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Spell Law
''Spell Law'' is a role-playing game supplement first published by Iron Crown Enterprises (ICE) in 1981 and written by Pete Fenlon, Peter C. Fenlon, Jr., S. Coleman Charlton, and Terry K. Amthor, with Steven E. Moffat. It was originally published as a separate boxed set of four books, but was included in the initial 1984 release of the fantasy role-playing game ''Rolemaster'', and a separate third edition ''Spell Law'' book for ''Rolemaster'' was published in 1986 and a fourth edition book in 1989. ''Spell Law'' contains over 2,000 spells for role-playing game characters. It received mixed reviews in game periodicals including ''Ares (magazine), Ares'', ''Different Worlds'', ''The Space Gamer'', and ''Dragon (magazine), Dragon''. Publication history ''Spell Law'' was written by Pete Fenlon, Peter C. Fenlon, Jr., S. Coleman Charlton, and Terry K. Amthor, with Steven E. Moffat, and was published by Iron Crown Enterprises in 1981 as a boxed set with four 24-page books and 8 sheets ...
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Spell Law, 1982 Role-playing Supplement
Spell(s) or The Spell(s) may refer to: Processes * Spell (paranormal), an incantation * Spell (ritual), a magical ritual * Spelling, the writing of words Arts and entertainment Film and television * The Spell (1977 film), ''The Spell'' (1977 film), an American television film * The Spell (2009 film), ''The Spell'' (2009 film), a British horror film * Spell (film), ''Spell'' (film), a 2020 American horror film directed by Mark Tonderai * Spell (Smallville), "Spell" (''Smallville''), a television episode Literature * The Spell (novel), ''The Spell'' (novel), a 1998 novel by Alan Hollinghurst * Spells (anthology), ''Spells'' (anthology), a 1985 anthology of fantasy and science fiction short stories * Spells (novel), ''Spells'' (novel), a 2010 novel by Aprilynne Pike * ''Spell No. 7'', a 1979 choreopoem by Ntozake Shange Music * Enharmonic spelling, how a musical note is indicated * ''Spells'', a choral work by Richard Rodney Bennett Performers * Spell, a 1993 duo consis ...
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Angus McBride
Angus McBride (11 May 1931 – 15 May 2007) was an English historical and fantasy illustrator. Early life Born in London to Highland Scots parents, Angus McBride was orphaned as a child, his mother dying when he was five years old, and his father in World War Two when he was 12. He was educated at the Canterbury Cathedral Choir School. He served his National Service in the Royal Fusiliers, and afterward got a job as an advertising artist. Career Due to Britain's poor economic state immediately following World War II, McBride found it necessary to leave for South Africa. In Cape Town, he became a fairly well known and successful artist. However, he felt that he could not expand on his artistic plans in South Africa's small publishing industry. Consequently, in 1961, McBride moved back to England. He made his first works in educational magazines such as '' Finding Out'' and ''Look and Learn'', ''World of Wonder'' and ''Bible Story''. In 1975, he began to work with Osprey Pub ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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Claw Law
''Claw Law'' is a supplement published by Iron Crown Enterprises in 1982 for the fantasy role-playing game ''Rolemaster''. Contents ''Claw Law'' is a supplement to ''Arms Law'' with 12 new attack tables such as bite, talon, and sting. Reception In the October 1982 edition of '' The Space Gamer'' (No. 56), Richard Wolfe, Jr. was ambivalent about the book, saying, "If you own ''Arms Law'' and like it, this is for you. If you are pleased with the combat system you use now, or you don't like the idea of killer rabbits, you can live without it." In the August 1984 edition of ''Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...'' (Issue #88), Arlen Walker criticized the lack of descriptions of the animals covered in ''Claw Law'', saying, "The animal descriptions have little if an ...
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Arms Law
''Arms Law'' is a supplement published by Iron Crown Enterprises in 1980 for the fantasy role-playing game ''Rolemaster''. Contents ''Arms Law'' is a combat system initially designed for melee combat in fantasy role-playing games, utilizing only percentile dice. In summary, each character has an Offensive Bonus (OB), which takes into account one's natural physical adeptness, weapon skill, and other factors, and a Defensive Bonus (DB), which takes into account natural agility, the use of shields and "Adrenal Defense", the ability of martial artists to avoid blows seemingly without effort. In addition various modifiers for position, wounds, and other factors are present. An attacking combatant rolls percentile dice, adds his or her OB to the total, adds modifiers, and subtracts the defender's DB. The total is then applied to a table for the attacker's weapon. The attack total is cross-indexed with the type of armor (if any) worn by the defender and the result will be a number of con ...
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Chaosium
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. ...
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Simulations Publications, Inc
A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functioning, as in economics. Simulation can be used to show the eventual real effects of alternative conditions and courses of action. Simulation is also used when the real system cannot be engaged, because it may not be accessible, or it may be dangerous or unacceptable to engage, or it is being designed but not yet built, or it may simply not e ...
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Character Law
''Character Law'' is a supplement published by Iron Crown Enterprises (ICE) in 1982 for the fantasy role-playing game ''Rolemaster''. Publication history ''Character Law'', a 48-page softcover book written by S. Coleman Charlton and Peter C. Fenlon and published by Iron Crown Enterprises in 1982, is the original version of the ''Rolemaster'' character generation and development rules. In the 2014 book ''Designers & Dragons: The '80s'', author Shannon Applecline related that after publishing several other rulebooks, "Finally, ICE produced ''Character Law'' (1982), a book that provided character creation rules. It tied the set of four books into a (somewhat) cohesive whole, as was shown when ''Spell Law'', ''Arms Law'', '' Claw Law'', and ''Character Law'' were reprinted as a boxed set called ''Rolemaster'' (1982). A second edition was published in 1984. Contents Character generation In the first and second editions of this book, there are nineteen different character classes ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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Gail B
Gail may refer to: People * Gail (given name), list of notable people with the given name Surname * Jean-Baptiste Gail (1755–1829), French Hellenist scholar * Max Gail (born 1943), American actor * Sophie Gail (1775–1819), French singer and composer Places ;Austria * Gail (river), Austria ;United States * Gail, Texas * Gail Lake Township, Minnesota Other uses * Gail's, British cafe and bakery chain * GAIL, Gas Authority of India Limited * GAIL: GNOME Accessibility Implementation Library – implements the computing accessibility interfaces defined by the GNOME Accessibility Toolkit Accessibility Toolkit (ATK) is an open source software library, part of the GNOME project, which provides application programming interfaces (APIs) for implementing accessibility support in software. One common nomenclature to explain an acce ... (ATK) * Gail Valley dialect, a Slovene dialect in Central Europe See also * Gael (given name) * Gale (other) * Gayle (disa ...
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Iron Crown Enterprises
Iron Crown Enterprises (ICE) is a publishing company that has produced role playing, board, miniature, and collectible card games since 1980. Many of ICE's better-known products were related to J. R. R. Tolkien's world of Middle-earth, but the ''Rolemaster'' rules system, and its science-fiction equivalent, '' Space Master'', have been the foundation of ICE's business. History Early years and ''Rolemaster'' In college in the late 1970s, while running a six-year ''Dungeons & Dragons'' campaign set in J.R.R. Tolkien's Middle-earth, Pete Fenlon, S. Coleman Charlton, and Kurt Fischer began to develop a set of unique house rules; after most of them had graduated from the University of Virginia in 1980, many of the group's principals decided to turn their rules into a business and formed Iron Crown Enterprises (ICE), named after a regalia of Middle-earth. Besides Fenlon and Charlton, the original ICE also included Richard H. Britton, Terry K. Amthor, Bruce Shelley, Bruce Neidlinger, ...
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