Spatial Reuse Protocol
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Spatial Reuse Protocol
{{About, spatial re-use in optical fiber rings, spatial re-use over-the-air, spatial multiplexing Spatial Reuse Protocol is a networking protocol developed by Cisco. It is a MAC-layer (a sublayer of the data-link layer (Layer 2) within the OSI Model) protocol for ring-based packet internetworking that is commonly used in optical fiber ring networks. Ideas from the protocol are reflected in parts of the IEEE 802.17 Resilient Packet Ring (RPR) standard. Introduction SRP was first developed as a data-link layer protocol to link Cisco's Dynamic Packet Transport (DPT) protocol (a method of delivering packet-based traffic over a SONET/SDH infrastructure) to the physical SONET/SDH layer. DPT cannot communicate directly with the physical layer, therefore it was necessary to develop an intermediate layer between DPT and SONET/SDH, SRP filled this role. Analogy to POS SRP behaves quite like the Point-to-Point Protocol (PPP) does in a Packet Over SONET (POS) environment. PPP acts as an a ...
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Cisco Systems
Cisco Systems, Inc., commonly known as Cisco, is an American-based multinational corporation, multinational digital communications technology conglomerate (company), conglomerate corporation headquartered in San Jose, California. Cisco develops, manufactures, and sells networking hardware, software, telecommunications equipment and other high-technology services and products. Cisco specializes in specific tech markets, such as the Internet of Things (IoT), internet domain, domain security, videoconferencing, and energy management with List of Cisco products, leading products including Webex, OpenDNS, XMPP, Jabber, Duo Security, and Cisco Jasper, Jasper. Cisco is one of the List of largest technology companies by revenue, largest technology companies in the world ranking 74 on the Fortune 100 with over $51 billion in revenue and nearly 80,000 employees. Cisco Systems was founded in December 1984 by Leonard Bosack and Sandy Lerner, two Stanford University computer scientists who ...
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OSI Model
The Open Systems Interconnection model (OSI model) is a conceptual model that 'provides a common basis for the coordination of SOstandards development for the purpose of systems interconnection'. In the OSI reference model, the communications between a computing system are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application. The model partitions the flow of data in a communication system into seven abstraction layers to describe networked communication from the physical implementation of transmitting bits across a communications medium to the highest-level representation of data of a distributed application. Each intermediate layer serves a class of functionality to the layer above it and is served by the layer below it. Classes of functionality are realized in all software development through all and any standardized communication protocols. Each layer in the OSI model has its own well-defined functi ...
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IEEE 802
IEEE 802 is a family of Institute of Electrical and Electronics Engineers (IEEE) standards for local area networks (LAN), personal area network (PAN), and metropolitan area networks (MAN). The IEEE 802 LAN/MAN Standards Committee (LMSC) maintains these standards. The IEEE 802 family of standards has had twenty-four members, numbered 802.1 through 802.24, with a working group of the LMSC devoted to each. However, not all of these working groups are currently active. The IEEE 802 standards are restricted to computer networks carrying variable-size packets, unlike cell relay networks, for example, in which data is transmitted in short, uniformly sized units called cells. Isochronous signal networks, in which data is transmitted as a steady stream of octets, or groups of octets, at regular time intervals, are also outside the scope of the IEEE 802 standards. The number 802 has no significance: it was simply the next number in the sequence that the IEEE used for standards projects. ...
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Dynamic Packet Transport
{{Unreferenced, date=December 2009 Dynamic Packet Transport (DPT) is a Cisco transport protocol designed for use in optical fiber ring networks. In overview, it is quite similar to POS and DTM. It was one of the major influences on the Resilient Packet Ring/802.17 standard. Protocol design DPT is implemented as two counter-rotating rings. This means the network is composed of two completely separate rings of fiber that are both able to transmit data concurrently. This design provides for redundancy in case of a fiber cut or link failure, and increased throughput in common situations. DPT as opposed to POS or normal SONET/SDH is able to use both rings at the same time whereas POS only uses one ring under normal circumstances but switches to the second upon failure of the first. Cisco claims that DPT can run with double the bit-rate of POS due to this characteristic. DPT is not a PPP whereas POS is, this means that traffic between two nodes of a DPT ring does not affect intermedia ...
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Synchronous Optical Network
Synchronous optical networking (SONET) and synchronous digital hierarchy (SDH) are standardized protocols that transfer multiple digital bit streams synchronously over optical fiber using lasers or highly coherent light from light-emitting diodes (LEDs). At low transmission rates data can also be transferred via an electrical interface. The method was developed to replace the plesiochronous digital hierarchy (PDH) system for transporting large amounts of telephone calls and data traffic over the same fiber without the problems of synchronization. SONET and SDH, which are essentially the same, were originally designed to transport circuit mode communications (e.g., DS1, DS3) from a variety of different sources, but they were primarily designed to support real-time, uncompressed, circuit-switched voice encoded in PCM format. The primary difficulty in doing this prior to SONET/SDH was that the synchronization sources of these various circuits were different. This meant that each ...
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Packet Over SONET/SDH
Packet over SONET/SDH, abbreviated POS, is a communications protocol for transmitting packets in the form of the Point to Point Protocol (PPP) over SDH or SONET, which are both standard protocols for communicating digital information using lasers or light emitting diodes (LEDs) over optical fibre at high line rates. POS is defined by RFC 2615 as PPP over SONET/SDH. PPP is the Point to Point Protocol that was designed as a standard method of communicating over point-to-point links. Since SONET/SDH uses point-to-point circuits, PPP is well suited for use over these links. Scrambling is performed during insertion of the PPP packets into the SONET/SDH frame to solve various security attacks including denial-of-service attacks and the imitation of SONET/SDH alarms. This modification was justified as cost-effective because the scrambling algorithm was already used by the standard used to transport ATM cells over SONET/SDH. However, scrambling can optionally be disabled to allow a node ...
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Fiber Distributed Data Interface
Fiber Distributed Data Interface (FDDI) is a standard for data transmission in a local area network. It uses optical fiber as its standard underlying physical medium, although it was also later specified to use copper cable, in which case it may be called CDDI (Copper Distributed Data Interface), standardized as TP-PMD (Twisted-Pair Physical Medium-Dependent), also referred to as TP-DDI (Twisted-Pair Distributed Data Interface). FDDI was effectively made obsolete in local networks by Fast Ethernet which offered the same 100 Mbit/s speeds, but at a much lower cost and, since 1998, by Gigabit Ethernet due to its speed, and even lower cost, and ubiquity. Description FDDI provides a 100 Mbit/s optical standard for data transmission in local area network that can extend in range up to . Although FDDI logical topology is a ring-based token network, it did not use the IEEE 802.5 Token Ring protocol as its basis; instead, its protocol was derived from the IEEE 802.4 token bu ...
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Optical Carrier
Synchronous optical networking (SONET) and synchronous digital hierarchy (SDH) are standardized protocols that transfer multiple digital bit streams synchronously over optical fiber using lasers or highly coherent light from light-emitting diodes (LEDs). At low transmission rates data can also be transferred via an electrical interface. The method was developed to replace the plesiochronous digital hierarchy (PDH) system for transporting large amounts of telephone calls and data traffic over the same fiber without the problems of synchronization. SONET and SDH, which are essentially the same, were originally designed to transport circuit mode communications (e.g., DS1, DS3) from a variety of different sources, but they were primarily designed to support real-time, uncompressed, circuit-switched voice encoded in PCM format. The primary difficulty in doing this prior to SONET/SDH was that the synchronization sources of these various circuits were different. This meant that each ...
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Token Ring
Token Ring network IBM hermaphroditic connector with locking clip. Screen contacts are prominently visible, gold-plated signal contacts less so. Token Ring is a computer networking technology used to build local area networks. It was introduced by IBM in 1984, and standardized in 1989 as IEEE 802.5. It uses a special three-byte frame called a ''token'' that is passed around a logical ''ring'' of workstations or servers. This token passing is a channel access method providing fair access for all stations, and eliminating the collisions of contention-based access methods. Token Ring was a successful technology, particularly in corporate environments, but was gradually eclipsed by the later versions of Ethernet. History A wide range of different local area network technologies were developed in the early 1970s, of which one, the Cambridge Ring, had demonstrated the potential of a token passing ring topology, and many teams worldwide began working on their own implementations. ...
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Header (computing)
In information technology, header refers to supplemental data placed at the beginning of a block of data being stored or transmitted. In data transmission, the data following the header is sometimes called the ''payload'' or '' body''. It is vital that header composition follows a clear and unambiguous specification or format, to allow for parsing. Examples * E-mail header: The text (body) is preceded by header lines indicating sender, recipient, subject, sending time stamp, receiving time stamps of all intermediate and the final mail transfer agents, and much more. * Similar headers are used in Usenet (NNTP) messages, and HTTP headers. * In a data packet sent via the Internet, the data (payload) are preceded by header information such as the sender's and the recipient's IP addresses, the protocol governing the format of the payload and several other formats. The header's format is specified in the Internet Protocol. * In data packets sent by wireless communication, and in sectors ...
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Time To Live
Time to live (TTL) or hop limit is a mechanism which limits the lifespan or lifetime of data in a computer or network. TTL may be implemented as a counter or timestamp attached to or embedded in the data. Once the prescribed event count or timespan has elapsed, data is discarded or revalidated. In computer networking, TTL prevents a data packet from circulating indefinitely. In computing applications, TTL is commonly used to improve the performance and manage the caching of data. Description The original DARPA Internet Protocol's RFC document describes TTL as: IP packets Under the Internet Protocol, TTL is an 8-bit field. In the IPv4 header, TTL is the 9th octet of 20. In the IPv6 header, it is the 8th octet of 40. The maximum TTL value is 255, the maximum value of a single octet. A recommended initial value is 64. The time-to-live value can be thought of as an upper bound on the time that an IP datagram can exist in an Internet system. The TTL field is set by the sender ...
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