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Southern Knights
Southern Knights was a comic book created by the husband-and-wife team of Henry and Audrey Vogel.''The Crusaders'' #1 splash page. It chronicled the adventures of a superhero team based in Atlanta, Georgia (U.S. state), Georgia. Initially known as "The Crusaders", they were renamed The Southern Knights with their second issue due to Archie Comics' Red Circle Comics, Red Circle Imprint having their own group called The Mighty Crusaders, though an in-context explanation is proffered in issue #2. Jackson Guice and Chuck Wojtkiewicz both made their comics debut on the series before going on to greater fame with other titles. Cast Team members *Electrode (David Shenk) — The leader of the group, a scientist whose love of comics motivated him to give himself super-powers. Can generate electricity—up to and including lightning bolts—and can fly. He often pressures the team into adopting superhero conventions such as wearing costumes and patrolling the city, but underneath such ...
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Guild Publications
A guild ( ) is an association of artisans and merchants who oversee the practice of their craft/trade in a particular area. The earliest types of guild formed as organizations of tradesmen belonging to a professional association. They sometimes depended on grants of letters patent from a monarch or other ruler to enforce the flow of trade to their self-employed members, and to retain ownership of tools and the supply of materials, but were mostly regulated by the city government. A lasting legacy of traditional guilds are the guildhalls constructed and used as guild meeting-places. Guild members found guilty of cheating the public would be fined or banned from the guild. Typically the key "privilege" was that only guild members were allowed to sell their goods or practice their skill within the city. There might be controls on minimum or maximum prices, hours of trading, numbers of apprentices, and many other things. These rules reduced free competition, but sometimes maintained ...
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Machine Gun
A machine gun is a fully automatic, rifled autoloading firearm designed for sustained direct fire with rifle cartridges. Other automatic firearms such as automatic shotguns and automatic rifles (including assault rifles and battle rifles) are typically designed more for firing short bursts rather than continuous firepower, and are not considered true machine guns. As a class of military kinetic projectile weapon, machine guns are designed to be mainly used as infantry support weapons and generally used when attached to a bipod or tripod, a fixed mount or a heavy weapons platform for stability against recoils. Many machine guns also use belt feeding and open bolt operation, features not normally found on other infantry firearms. Machine guns can be further categorized as light machine guns, medium machine guns, heavy machine guns, general purpose machine guns and squad automatic weapons. Similar automatic firearms of caliber or more are classified as autocannons, rathe ...
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Dennis Mallonee
Dennis Mallonee (born January 22, 1955) is an American writer of comic books. Career Dennis Mallonee entered the comics profession by suggesting story ideas to writer Bill Mantlo. Mallonee and artist Rick Hoberg developed the format for Marvel's ''Official Handbook of the Marvel Universe'' series. At a 1985 San Diego Comic-Con International panel featuring ''Champions'' RPG creators Steve Peterson, George MacDonald, and Ray Greer, an audience member asked when the ''Champions'' characters were going to be adapted into comic book form. The RPG creators had no plans for such a translation at the time. However, Dennis Mallonee, who was already writing several ''Champions'' supplements, was in the audience and spoke up that he would be willing to write a ''Champions'' comic. Following the panel, Mallonnee, Peterson, and MacDonald discussed terms for the series; among the key points were that all the characters would remain fully creator-owned, and that Mallonee would have creative co ...
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Flare (comics)
''Champions'' is a role-playing game published by Hero Games designed to simulate a superhero comic book world. It was originally created by George MacDonald and Steve Peterson in collaboration with Rob Bell, Bruce Harlick and Ray Greer. The latest edition of the game uses the sixth edition of the Hero System, as revised by Steve Long, and was written by Aaron Allston. It was released in early 2010. Description ''Champions'', first published in 1981, was inspired by '' Superhero: 2044'' and '' The Fantasy Trip'' as one of the first published role-playing games in which character generation was based on a point-buy system instead of random dice rolls. A player decides what kind of character to play, and designs the character using a set number of "character points," often abbreviated as "CP." The limited number of character points generally defines how powerful the character will be. Points can be used in many ways: to increase personal characteristics, such as strength ...
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Mark Propst
Mark may refer to: Currency * Bosnia and Herzegovina convertible mark, the currency of Bosnia and Herzegovina * East German mark, the currency of the German Democratic Republic * Estonian mark, the currency of Estonia between 1918 and 1927 * Finnish markka ( sv, finsk mark, links=no), the currency of Finland from 1860 until 28 February 2002 * Mark (currency), a currency or unit of account in many nations * Polish mark ( pl, marka polska, links=no), the currency of the Kingdom of Poland and of the Republic of Poland between 1917 and 1924 German * Deutsche Mark, the official currency of West Germany from 1948 until 1990 and later the unified Germany from 1990 until 2002 * German gold mark, the currency used in the German Empire from 1873 to 1914 * German Papiermark, the German currency from 4 August 1914 * German rentenmark, a currency issued on 15 November 1923 to stop the hyperinflation of 1922 and 1923 in Weimar Germany * Lodz Ghetto mark, a special currency for Lodz Ghetto. ...
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Story Arc
A story arc (also narrative arc) is the chronological construction of plot in a novel or story. It can also mean an extended or continuing storyline in episodic storytelling media such as television, comic books, comic strips, board games, video games, and films with each episode following a dramatic arc."Narrative Arc – What is Narrative Arc in Literature?"
ThoughtCo. On a , for example, the story would unfold over many episodes. In television, the use of the story arc is common in s, and even more so in

Tagline
In entertainment, a tagline (alternatively spelled tag line) is a short text which serves to clarify a thought for, or is designed with a form of, dramatic effect. Many tagline slogans are reiterated phrases associated with an individual, social group, or product. As a variant of a branding slogan, taglines can be used in marketing materials and advertising. The idea behind the concept is to create a memorable dramatic phrase that will sum up the tone and premise of an audio/visual product, or to reinforce and strengthen the audience's memory of a literary product. Some taglines are successful enough to warrant inclusion in popular culture. Consulting companies which specialize in creating taglines may be hired to create a tagline for a brand or product. Nomenclature ''Tagline'', ''tag line'', and ''tag'' are American terms. In the U.K. they are called ''end lines'', ''endlines'', or ''straplines''. In Belgium they are called ''baselines''. In France they are ''sign ...
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David Anthony Kraft
David Anthony Kraft (May 31, 1952 – May 19, 2021) was an American comic book writer, publisher, and critic. He was primarily known for his long-running journal of interviews and criticism, ''Comics Interview'', as well as for work for Marvel Comics in the late 1970s and early 1980s. Writing career Before his comics career, Kraft worked as a rock and roll journalist. In September 1976, he became editor of ''FOOM'' with issue #15, Marvel's self-produced fan magazine, lasting as editor until the magazine's final issue (#22) in 1978. Known for his offbeat approach, Kraft first made a name for himself as a comic book author with his work on Marvel Comics' '' The Defenders'', particularly the 1977 "Scorpio Saga" story-arc (issues #46, 48–50). In ''The Defenders'', Kraft wrestled with large philosophical issues: the temptations of power, the Cold War and nuclear power, sibling rivalry, and growing old alone. Scorpio also listened to a record by Edgard Varèse. Kraft also merged ...
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League Of Champions
The League of Champions (originally simply the Champions) are a superhero team first appearing in 1981 in the ''Champions'' role-playing game by Hero Games, and subsequently (with different lineups) in comic book series published first by Eclipse Comics as ''Champions'' in 1986, and later by Heroic Publishing as ''League of Champions'' starting in 1987. The fictional heroes are headquartered in San Francisco. Background The team and characters were introduced as the example superhero team in the ''Champions'' role-playing game.. At a 1985 San Diego Comic-Con panel featuring ''Champions'' RPG creators Steve Peterson, George MacDonald, and Ray Greer, an audience member asked when these characters were going to be adapted into comic-book form. The RPG creators had no plans for such a conversion at the time. However, Dennis Mallonee, who was already writing several ''Champions'' supplements, was in the audience and spoke up that he would be willing to write a ''Champions'' comi ...
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Champions (role-playing Game)
''Champions'' is a role-playing game published by Hero Games designed to simulate a superhero comic book world. It was originally created by George MacDonald and Steve Peterson in collaboration with Rob Bell, Bruce Harlick and Ray Greer. The latest edition of the game uses the sixth edition of the Hero System, as revised by Steve Long, and was written by Aaron Allston. It was released in early 2010. Description ''Champions'', first published in 1981, was inspired by '' Superhero: 2044'' and '' The Fantasy Trip'' as one of the first published role-playing games in which character generation was based on a point-buy system instead of random dice rolls. A player decides what kind of character to play, and designs the character using a set number of "character points," often abbreviated as "CP." The limited number of character points generally defines how powerful the character will be. Points can be used in many ways: to increase personal characteristics, such as strength ...
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VIPER (Hero System)
The Viperidae (vipers) are a family of snakes found in most parts of the world, except for Antarctica, Australia, Hawaii, Madagascar, and various other isolated islands. They are venomous and have long (relative to non-vipers), hinged fangs that permit deep penetration and injection of their venom. Four subfamilies are currently recognized. They are also known as viperids. The name "viper" is derived from the Latin word ''vipera'', -''ae'', also meaning viper, possibly from ''vivus'' ("living") and ''parere'' ("to beget"), referring to the trait viviparity (giving live birth) common in vipers like most of the species of Boidae. Description All viperids have a pair of relatively long solenoglyphous (hollow) fangs that are used to inject venom from glands located towards the rear of the upper jaws, just behind the eyes. Each of the two fangs is at the front of the mouth on a short maxillary bone that can rotate back and forth. When not in use, the fangs fold back against the ...
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