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Stealth ATF
''Stealth ATF'' is a stealth fighter video game released by Activision in 1989 for the Nintendo Entertainment System. The object of the game is to take out aircraft that are trying to destroy the player's stealth fighter. The game supports up to two players. Gameplay The player is in full control of their Lockheed F-117 Nighthawk stealth attack aircraft; controlling every aspect of the military flight experience from exiting the runway and battling other fighters while airborne to landing the plane after the battle is over. The fighter is equipped with machine guns and missiles to take out enemy aircraft. Each level has different scenery and varying types of runways; for example, some levels will have a very long runway on solid ground, while others may have a very short one on a carrier out in the ocean. The player must also be aware of the damage the fighter has taken, the number of missiles it has remaining, and the altitude of the fighter (so it will not crash into the ...
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Imagineering (company)
Imagineering, based in Glen Rock, New Jersey, was an American in-house studio of Absolute Entertainment. Many notable video games developed for Absolute include '' A Boy and His Blob: Trouble on Blobolonia'', '' Battle Tank'', ''Super Battletank'' and '' The Rescue of Princess Blobette''. They are also best known for their video games developed for third-party publishers, such as Acclaim Entertainment, Atari Corporation, Activision, Hi Tech Expressions, Gametek and THQ. Imagineering was in existence from 1986 to 1992 before folding into Absolute Entertainment who then handled simultaneously the development and publishing of video games for its remaining three years. Lineup of games 1988 * ''Commando'' (Atari 2600) * ''Crossbow'' (Commodore 64) * '' Double Dragon'' (Atari 2600, Atari 7800) * '' River Raid II'' (Atari 2600) 1989 * '' Ikari Warriors'' (Atari 2600, Atari 7800) * ''Stealth ATF'' ( NES) * '' Touchdown Football'' (Atari 7800) * '' Fight Night'' (Atari 7800) 1990 ...
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Missile
In military terminology, a missile is a guided airborne ranged weapon capable of self-propelled flight usually by a jet engine or rocket motor. Missiles are thus also called guided missiles or guided rockets (when a previously unguided rocket is made guided). Missiles have five system components: targeting, guidance system, flight system, engine and warhead. Missiles come in types adapted for different purposes: surface-to-surface and air-to-surface missiles (ballistic, cruise, anti-ship, anti-submarine, anti-tank, etc.), surface-to-air missiles (and anti-ballistic), air-to-air missiles, and anti-satellite weapons. Airborne explosive devices without propulsion are referred to as shells if fired by an artillery piece and bombs if dropped by an aircraft. Unguided jet- or rocket-propelled weapons are usually described as rocket artillery. Historically, the word ''missile'' referred to any projectile that is thrown, shot or propelled towards a target; this usage ...
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Video Games Set In Alaska
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Games Set In The 1980s
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games Scored By Russell Lieblich
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Nintendo Entertainment System-only Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of '' Donkey Kong'' in 1981 and the Nintendo Entertainment System and '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', '' Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' Kirby'', ''Metroid'', '' Fire Emblem'', '' Animal Crossing'', '' Splatoon'', '' St ...
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Nintendo Entertainment System Games
This is a list of games for the Nintendo Entertainment System (NES) home video game console. Some games have been officially licensed by Nintendo, and some are unlicensed. The final licensed NES game released was the PAL-exclusive ''The Lion King ''The Lion King'' is a 1994 American animated musical drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. The 32nd Disney animated feature film and the fifth produced during the Disney Renaissance ...'' in 1995. __TOC__ Licensed games A total of 716 known licensed games were released for the Nintendo Entertainment System (NES) during its lifespan; 367 of these games were released only in North America plus 2 championship games, 36 games released outside North America and 313 games released everywhere. Games dated October 18, 1985 are launch titles for North America. Championship games Unreleased games Canceled games The following games were initially announced ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong''), ...
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Imagineering (company) Games
Walt Disney Imagineering Research & Development, Inc., commonly referred to as Imagineering, is the research and development arm of The Walt Disney Company, responsible for the creation, design, and construction of Disney theme parks and attractions worldwide. The company also manages The Walt Disney Company's properties, from Walt Disney Studios in Burbank to New Amsterdam Theatre and Times Square Studios Ltd. in New York City. Founded by Walt Disney to oversee the production of Disneyland, it was originally known as Walt Disney, Inc. then WED Enterprises, from the initials meaning "Walter Elias Disney", the company co-founder's full name. Headquartered in Glendale, California, Imagineering is composed of "Imagineers", who are illustrators, architects, engineers, lighting designers, show writers and graphic designers. The term Imagineering, a portmanteau, was introduced in the 1940s by Alcoa to describe its blending of imagination and engineering, and used by Union Carbi ...
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Activision Games
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. Aft ...
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1989 Video Games
File:1989 Events Collage.png, From left, clockwise: The Cypress structure collapses as a result of the 1989 Loma Prieta earthquake, killing motorists below; The proposal document for the World Wide Web is submitted; The Exxon Valdez oil tanker runs aground in Prince William Sound, Alaska, causing a large oil spill; The Fall of the Berlin Wall begins the downfall of Communism in Eastern Europe, and heralds German reunification; The United States invades Panama to depose Manuel Noriega; The Singing Revolution led to the independence of the Baltic states of Estonia, Latvia, and Lithuania from the Soviet Union; The stands of Hillsborough Stadium in Sheffield, Yorkshire, where the Hillsborough disaster occurred; Students demonstrate in Tiananmen Square, Beijing; many are killed by forces of the Chinese Communist Party., 300x300px, thumb rect 0 0 200 200 1989 Loma Prieta earthquake rect 200 0 400 200 World Wide Web rect 400 0 600 200 Exxon Valdez oil spill rect 0 200 300 400 1989 Tian ...
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The Video Game Critic
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a ...
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