Spike Chunsoft
is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure games. The company was founded in 1984 as Chunsoft Co., Ltd. and merged with Spike in 2012. It is owned by Dwango. They created games such as the first five '' Dragon Quest'' installments and the ''Mystery Dungeon'' franchise as Chunsoft, and the '' Conception'' series as Spike Chunsoft. They also developed titles such as ''The Portopia Serial Murder Case'', the ''Sound Novel'' series (consisting of '' Otogirisō'', ''Kamaitachi no Yoru'', '' Machi'' and '' 428: Shibuya Scramble'') and the ''Zero Escape'' series as Chunsoft. Spike developed '' Danganronpa'' before the merger. History Chunsoft Chunsoft was founded by Koichi Nakamura, a video game designer and programmer who had worked with Enix, including the popular '' Dragon Quest'' franchise until '' Dragon Quest V''. The "Chun" in the company name is from the first kanji Naka ( 中) of the c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dwango (company)
is a telecommunications and media company based in Japan, headed by Nobuo Kawakami. The company became a wholly owned subsidiary of Kadokawa Corporation on October 1, 2014. The company was spun off from a U.S.-based service offering online multiplayer for video games, DWANGO (Dial-up Wide-Area Network Game Operation), which was shut down in 1998. Dwango's majority shareholders until its merger with Kadokawa Corporation included Kawakami himself, Kadokawa Corporation, and Avex Group. Dwango runs the popular Japanese video sharing site Niconico. The company also is the 100% owner of the game developer Spike Chunsoft, which Dwango bought as the companies Spike and Chunsoft in 2005 when they were separated companies, before merging them in 2012. History In November 2013, it was confirmed Nintendo purchased 612,200 or 1.5% shares of the company at the request of Nobuo Kawakami. On May 14, 2014, it was announced that Dwango and Kadokawa Corporation would merge on October 1, 2014, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dragon Quest V
''Dragon Quest V: Hand of the Heavenly Bride'' is a role-playing video game and the fifth installment in the ''Dragon Quest'' video game series, second of the Zenithian Trilogy. Originally developed by Chunsoft and published by Enix Corporation, ''Dragon Quest V'' was the first title in the series to be released for the Super Nintendo Entertainment System, Super Famicom video game console in Japan in September 1992. ''Dragon Quest V'' was the first game in the series to not be released outside Japan due to programming issues at the time. It later had an enhanced remake only in Japan for the PlayStation 2 in 2004; which was developed by ArtePiazza and Matrix Software. Another remake was made for the Nintendo DS, which was released in Japan in July 2008 and worldwide in February 2009, marking the first time the game had officially released in English. In addition, ports for Android (operating system), Android and iOS were released in Japan in December 2014, and worldwide the followin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Enix
was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . The name "Enix" is a play on the words "phoenix (mythology), phoenix", a mythical bird that is reborn from its own ashes, and "ENIAC", the world's first digital computer. The company merged with rival Square (video game company), Square in 2003 to form Square Enix. History Enix was founded on September 22, 1975, as Eidansha Boshu Service Center by Japanese architect-turned-entrepreneur Yasuhiro Fukushima. The company initially published Tabloid (newspaper format), tabloids that advertised real estate. On February 5, 1980, Eidansha Boshu Service created a wholly owned subsidiary Eidansya Fudousan for the purpose of specializing in real estate trading and brokerage. Eidansya Fudousan took the name Eidansha Systems on August 18. 1981. The fol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shibuya Scramble
''428: Shibuya Scramble'' is a visual novel adventure video game produced by Koichi Nakamura with Jiro Ishii serving as executive producer, developed by Nakamura's company Chunsoft, and initially published by Sega, originally in Japan for the Wii on December 4, 2008. The game was ported by Spike to the PlayStation 3 and PlayStation Portable in September 2009. A version for iOS and Android was released in November 2011. PlayStation 4 and Microsoft Windows versions were released internationally in September 2018. ''428'' is set in the Shibuya ward of Tokyo where the narrative is presented using a combination of scrolling text, live action stills and video sequences. The game shares many story and gameplay elements with Chunsoft's 1998 sound novel game '' Machi'', the most prominent being the locale, Shibuya. Although Chunsoft does not openly state ''428'' is a sequel, the game contains numerous references to ''Machi'', and an early marketing slogan reads "Breaking a long silence, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Machi (video Game)
is a visual novel and the third entry in the "Sound Novel Evolution" series published by Chunsoft. It was ported to PlayStation (retitled ), and for PlayStation Portable as . Gameplay The game features a branching narrative. Characters *Keima Amemiya: a detective *Jintarō Umabe: an actor *Masami Ushio: a gangster *Yoshiko Hosoi: a part-time worker *Masashi Shinoda: a university student *Ryūji Takamine: a legion deserter *Fumiyasu Ichikawa: a screenwriter *Yōhei Tobisawa: an idol *Atsushi Takamine: Ryuji's father *Norio Aoi: a pariah *Isamu Sagiyama: an assistant director *Patrick Dandy: a marriage swindler *Shōjirō Kaizuka: a politician Reception The game sold 164,866 copies in Japan. Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ... scored the game 33 out of 40 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kamaitachi No Yoru
, released in English as ''Banshee's Last Cry'', is a visual novel created by Chunsoft. It was first released for Super Famicom (the Japanese version of the Super NES) and was later ported to other consoles. An English localized version of the game was translated by Jeremy Blaustein and was released for Android and iOS by Aksys Games in 2014. The game is the second sound novel by Chunsoft and brought a myriad of other companies to develop similar games. The term "sound novel" was a registered trademark, but is regarded as a genre. The game was a financial success. It sold 750,000 units for Super Famicom and over 400,000 units for PlayStation. The game sold 1.25 million units with remakes and ports in April 2002. Gameplay The player reads the text on a gamebook. Plot After finding a note and losing phone calls, a group of guests solve the case about the murder. Additional deaths occur for a bad ending if the player lacks all clues. Development The game was revealed in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Otogirisō
is a visual novel produced and published by Chunsoft. Marketed by the company as a "sound novel" rather than a video game, it is the progenitor of the developer and publisher's sound novel series and of the format of electronic entertainment now usually known generically as a visual novel. Koichi Nakamura conceived the title after showing his work on the '' Dragon Quest'' role-playing video games to a girl he was dating. On finding she did not enjoy them, he was encouraged to make a video game that he described as "for people who haven't played games before." Influenced by the early survival horror game ''Sweet Home'', he developed it into a horror-themed interactive story. The game sold over 400,000 copies in Japan, including over 300,000 copies for Super Famicom and 100,000 for PlayStation. It was later adapted into the film ''St. John's Wort''. A sequel, '' Kirigirisō'', was released in 2016, produced by Spike Chunsoft and serving as a crossover with and prequel to the ''Da ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Spike (company)
was a Japanese video game developer and publisher. Most of the staff were part of Human Entertainment. Human's ''Fire Pro Wrestling'' series was acquired by Spike after Human ceased operations. In April 2012, the company merged with Chunsoft to become Spike Chunsoft. History Spike was founded in December 1989 as Its name was changed to on October 18, 1991 and then to Spike Co., Ltd. in April 1997. Spike sold its book publishing business to Aspect in March 1999, and Spike was acquired by Sammy in April. Spike established a game development subsidiary named Vaill (ヴァイル株式会社) which consisted of former Human staff in November 1999, and it was eventually absorbed back into Spike in July 2001. In 2005, Spike was bought by Dwango. In 2012, it merged with its sister company Chunsoft and became Spike Chunsoft is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure games. The company was found ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Visual Novel
A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the ''wasei-eigo'' term , which is more often used in Japanese. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and adventure games are commonly referred to as "visual n ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |