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SpellForce (series)
''SpellForce'' is a real-time strategy and role-playing series created by Phenomic and currently owned by THQ Nordic. The first release was published by JoWooD Productions and Encore Software in 2003, and by THQ Nordic in 2017. Setting and plot The games take place on a planet called Eo, a high fantasy world ruled by near-immortal mages (collectively known as The Circle) and inhabited by various sapient races, such as humans, dwarves, (dark) elves, orcs and trolls. The mages used servants called rune warriors, summoned from magical monuments, to keep peace. Several years before the start of the first game in the series, the mages discovered an ancient text describing the Convocation: a dangerous, but supposedly power-granting ritual. They started fighting amongst themselves, rune warriors being their main weapons of war. When the planets and stars aligned, enabling the start of the ritual, each of the 13 of the most powerful mages performed the ritual; however, unable to control ...
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Phenomic
EA Phenomic was a real-time strategy video game developer, headquartered in Ingelheim, Germany, and founded as Phenomic Game Development in 1997 by Volker Wertich, who had previous worked in Blue Byte and developed ''The Settlers'' and ''The Settlers III''. The studio was acquired by Electronic Arts on August 23, 2006 and renamed as EA Phenomic. Electronic Arts announced that EA Phenomic would concentrate on developing real-time strategy video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...s. In July 2013, EA closed the studio and laid off the 60 employees. Games developed References External links * * German companies established in 1997 German companies disestablished in 2013 Electronic Arts Video game companies established in 1997 Video game companies dise ...
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High Fantasy
High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot.Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Press, Plymouth. 2005. The term "high fantasy" was coined by Lloyd Alexander in a 1971 essay, "High Fantasy and Heroic Romance", which was originally given at the New England Round Table of Children's Librarians in October 1969. Characteristics High fantasy is set in an alternative, fictional ("secondary") world, rather than the "real" or "primary" world. This secondary world is usually internally consistent, but its rules differ from those of the primary world. By contrast, low fantasy is characterized by being set on Earth, the primary or real world, or a rational and familiar fictional world with the inclusion of magical elements. The romances of William Morris, such as ''The Well at the World's End'', set in an imaginary medieval world, are ...
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Gamescom
Gamescom (stylized as gamescom) is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Since 2018, it has been organised by ''game – Verband der deutschen Games-Branche'' (English: Association of the German video game industry); and before that, by the ''Bundesverband Interaktive Unterhaltungssoftware'' (BIU). It supersedes Games Convention, held in Leipzig, Saxony, Germany. Gamescom is used by many video game developers to exhibit upcoming games and game-related hardware. Alongside Gamescom is Devcom, a portion of the convention dedicated to video game development, though activities of Devcom continue year-round. Gamescom is the world's largest gaming event (measured by exhibition space and number of visitors), with 370,000 visitors and 1037 exhibitors from 56 countries attending the show in 2018. Areas *Entertainment area *Indie area *Cosplay village *Retro Gaming *Gamescom Campus *Family and friends *Fanshop area *Busi ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a database of video game information, cheat codes, reviews, game saves, box art images, and screenshots, almost all of which are submitted by volunteer contributors. The systems covered include the 8-bit Atari platform through modern consoles, as well as computer games and mobile games. Submissions made to the site are reviewed by the site's current editor, Allen "SBAllen" Tyner. GameFAQs hosts an active message board community, which has a separate discussion board for each game in the site's database, along with a variety of other boards. From 2004 to 2012, most of the game-specific boards were shared between GameFAQs and GameSpot, another CBS Interactive website. However, on March 23, 2012, it was announced the sites will once again start ...
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JoWooD
JoWooD Entertainment AG (formerly JoWooD Productions Software AG, commonly referred to as JoWooD) was an Austrian video game publisher that was founded in 1995. JoWooD went into administration in 2011 and all assets were purchased by Nordic Games GmbH, Nordic Games. Its games include the futuristic racing car game ''Beam Breakers'' which was released in 2002, action role-playing games in the ''Gothic (video game), Gothic'' series, the ''SpellForce'' series, and the ''Industry Giant'' series of games. Other titles include ''Transport Giant'', ''World War III: Black Gold'', ''The Sting!'', ''Hotel Giant'', and other games of the ''Giants'' series. History JoWooD Productions Software AG was founded in 1995 in Ebensee by Dieter Bernauer, Johann Reitinger, Johann Schilcher, and Andreas Tobler with its headquarters later moved to Liezen (district), Liezen, Austria. It owned five subsidiaries in the last years: DreamCatcher Interactive, JoWooD Distribution Services, JoWooD Deutschland, ...
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Clan (video Gaming)
In video games, a clan, community, guild or faction is an organized group of video game players that regularly play together in one or more multiplayer games. Many clans take part in gaming competitions, but some clans are just small gaming squads consisting of friends. These squads range from groups of a few friends to four-thousand plus person organizations, with a broad range of structures, goals and members. The lifespan of a clan also varies considerably, from a few weeks to over a decade. Numerous clans exist for nearly every online game available today, notably in first-person shooters (FPS), massively multiplayer games (MMO), role-playing video games (RPG), and strategy games. There are also meta-groups that span a wide variety of games. Some clans formed by groups of players have grown into multi-million dollar professional esports teams. Many clans on Xbox One, PlayStation 4, and computers have official clan websites with forums to interact and discuss many topics with ...
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Warcraft
''Warcraft'' is a franchise of video games, novels, and other media created by Blizzard Entertainment. The series is made up of five core games: '' Warcraft: Orcs & Humans'', '' Warcraft II: Tides of Darkness'', '' Warcraft III: Reign of Chaos'', ''World of Warcraft'', and '' Hearthstone''. The first three of these core games are in the real-time strategy genre, where opposing players command virtual armies in battle against each other or a computer-controlled enemy. The fourth and best-selling title of the franchise is a massively multiplayer online role-playing game (MMORPG), where players control their character and interact with each other in a virtual world. ''Warcraft'' is one of the highest-grossing video game franchises of all time, having grossed $11.2 billion in lifetime revenue, as of 2018. Expansion sets were released for ''Warcraft II'' (''Beyond the Dark Portal''), ''Warcraft III'' ('' The Frozen Throne'') and multiple expansions were released for ''World of Warc ...
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Neverwinter Nights (2002 Video Game)
''Neverwinter Nights'' is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game under their Atari range of titles. It was released for Microsoft Windows on June 18, 2002. BioWare later released a Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003. ''Neverwinter Nights'' is set in the fantasy world of the ''Forgotten Realms'' campaign setting, with the game mechanics based on the ''Dungeons & Dragons'' 3rd edition rules. The game engine was designed around an Internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. Up to 64 players could connect to a single server. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the ori ...
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Baldur's Gate (video Game)
''Baldur's Gate'' is a fantasy role-playing video game that was developed by BioWare and published in 1998 by Interplay Entertainment. It is the first game in the ''Baldur's Gate'' series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the ''Advanced Dungeons & Dragons'' (''AD&D'') 2nd edition rules. It was the first game to use the Infinity Engine for its graphics, with Interplay using the engine for other Forgotten Realms-licensed games, including the ''Icewind Dale'' series, and '' Planescape: Torment''. The game's story focuses on a player-made character who finds themselves travelling across the Sword Coast alongside a party of companions. The game received critical acclaim following its release and was credited for revitalizing computer role-playing games. An expansion pack entitled '' Tales of the Sword Coast'' was released, as was a sequel entitled '' Baldur's Gate II: Shadows of Amn'', which later received its o ...
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Video Game Graphics
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units. Text-based Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics. Examples include MUDs (''multi-user dungeons''), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and environmental effects, as well as an emphasis on randomization, replayability and permanent death. Some of the earliest text games were developed for computer systems which had no video display at all. Text games are typically easier to write and require less proce ...
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Sacred (video Game)
''Sacred'' is a 2004 action role-playing game developed by the German company Ascaron and published by Take 2 Interactive. It is set on the magical continent of Ancaria, with characters of various races (dark elf, vampiress, dwarf, etc.) each with their own missions. Two expansion packs were released for the game in 2004 and 2005. In 2008, Linux Game Publishing announced that they would port the game to the Linux operating system. ''Sacred'' was a commercial hit, with sales above 2 million units worldwide by 2009. It spawned the ''Sacred'' video game franchise, and was followed by the sequels '' Sacred 2: Fallen Angel'', ''Sacred Citadel'', and '' Sacred 3''. Gameplay Characters Upon beginning the game, players are given a choice to start with one of six different character types: Gladiator, Dark Elf, Wood Elf, Vampiress, Battle-Mage and Seraphim. The Daemon and Dwarf were additional characters added in the expansion ''Sacred Underworld'' and included in ''Sacred Gold''. Each ...
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