Star Trek (arcade Game)
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Star Trek (arcade Game)
''Star Trek: Strategic Operations Simulator'' is a space combat simulation arcade video game based on the original ''Star Trek'' television program and movie series, and released by Sega in 1983.US Copyright Database listed date of publication 1983-01-21 ''Star Trek'' uses color vector graphics for both a 2D display and a 3D first-person perspective. The player controls the Starship Enterprise and must defend sectors from invading Klingon ships. The game includes synthesized speech The game was manufactured in two styles of cabinets: an upright standup, and a sit-down/semi-enclosed deluxe cabinet with the player's chair modeled after the '' Star Trek: The Motion Picture''s bridge chairs with controls integrated into the chair's arms. ''Star Trek'' was ported to the Commodore 64, TI-99/4A, Atari 8-bit family, Atari 5200, Atari 2600, VIC-20, ColecoVision, and Apple II. Gameplay The player is presented with multiple views of the play field. Survival depends on the player's abili ...
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Gremlin Industries
Gremlin Industries was an American arcade game manufacturer active from 1971 to 1983, based in San Diego, California. Following its acquisition by Sega in 1978, the company was known as Sega/Gremlin or Gremlin/Sega. The company's name was subsequently changed to Sega Electronics in 1982, before it closed in 1983. History Gremlin was founded in 1970 as a contract engineering firm by Harry Frank Fogleman and Carl E. Grindle. The duo had intended to name the company after themselves as "Grindleman Industries," but an employee of the Delaware Secretary of State's office misheard the name over the phone, so the company was incorporated as Gremlin instead. In 1973, Gremlin became a manufacturer of coin-operated wall games with their first release ''Play Ball'' (1973). Gremlin joined the video game industry in 1976 by releasing its first video arcade game entitled ''Blockade'' (1976). In 1978, Gremlin was acquired by Sega Enterprises Inc. and their games acquired the label of Greml ...
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Killer List Of Videogames
Killer List of Videogames (KLOV) is a website featuring an online encyclopedia devoted to cataloging arcade games past and present. It is the video game department of the International Arcade Museum, and has been referred to as "the IMDb for players".COLLECTING: JUST ADD QUARTERS
by Ramin Setoodeh on (2005-07-18)


Overview

The KLOV's encyclopedia contains extensive entries for more than 4,650 machines made from 1971 through the present. It has cabinet, control panel and marquee images, screen shots and even s of the machine in some cases. Entries have machine ...
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ANALOG Computing
''ANALOG Computing'' (an acronym for Atari Newsletter And Lots Of Games) was an American computer magazine devoted to the Atari 8-bit family of home computers. It was published from 1981 until 1989. In addition to reviews and tutorials, ''ANALOG'' printed multiple programs in each issue for users to type in. The magazine had a reputation for listings of machine language games–much smoother than those written in Atari BASIC—and which were uncommon in competing magazines. Such games were accompanied by the assembly language source code. ''ANALOG'' also sold commercial games, two books of type-in software, and access to a custom bulletin-board system. Originally the title as printed on the cover was ''A.N.A.L.O.G. 400/800 Magazine'', but by the eighth issue it changed to ''A.N.A.L.O.G. Computing''. Though the dots remained in the logo, it was simply referred to as ''ANALOG'' or ''ANALOG Computing'' inside the magazine. While the program listings were covered under the m ...
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Electronic Games
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Teletype games The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game. Teletype games lack video display screens and instead present the game to the player by printing a series of characters on paper which the player reads as it emerges from the platen. Practically this means that each action taken will require a line of paper and thus a hard-copy record of the game remains after it has been played. This naturally tends to reduce the size of the gaming universe or alternatively to requi ...
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Photon Torpedo
The ''Star Trek'' fictional universe contains a variety of weapons, ranging from missiles (the classic photon torpedo) to melee (primarily used by the Klingons, a race of aliens in the ''Star Trek'' universe). The ''Star Trek'' franchise consists primarily of several multi-season television shows and a dozen movies, as well as various video games and inspired merchandise. Many aspects of the fictional universe impact modern popular culture, especially the lingo and the idea of a spacecraft launching space torpedoes and firing lasers, and have had a wide influence in the late 20th to early 21st century. ''Star Trek'' is popular enough that its science fiction concepts have even been studied by real scientists, and NASA described its science in relation to the real world as "entertaining combination of real science, imaginary science gathered from lots of earlier stories, and stuff the writers make up week-by-week to give each new episode novelty." For example, NASA noted that the ...
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Phaser (fictional Weapon)
The ''Star Trek'' fictional universe contains a variety of weapons, ranging from missiles (the classic photon torpedo) to melee (primarily used by the Klingons, a race of aliens in the ''Star Trek'' universe). The ''Star Trek'' franchise consists primarily of several multi-season television shows and a dozen movies, as well as various video games and inspired merchandise. Many aspects of the fictional universe impact modern popular culture, especially the lingo and the idea of a spacecraft launching space torpedoes and firing lasers, and have had a wide influence in the late 20th to early 21st century. ''Star Trek'' is popular enough that its science fiction concepts have even been studied by real scientists, and NASA described its science in relation to the real world as "entertaining combination of real science, imaginary science gathered from lots of earlier stories, and stuff the writers make up week-by-week to give each new episode novelty." For example, NASA noted that the ...
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Warp Drive (Star Trek)
The technology in ''Star Trek'' has borrowed many ideas from the scientific world. Episodes often contain technologies named after real-world scientific phenomena, such as tachyon beams, baryon sweeps, quantum slipstream drives, and photon torpedoes. Some of the technologies created for the ''Star Trek'' universe were done so out of financial necessity. For instance, the transporter was created because the limited budget of ''Star Trek: The Original Series'' (''TOS'') in the 1960s did not allow expensive shots of spaceships landing on planets. ''Discovery Channel Magazine'' stated that cloaking devices, faster-than-light travel, and dematerialized transport were only dreams at the time ''TOS'' was made, but physicist Michio Kaku believes all these things are possible. William Shatner, who portrayed James T. Kirk in ''TOS'', believes this as well, and went on to co-write the book ''I'm Working on That'', in which he investigates how ''Star Trek'' technology was becoming feasibl ...
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Impulse Drive
Impulse or Impulsive may refer to: Science * Impulse (physics), in mechanics, the change of momentum of an object; the integral of a force with respect to time * Impulse noise (other) * Specific impulse, the change in momentum per unit mass of propellant of a propulsion system * Impulse function, a mathematical function of an infinitely high amplitude and infinitesimal duration * Impulse response, a system's output when presented with the impulse function in Electrical Engineering * Impulse (psychology), a wish or urge, particularly a sudden one * Impulsion, a thrust of a horse Film and television * ''Impulse'' (1954 film), a thriller film starring Arthur Kennedy * ''Impulse'' (1974 film), a thriller film starring William Shatner * ''Impulse'' (1984 film), a science fiction film starring Meg Tilly and Tim Matheson * ''Impulse'' (1990 film), a thriller film starring Theresa Russell * ''Impulse'' (2008 film), a thriller film starring Angus Macfadyen * ''Impuls ...
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The Motion Picture
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archai ...
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Klingon
The Klingons ( ; Klingon: ''tlhIngan'' ) are a fictional species in the science fiction franchise ''Star Trek''. Developed by screenwriter Gene L. Coon in 1967 for the original ''Star Trek'' (''TOS'') series, Klingons were swarthy humanoids characterized by prideful ruthlessness and brutality. Klingons practiced feudalism and authoritarianism, with a warrior caste relying on slave labor. With a greatly expanded budget for makeup and effects, the Klingons were completely redesigned for '' Star Trek: The Motion Picture'' (1979), acquiring ridged foreheads. In subsequent television series and in later films, the militaristic traits of the Klingons were bolstered by an increased sense of honor and strict warrior code similar to those of bushido. Klingons are recurring antagonists in the 1960s television series ''Star Trek'', and have appeared in all subsequent series, along with ten of the ''Star Trek'' feature films. Initially intended to be antagonists for the crew of the USS ...
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Starship Enterprise
''Enterprise'' or USS ''Enterprise'' (often referred to as the "starship ''Enterprise''") is the name of Spacecraft in Star Trek, several fictional spacecraft, some of which are the main craft and setting for various television series and films in the ''Star Trek'' science fiction franchise. The most notable were Captain James T. Kirk's from the Star Trek: The Original Series, original 1960s television series, and Captain Jean-Luc Picard's from ''Star Trek: The Next Generation''. Depiction Pre-Federation era Two spacecraft with the name ''Enterprise'' predate the United Federation of Planets in ''Star Trek''s fictional timeline. * Registry: USS ''Enterprise'' (XCV 330) * Class: ''Declaration'' * Service: circa 2130s * Captain: Unknown This USS ''Enterprise'' (XCV 330) appears in ''Star Trek: The Motion Picture'' (1979) among a series of illustrations depicting ships named ''Enterprise''. It also appears as a model in ''Star Trek Into Darkness'' (2013), together with ...
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