Skiing (Intellivision Video Game)
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Skiing (Intellivision Video Game)
''Skiing'' (released as ''U. S. Ski Team Skiing'') is a sports video game produced by Mattel and released for its Intellivision video game system in 1980. Up to six players compete individually on either a downhill or slalom course to see who can complete the course the fastest. For the game's initial release, Mattel obtained a license from the U. S. Ski Team and used its name and logo in the game's box art. In 1988, INTV Corporation released an enhanced version of the game entitled ''Mountain Madness: Super Pro Skiing''. During its initial release, ''U. S. Ski Team Skiing'' was sold by Sears for its private-label version of the Intellivision console, the "Super Video Arcade," without the U. S. Ski Team name or logo. Subsequent re-releases, such as on the ''Intellivision Lives'' collection, have also left the game name simply as ''Skiing''. Gameplay The object of ''Skiing'' is to complete the chosen course, either downhill or slalom, in the fastest time possible. Play begins ...
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Mattel
Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more than 150 countries. The company operates through three business segments: North America, International, and American Girl. It is the world's second largest toy maker in terms of revenue, after The Lego Group. Two of its historic and most valuable brands, Barbie and Hot Wheels, were respectively named the top global toy property and the top-selling global toy of the year for 2020 and 2021 by The NPD Group, a global information research company. The name of the company is a portmanteau of the names of two of the company's founders; the surname of Harold Matson and the first name of Elliot Handler. History Origins and early years Harold "Matt" Matson, Ruth Handler, and Elliot Handler founded Mattel as Mattel Creations in January 1945 in a ...
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Types Of Snow
Classifications of snow describe and categorize the attributes of snow-generating weather events, including the individual crystals both in the air and on the ground, and the deposited snow pack as it changes over time. Snow can be classified by describing the weather event that is producing it, the shape of its ice crystals or flakes, how it collects on the ground, and thereafter how it changes form and composition. Depending on the status of the snow in the air or on the ground, a different classification applies. Snowfall arises from a variety of events that vary in intensity and cause, subject to classification by weather bureaus. Some snowstorms are part of a larger weather pattern. Other snowfall occurs from lake effects or atmospheric instability near mountains. Falling snow takes many different forms, depending on atmospheric conditions, especially vapor content and temperature, as it falls to the ground. Once on the ground, snow crystals metamorphose into different ...
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Realtime Associates Games
''RealTime'', also known as ''RealTime Arts'', was a free Australian arts magazine, published by Open City in print from 1994 until 2015 and online from 1996 to December 2017. History The free national arts magazine ''RealTime'', also known as ''RealTime Arts'', was launched in 1994 by Sydney-based writer/performers Virginia Baxter and Keith Gallasch. They had established a performance company called Open City in 1987, which became the publisher. The magazine, which focused on experimental and hybrid arts practices, was seed-funded by the Australia Council for the Arts, and secured ongoing funding after its popularity became evident. By the 2000s, it was a 56-page magazine produced bi-monthly, with 27,000 copies delivered to 1,000 locations across the country. With its initial focus on contemporary innovative performance, theatre and dance as well as contemporary classical and experimental music, other media such as sound art, film, video and digital media art were also covered ...
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INTV Corporation Games
The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990 when the Intellivision was discontinued. From 1980 to 1983, more than 3 million consoles were sold. In 2009, IGN ranked the Intellivision No. 14 of the greatest video game consoles of all time. It remained Mattel's only video game console until the HyperScan in 2006. History and development Master Component The Intellivision was developed at Mattel in Hawthorne, California along with the Mattel Electronics line of handheld electronic games. Mattel's Design and Development group began investigating a home video game system in 1977. It was to have rich graphics and long lastin ...
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Skiing Video Games
Skiing is the use of skis to glide on snow. Variations of purpose include basic transport, a recreational activity, or a competitive winter sport. Many types of competitive skiing events are recognized by the International Olympic Committee (IOC), and the International Ski Federation (FIS). History Skiing has a history of almost five millennia. Although modern skiing has evolved from beginnings in Scandinavia, it may have been practiced more than 100 centuries ago in what is now China, according to an interpretation of ancient paintings. However, this continues to be debated. The word "ski" comes from the Old Norse word "skíð" which means to "split piece of wood or firewood". Asymmetrical skis were used in northern Finland and Sweden until at least the late 19th century. On one foot, the skier wore a long straight non-arching ski for sliding, and a shorter ski was worn on the other foot for kicking. The underside of the short ski was either plain or covered with animal s ...
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North America-exclusive Video Games
North is one of the four compass points or cardinal directions. It is the opposite of south and is perpendicular to east and west. ''North'' is a noun, adjective, or adverb indicating Direction (geometry), direction or geography. Etymology The word ''north'' is etymology, related to the Old High German ''nord'', both descending from the Proto-Indo-European language, Proto-Indo-European unit *''ner-'', meaning "left; below" as north is to left when facing the rising sun. Similarly, the other cardinal directions are also related to the sun's position. The Latin word ''borealis'' comes from the Ancient Greek, Greek ''Anemoi#Boreas, boreas'' "north wind, north", which, according to Ovid, was personified as the wind-god Anemoi#Boreas, Boreas, the father of Calais and Zetes. ''Septentrionalis'' is from ''septentriones'', "the seven plow oxen", a name of ''Ursa Major''. The Greek ἀρκτικός (''arktikós'') is named for the same constellation, and is the source of the English ...
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Mattel Video Games
Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more than 150 countries. The company operates through three business segments: North America, International, and American Girl. It is the world's second largest toy maker in terms of revenue, after The Lego Group. Two of its historic and most valuable brands, Barbie and Hot Wheels, were respectively named the top global toy property and the top-selling global toy of the year for 2020 and 2021 by The NPD Group, a global information research company. The name of the company is a portmanteau of the names of two of the company's founders; the surname of Harold Matson and the first name of Elliot Handler. History Origins and early years Harold "Matt" Matson, Ruth Handler, and Elliot Handler founded Mattel as Mattel Creations in January 1945 in a ...
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Intellivision Games
The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990 when the Intellivision was discontinued. From 1980 to 1983, more than 3 million consoles were sold. In 2009, IGN ranked the Intellivision No. 14 of the greatest video game consoles of all time. It remained Mattel's only video game console until the HyperScan in 2006. History and development Master Component The Intellivision was developed at Mattel in Hawthorne, California along with the Mattel Electronics line of handheld electronic games. Mattel's Design and Development group began investigating a home video game system in 1977. It was to have rich graphics and long lastin ...
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1980 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. ...
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Intellivision Amico
The Intellivision Amico is an upcoming home video game console that is being developed and marketed by Intellivision Entertainment. It was originally slated to be released in October 2020, but repeated delays followed, leaving the console without a release date. The Intellivision, which was a home console in the 1980s that sold 3 million units, was produced by Mattel. Tommy Tallarico, a video game composer, bought a stake in the company that owned the branding for Intellivision, and then in May 2018, announced a planned relaunch of the Intellivision (which would later be named the Amico). The console is planned to target families, and is set up to only allow family-friendly games in its library. Intellivision Entertainment is working with developers (including people who made games for the original Intellivision) to create games for the console. The Amico features touchscreen controllers that dock into the console itself for charging, and can be played using an app downloaded ...
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Games For Windows Live
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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