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Space Fleet (board Game)
''Space Fleet'' is a board game for 2-4 players, published in 1991 by Games Workshop and designed by Jervis Johnson and Andy Jones. The game is set in the Games Workshop fictional Warhammer 40,000 universe and is centered on combat between spacecraft. It can be seen as a fore-runner to '' Battlefleet Gothic''. Gameplay Each player takes a combat display, which shows the ship's 4 fire arcs. Each individual fire arc is a 90 degree arc of a circle covering the front, sides and rear of the ship. 12 shield tokens are then distributed amongst the fire arcs by the player. 4 Damage tokens are placed on the centre of the combat display, and the players' ships are set up at opposite ends of the board. Players chose a movement option secretly on their helm computer chart. The movement options varies from moving 0-2 squares and changing a ship's facing. Ships are then moved simultaneously, with any ships that end up in the same square being considered to have rammed each other. Ramm ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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Keel
The keel is the bottom-most longitudinal structural element on a vessel. On some sailboats, it may have a hydrodynamic and counterbalancing purpose, as well. As the laying down of the keel is the initial step in the construction of a ship, in British and American shipbuilding traditions the construction is dated from this event. Etymology The word "keel" comes from Old English , Old Norse , = "ship" or "keel". It has the distinction of being regarded by some scholars as the first word in the English language recorded in writing, having been recorded by Gildas in his 6th century Latin work ''De Excidio et Conquestu Britanniae'', under the spelling ''cyulae'' (he was referring to the three ships that the Saxons first arrived in). is the Latin word for "keel" and is the origin of the term careen (to clean a keel and the hull in general, often by rolling the ship on its side). An example of this use is Careening Cove, a suburb of Sydney, Australia, where careening was carried out ...
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Warhammer 40,000 Tabletop Games
Warhammer may refer to: * War hammer, a medieval weapon Warhammer media franchise *''Warhammer'', a series of games and related media: ** ''Warhammer'' (game), a table-top fantasy miniature wargame, and origin of the franchise ** ''Warhammer Fantasy'' (setting), the fictional setting of the various games and media **''Warhammer Age of Sigmar'', the successor to ''Warhammer'' **''Warhammer Fantasy Roleplay'', a fantasy role-playing game **''Warhammer Quest'', a board game * ''Warhammer 40,000'', a table-top futuristic science-fantasy miniature wargame * Video games set in the ''Warhammer'' universe: **'' Warhammer: Shadow of the Horned Rat'', 1995 real-time tactics video game **'' Warhammer: Dark Omen'', 1998 real-time tactics video game **'' Warhammer: The End Times - Vermintide'', 2015 adventure game **'' Total War: Warhammer'', 2016 turn-based strategy real-time tactics video game **'' Total War: Warhammer II'', 2017 turn-based strategy real-time tactics video game **'' Warhamm ...
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Board Games Introduced In 1991
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software tool ...
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Challenge (game Magazine)
''Challenge'' was a role-playing game magazine published by Game Designers' Workshop (GDW) between 1986 and 1996. Publication history In 1984, Game Designers' Workshop's original magazine '' Journal of the Travellers Aid Society'' (JTAS) ended with Issue 24, but there had already been an announcement in Issue 22 that a new and as yet unnamed magazine would replace it. The new magazine would feature a larger format (8.5"×11") to allow for printing of things such as deck plans or sector maps that would not fit in the smaller ''JTAS'' format. It would also add coverage of GDW's new release ''Twilight 2000'' and other GDW games. The new bimonthly periodical, ''Challenge'', appeared in 1986; to maintain continuity for the '' Traveller'' fans (and ''JTAS'' subscribers), the first issue was numbered Issue 25, rather than starting again with Issue 1. Also to maintain continuity, ''Challenge'' featured a separate section labeled "Journal of the Travellers' Aid Society", which covered ''T ...
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Solar Wind
The solar wind is a stream of charged particles released from the upper atmosphere of the Sun, called the corona. This plasma mostly consists of electrons, protons and alpha particles with kinetic energy between . The composition of the solar wind plasma also includes a mixture of materials found in the solar plasma: trace amounts of heavy ions and atomic nuclei such as C, N, O, Ne, Mg, Si, S, and Fe. There are also rarer traces of some other nuclei and isotopes such as P, Ti, Cr, 54Fe and 56Fe, and 58Ni, 60Ni, and 62Ni. Superposed with the solar-wind plasma is the interplanetary magnetic field. The solar wind varies in density, temperature and speed over time and over solar latitude and longitude. Its particles can escape the Sun's gravity because of their high energy resulting from the high temperature of the corona, which in turn is a result of the coronal magnetic field. The boundary separating the corona from the solar wind is called the Alfvén surface. At a distance of ...
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Tyranids
In the fictional universe of ''Warhammer 40,000'', the Tyranids are a race and a playable army in the tabletop miniatures wargame. The Tyranids are described as a nomadic society of aliens which originated from beyond the Milky Way Galaxy and arrived on its periphery with the intent of consuming all life and biomass within. All individual Tyranid creatures are mildly telepathic and form a highly intelligent Hive Mind. There are numerous Tyranid forms, each one bio-engineered by the Hive Mind to serve a specific purpose. Tyranid technology is biological in nature, made up of living components termed ''biomorphs'' which fulfill similar roles to the technologies used by other races in ''Warhammer 40,000''. Development The visual design of the Tyranids was inspired by the art of H. R. Giger, with the genestealer sub-race being further inspired by the Xenomorphs from the Alien franchise. Tyranids were first described in '' Warhammer 40,000: Rogue Trader'', the first edition o ...
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Imperium (Warhammer 40,000)
''Warhammer 40,000'' is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the ninth and current edition was released in July 2020. As in other miniature wargames, players enact battles using Miniature model (gaming), miniature models of warriors and fighting vehicles. The playing area is a tabletop model of a battlefield, comprising models of buildings, hills, trees, and other terrain features. Each player takes turns moving their model warriors around the battlefield and fighting their opponent's warriors. These fights are resolved using dice and simple arithmetic. ''Warhammer 40,000'' is set in the distant future, where a stagnant human civilization is beset by hostile aliens and supernatural creatures. The models in the game are a mixture of humans, aliens, and supernatural monsters, wielding futuristic ...
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Eldar (Warhammer 40,000)
In the fictional setting of ''Warhammer 40,000'', the Aeldari (or the Eldar) are a race of aliens and playable army in the tabletop miniatures wargame. They are patterned after the High Elves of fantasy fiction; long-lived, arrogant, and possessing great psychic powers. The Eldar once ruled the galaxy but were devastated in a supernatural cataclysm. The Eldar are divided into factions: Craftworld Eldar, Harlequins, Exodites, Corsairs, The Ynnari and Drukhari or Dark Eldar. The Craftworld Eldar are divided further into specific craftworlds, the most prominent among which are Ulthwé, Alaitoc, Biel-Tan, Iyanden, and Saim-Hann. Similarly the Harlequin are divided in to Harlequin Masques. The most well known Masques are: The Midnight Sorrow, The Veiled Path, The Frozen Star, The Soaring Spite, The Dreaming Shadow, and The Silent Shroud. The Corsairs call their divisions Fleets of Infamy, the most infamous of them are: The Eldritch Raiders, The Steeleye Reavers, The Sunblitz Brother ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Broadside (naval)
A broadside is the side of a ship, or more specifically the battery of cannon on one side of a warship or their coordinated fire in naval warfare, or a measurement of a warship's maximum simultaneous firepower which can be delivered upon a single target (because this concentration is usually obtained by firing a broadside). From the 16th century until the early decades of the steamship, vessels had rows of guns set in each side of the hull. Firing all guns on one side of the ship became known as a "broadside". The cannon of 18th-century men of war were accurate only at short range, and their penetrating power mediocre, which meant that the thick hulls of wooden ships could only be pierced at short ranges. These wooden ships sailed closer and closer towards each other until cannon fire would be effective. Each tried to be the first to fire a broadside, often giving one party a decisive headstart in the battle when it crippled the other ship.Platt (1993) p. 18 History Since anci ...
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Ramming
In warfare, ramming is a technique used in air, sea, and land combat. The term originated from battering ram, a siege weapon used to bring down fortifications by hitting it with the force of the ram's momentum, and ultimately from male sheep. Thus, in warfare, ramming refers to hitting a target by running oneself into the target. Today, hand-held battering rams are one tool among many used by law enforcement and military personnel for door breaching. Forcible entry by criminals has been implemented using such methods as Ram-raiding, vehicles rammed into buildings. Naval warfare Navies in antiquity commonly used the ram: the "beak" ( la , rostrum) became an important part of the armament of the galleys of Imperial Rome. The Ancient Greece, ancient Greeks used their trireme vessels for ramming as well. In History of China#Ancient China, ancient China, rams were largely unknown, as the lack of a keel and the flat shape of the junk (ship), junk's bow was not conducive to constructi ...
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