Smash Bros. Brawl
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Smash Bros. Brawl
''Super Smash Bros. Brawl'' is a 2008 crossover fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the ''Super Smash Bros.'' series, it was announced at a pre-E3 2005 press conference by Nintendo president Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and third-party development teams. After delays due to development problems, the game was released worldwide in 2008. The number of playable characters in ''Brawl'' has grown from that in ''Super Smash Bros. Melee'', although some characters from ''Melee'' were cut in ''Brawl''. ''Brawl'' is the first game in the series to have playable third-party characters. Like that of its predecessors, the objective of ''Brawl'' is to knock opponents off the screen. It is a departure from traditiona ...
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Sora Ltd
is a Japanese video game director and game designer best known as the creator of the ''Kirby'' and '' Super Smash Bros.'' series. Apart from his work on those series, he also led the design of '' Meteos'' in 2005 and directed '' Kid Icarus: Uprising'' in 2012. Formerly an employee of HAL Laboratory, he left the company in 2003 and in 2005 with his wife Michiko Sakurai (also ex-HAL Laboratory), they founded Sora Ltd., a shell company that works on a freelance basis on several projects. He was also an author of a weekly column for ''Famitsu'' magazine for decades until the 2020s, and has done voice acting work in some of his games, most notably providing the voice of King Dedede in '' Kirby 64: The Crystal Shards'' and the ''Super Smash Bros.'' series. Career Masahiro Sakurai was born on August 3, 1970, in Musashimurayama, Tokyo, Japan. One of Sakurai's earliest experiences in the video game industry began when he worked for HAL Laboratory, where he created the character Kirby a ...
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