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Starfarers Of Catan
''Starfarers of Catan'' is a multiplayer board game loosely based on the ''Settlers of Catan'' series of games. It was created by Klaus Teuber as an official spin-off and is distributed by Kosmos in German and Mayfair Games in English. Setting ''Starfarers'' takes place in a futuristic setting where, in the distant future, the human race has perfected a method to travel faster than light. As a result, it settles on a distant star system known as ''Catan'', where it encounters five peaceful alien races: the Green Folk, the Scientists, the Merchants, the Diplomats, and the Travelers, as well as an intergalactic council that serves as the diplomatic body in the Catanian sector. The players serve as the role of Catanians operating a fleet that seek to colonize unknown planets in order to ensure the growth of humanity, while maintaining strong ties to these alien races. Although ''Starfarers'' uses much of the same game mechanic as ''Settlers'', there are many differences, the m ...
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Klaus Teuber
Klaus Teuber (born June 25, 1952) is a German former dental technician and designer of board games. He is best known for designing the strategy board game Catan. Career Teuber won the Spiel des Jahres ("Game of the Year") award four times: for ''The Settlers of Catan'', ''Barbarossa'', '' Drunter und Drüber'' and '' Adel Verpflichtet''. '' By Hook or Crook'' by Teuber was published in the American market by Avalon Hill in 1991, making it an early German style board game import. Personal life Teuber retired from his profession as a dental technician to become a full-time game designer in 1999. , he lives in Roßdorf with his wife Claudia. They have two sons, Guido and Benny. Games * ''The Settlers of Catan'' (and its many expansions, as well as the video game version, ''Catan'') ** ''The Settlers of Canaan'', a legally licensed and biblically-oriented version of Catan. It is not clear whether Teuber or someone else developed this edition. * ''Löwenherz'' or ''Domaine'' * '' ...
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Kosmos (publisher)
Franckh-Kosmos Verlags-GmbH & Co. is a media publishing house based in Stuttgart, Germany, founded in 1822 by Johann Friedrich Franckh. In the nineteenth century the company published the fairy tales of Wilhelm Hauff as well as works by Wilhelm Waiblinger and Eduard Mörike. The "Friends of Nature Club" () was set up in 1903 in response to booming public interest in science and technology, and by 1912 100,000 members were receiving its monthly magazine "Cosmos" (''Kosmos''). The company moved into publishing books on popular science topics under the brands ''Franckh’sche Verlagshandlung'' and ''KOSMOS'', including successful non-fiction guidebooks by Hanns Günther and Heinz Richter. Children's fiction and Kosmos-branded science experimentation kits were introduced in the 1920s. Kosmos's current output includes non-fiction, children's books, science kits and German-style board games. Many of their games are translated into English and published by Thames & Kosmos. Their l ...
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Mayfair Games
Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to ''The Settlers of Catan'' series between 1996 and 2016. On February 9, 2018 they announced they sold their remaining IP right to Asmodee North America. History Mayfair Games was founded in 1981 by Darwin Bromley in Chicago, Illinois, United States. The company was created to publish ''Empire Builder'', a railroad game designed by Bromley and Bill Fawcett. In 1982, Mayfair Games expanded its focus to include ''Role Aids'', a line of role-playing game supplements. In 1993, Mayfair was sued by TSR, Inc., who argued that ''Role Aids'' violated their 1984 trademark agreement, being advertised as compatible with ''Advanced Dungeons & Dragons''. The court found that some of the line violated the trademark, but the line as a whole did not violate the agreement, and Mayfa ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Settlers Of Catan
''Catan'', previously known as ''The Settlers of Catan'' or simply ''Settlers'', is a multiplayer board game designed by Klaus Teuber. It was first published in 1995 in Germany by Franckh-Kosmos Verlag (Kosmos) as ''Die Siedler von Catan''. Players take on the roles of settlers, each attempting to build and develop holdings while trading and acquiring resources. Players gain victory points as their settlements grow; the first to reach a set number of victory points, typically 10, wins. The game and its many expansions are also published by Catan Studio, Filosofia, GP, Inc., 999 Games, Κάισσα (Káissa), and Devir. Upon its release, ''The Settlers of Catan'' became one of the first Eurogames to achieve popularity outside Europe. , more than 32 million copies in 40 languages had been sold. Gameplay The players in the game represent settlers establishing settlements on the fictional island of Catan. Players build settlements, cities, and roads to connect them as they settle ...
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Kosmos (game Publisher)
Franckh-Kosmos Verlags-GmbH & Co. is a media publishing house based in Stuttgart, Germany, founded in 1822 by Johann Friedrich Franckh. In the nineteenth century the company published the fairy tales of Wilhelm Hauff as well as works by Wilhelm Waiblinger and Eduard Mörike. The "Friends of Nature Club" () was set up in 1903 in response to booming public interest in science and technology, and by 1912 100,000 members were receiving its monthly magazine "Cosmos" (''Kosmos''). The company moved into publishing books on popular science topics under the brands ''Franckh’sche Verlagshandlung'' and ''KOSMOS'', including successful non-fiction guidebooks by Hanns Günther and Heinz Richter. Children's fiction and Kosmos-branded science experimentation kits were introduced in the 1920s. Kosmos's current output includes non-fiction, children's books, science kits and German-style board games. Many of their games are translated into English and published by Thames & Kosmos. Their l ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Greek Alphabet
The Greek alphabet has been used to write the Greek language since the late 9th or early 8th century BCE. It is derived from the earlier Phoenician alphabet, and was the earliest known alphabetic script to have distinct letters for vowels as well as consonants. In Archaic Greece, Archaic and early Classical Greece, Classical times, the Greek alphabet existed in Archaic Greek alphabets, many local variants, but, by the end of the 4th century BCE, the Euclidean alphabet, with 24 letters, ordered from alpha to omega, had become standard and it is this version that is still used for Greek writing today. The letter case, uppercase and lowercase forms of the 24 letters are: : , , , , , , , , , , , , , , , , , /ς, , , , , , . The Greek alphabet is the ancestor of the Latin script, Latin and Cyrillic scripts. Like Latin and Cyrillic, Greek originally had only a single form of each letter; it developed the letter case distinction between uppercase and lowercase in parallel with Latin ...
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Trading Outposts
Trade involves the transfer of goods and services from one person or entity to another, often in exchange for money. Economists refer to a system or network that allows trade as a market. An early form of trade, barter, saw the direct exchange of goods and services for other goods and services, i.e. trading things without the use of money. Modern traders generally negotiate through a medium of exchange, such as money. As a result, buying can be separated from selling, or earning. The invention of money (and letter of credit, paper money, and non-physical money) greatly simplified and promoted trade. Trade between two traders is called bilateral trade, while trade involving more than two traders is called multilateral trade. In one modern view, trade exists due to specialization and the division of labour, a predominant form of economic activity in which individuals and groups concentrate on a small aspect of production, but use their output in trades for other products a ...
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Encounters
Encounter or Encounters may refer to: Film *''Encounter'', a 1997 Indian film by Nimmala Shankar * ''Encounter'' (2013 film), a Bengali film * ''Encounter'' (2018 film), an American sci-fi film * ''Encounter'' (2021 film), a British sci-fi film *Encounters, a section of the Berlin International Film Festival * ''Encounters'' (film), a 1993 Australian thriller Music *'' Encounter!'', a 1968 album by Pepper Adams *''Coleman Hawkins Encounters Ben Webster'' or ''Encounters'', an album by Coleman Hawkins and Ben Webster * ''Encounter'' (Mark Holden album) (1977) * ''Encounter'' (Michael Stearns album) (1988) * ''Place Vendôme'' (Swingle Singers with MJQ album) or ''Encounter'' * ''Encounter'' (Trio 3 album) (2000) * ''Encounters'' (album), a 1984 album by Mal Waldron *''Encounters'', an album by Sylvan *"Encounter", a 2016 song by Chris Quilala from ''Split the Sky'' * Encounter, a song in the video game Metal Gear Solid Ships * HMS ''Encounter'' (1846) * HMS ''Encounter'' (1873), a ...
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Space Jumps
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of place" as "space ...
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The Encyclopedia Of Science Fiction
''The Encyclopedia of Science Fiction'' (SFE) is an English language reference work on science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ..., first published in 1979. It has won the Hugo Award, Hugo, Locus Award, Locus and BSFA Award, British SF Awards. Two print editions appeared in 1979 and 1993. A third, continuously revised, edition was published online from 2011; a change of web host was announced as the launch of a fourth edition in 2021. History The first edition, edited by Peter Nicholls (writer), Peter Nicholls with John Clute, was published by Granada plc, Granada in 1979. It was retitled ''The Science Fiction Encyclopedia'' when published by Doubleday (publisher), Doubleday in the United States. Accompanying its text were numerous black and white photo ...
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