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Sony Computer Entertainment Australia
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal corporate entities: Sony Interactive Entertainment LLC (SIE LLC) based in San Mateo, California, United States, and Sony Interactive Entertainment Inc. (SIE Inc.), based in Minato, Tokyo, Japan. Tokyo-based SIE Inc. was originally founded as Sony Computer Entertainment Inc. (SCEI or SCE) in November 1993 to handle Sony's venture into video game development for the PlayStation systems. SIE LLC was established in San Mateo in April 2016, and is managed through Sony's American branch, Sony Corporation of America. Since the launch of the original PlayStation console in 1994, the company has been developing PlayStation home video game consoles, accessories and services. The company expanded from Japan into North America and Europ ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", " joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to rendaku. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Company, ...
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Toio
toio is an educational Education is a purposeful activity directed at achieving certain aims, such as transmitting knowledge or fostering skills and character traits. These aims may include the development of understanding, rationality, kindness, and honesty. Vari ... video game console developed by Sony Interactive Entertainment. It consists of two miniature robots, a docking station with a monochrome display, a cartridge port to load software onto, and two controllers. After shipping to crowdfunding backers in January 2018, the platform was released across Japan in March 2019. Development The product was conceived by Alexis André, based out of Sony Computer Science Laboratories' Tokyo division. It was unveiled at the Tokyo Toy Show and was put up for pre-order on Sony#Electronics, Sony Corporation's First Flight crowdfunding platform in June 2017. Bandai, LEGO and Sony Music were announced as partners in development and content creation. In late 2017, Sony Interactive ...
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SN Systems
SN Systems is a provider of Windows based development tools for games consoles, including the PlayStation 5, PlayStation 4, PlayStation 3, PlayStation 2, PlayStation, PlayStation Vita, and PSP. The company had provided tools for the Atari ST, Amiga, Sega Saturn, Sega Genesis/Mega Drive, Super NES, Nintendo 64, GameCube, Game Boy Advance, and Nintendo DS. History The company was founded in 1990 by Martin Day and Andy Beveridge. Both directors have backgrounds of developing game console software development tools, such as SNASM and Psy-Q, at Cross Products and later Psygnosis. SN Systems' long association with the PlayStation line of consoles began in 1993, when PlayStation manufacturer Sony acquired Psygnosis, who were publishing SN Systems' tools at the time. While Sony had provided MIPS R4000-based Sony NEWS workstations for PlayStation development, Psygnosis disliked the thought of developing on these expensive workstations and asked SN Systems to create a PC-based developmen ...
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