Stickfigure
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Stickfigure
A stick figure, also known as a stickman, is a very simple drawing of a person or an animal, composed of a few lines, curves, and dots. On a stick figure, the head is most often represented by a circle, which can be either a solid color or sometimes embellished with details such as eyes, a mouth, or hair. The arms, legs, and torso are usually represented by straight lines. Details such as hands, feet, and a neck may be present or absent; simpler stick figures often display an ambiguous emotional expression or disproportionate limbs, however, most stick figures can be drawn with four or three fingers. The stick figure is a universally recognizable symbol, in all likelihood one of the most well known in the world. It transcends language, location, demographics, and can trace back its roots for almost 30,000 years. Its simplicity and versatility led to the stick figure being used for a variety of purposes: infographics, signage, comics, animations, games, film storyboards, and m ...
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Basic Human Drawing
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn. In addition to the program language, Kemeny and Kurtz developed the Dartmouth Time Sharing System (DTSS), which allowed multiple users to edit and run BASIC programs simultaneously on remote terminals. This general model became very popular on minicomputer systems like the PDP-11 and Data General Nova in the late 1960s and early 1970s. Hewlett-Packard produced an entire computer line for this method of operation, introducing the HP2000 series in the late 1960s and continuing sales into the 1980s. Many early video games trace their histo ...
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