Son Of Blagger
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Son Of Blagger
''Son of Blagger'', the sequel to '' Blagger'', is a scrolling platform game created by Tony Crowther and released by Alligata for the Commodore 64 computer in 1983. A ZX Spectrum port by Elliot Gay and a BBC Micro port were released in 1984. Legacy A clone of ''Son of Blagger'' was released for Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ..., titled ''Jonas Fulstrand''. The game was released on a PD-Soft disk as ''Son of Blagger''.PD-Soft disk number 3162 References External links * *} 1983 video games Alligata games BBC Micro and Acorn Electron games Commodore 64 games Platform games Single-player video games Video game sequels Video games developed in the United Kingdom ZX Spectrum games {{platform-videogame-stub ...
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Alligata
Alligata Software Ltd. was a computer games developer and publisher based in Sheffield in the UK in the 1980s. The company was founded by brothers Mike and Tim Mahony and their father J.R. Mahony in 1983. They produced games for a number of home computers including the Commodore 64, BBC Micro, Acorn Electron, ZX Spectrum and Dragon 32. The company published many of Tony Crowther's early Commodore 64 games, including Aztec Tomb, Blagger and Loco. Chris Butler was another programmer whose earlier games were released by Alligata. The company also published budget priced software under the Budgie label. Tim Mahony took over the day-to-day running of the company in 1987 and closed the company nine months later. The name and back catalogue were sold to Superior Software. Two titles were released under the joint Superior/Alligata label for ports of Superior's BBC/Electron games to other systems. Superior also included some old Alligata games on their ''Play It Again Sam'' compilations ...
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Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Am ...
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continuity (fiction), continues the story of, or expanded universe, expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a film series, series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Au ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Platform Games
Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or structure that carries weapons * Web platform * Platform economy (or Platform capitalism, Platformization), a structure of internet business Physical objects and features * Carbonate platform, a type of sedimentary body * Cargo platform, a pallet used to ship cargo and heavy machines by forklift or manual lift * Diving platform, used in diving * Jumping platform, naturally occurring platforms, or platforms made in an ''ad hoc'' way for cliff jumping * Oil platform, a structure built for oil production * Platform, a component of scaffolding * Platform (geology), the part of a continental craton that is covered by sedimentary rocks * Platform (shopping center) in Culver City, Greater Los Angeles, California * Theatre platform, a standa ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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BBC Micro And Acorn Electron Games
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Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
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Alligata Games
Alligata Software Ltd. was a computer games developer and publisher based in Sheffield in the UK in the 1980s. The company was founded by brothers Mike and Tim Mahony and their father J.R. Mahony in 1983. They produced games for a number of home computers including the Commodore 64, BBC Micro, Acorn Electron, ZX Spectrum and Dragon 32. The company published many of Tony Crowther's early Commodore 64 games, including Aztec Tomb, Blagger and Loco. Chris Butler was another programmer whose earlier games were released by Alligata. The company also published budget priced software under the Budgie label. Tim Mahony took over the day-to-day running of the company in 1987 and closed the company nine months later. The name and back catalogue were sold to Superior Software. Two titles were released under the joint Superior/Alligata label for ports of Superior's BBC/Electron games to other systems. Superior also included some old Alligata games on their ''Play It Again Sam'' compilations. ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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Antony Crowther
Antony Crowther is a former designer, programmer, and musician of Commodore 64 games. During the 1980s he worked for Alligata, Gremlin Graphics and later his own company, Wizard Development. Career The first computer game he created was a version of the board game ''Mastermind'', which was written for the PET 4032. Following the acquisition of a VIC-20 The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PE ... Crowther began to learn machine code and wrote several games which he showed to software house Superior Systems. The company gave him a Commodore 64 on loan which he utilised to produce his first commercial title, ''Lunar Lander''. He gained high status among C64 users in the mid 1980s with his highly prolific output, developing complete professional games in only two weeks. Crowth ...
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Blagger (video Game)
''Blagger'' is a platform game created by Antony Crowther for the Commodore 64 and released by Alligata in 1983. A BBC Micro port was released the same year, Acorn Electron, Amstrad CPC (through Amsoft) and MSX in 1984, Commodore 16 and Plus/4 in 1985 and Amstrad PCW in 1987. In some countries this game was released under the name ''Gangster''. ''Son of Blagger'', was released in 1984 with a third and final title ''Blagger Goes to Hollywood'' released in 1985. Another sequel, known as ''New Blagger'' but developed as ''Blagger 2'', being a direct continuation of the original, was produced in 1985 but not released. Gameplay The game is divided into a series of single-screen levels. The goal of the player on each screen is to manipulate Blagger, a burglar, to collect the scattered keys and then reach the safe. The keys must be collected and the safe opened in a limited amount of time. Blagger can walk left and right, and jump left, right and up. The jumping action is in a fixe ...
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