th century, was seen in its narrow sense as the "art of the general", or "'the art of arrangement" of troops. Military strategy deals with the planning and conduct of campaigns, the movement and disposition of forces, and the deception of the enemy. The father of Western modern strategic studies, Carl von Clausewitz (1780–1831), defined military strategy as "the employment of battles to gain the end of war." B. H. Liddell Hart's definition put less emphasis on battles, defining strategy as "the art of distributing and applying military means to fulfill the ends of policy". Hence, both gave the pre-eminence to political aims over military goals. Sun Tzu (544–496 BC) is often considered as the father of Eastern military strategy and greatly influenced Chinese, Japanese ...
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Grand Strategy
Grand strategy or high strategy is a state's strategy of how means can be used to advance and achieve national interests. Issues of grand strategy typically include the choice of primary versus secondary theaters in war, distribution of resources among the various services, the general types of armaments manufacturing to favor, and which international alliances best suit national goals. With considerable overlap with foreign policy, grand strategy focuses primarily on the military implications of policy. A country's political leadership typically directs grand strategy with input from the most senior military officials. Development of a nation's grand strategy may extend across many years or even multiple generations. While the grand strategy scholarship is dominated by the conception that only great powers can have grand strategies, some scholars argue that middle powers and even small states can have grand strategies. The concept of grand strategy has been extended to describe ...
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Geostrategy
Geostrategy, a subfield of geopolitics, is a type of foreign policy guided principally by geography, geographical factors as they inform, constrain, or affect political and military planning. As with all strategy, strategies, geostrategy is concerned with matching means to ends Strategy is as intertwined with geography as geography is with nationhood, or as Colin S. Gray and Geoffrey Sloan state it, "[geography is] the mother of strategy." Geostrategists, as distinct from geopoliticians, approach geopolitics from a nationalist point of view. Geostrategies are relevant principally to the context in which they were devised: the strategist's nation, the historically rooted national impulses, the strength of the country's resources, the scope of the country's goals, the political geography of the time period, and the technological factors that affect military, political, economic, and cultural engagement. Geostrategy can function prescriptively, advocating foreign policy based on geogr ...
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Strategy Video Game
Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration. Typical experience A player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare ...
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