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Simulacra And Simulation
''Simulacra and Simulation'' (french: Simulacres et Simulation) is a 1981 philosophical treatise by the philosopher and cultural theorist Jean Baudrillard, in which the author seeks to examine the relationships between reality, symbols, and society, in particular the significations and symbolism of culture and media involved in constructing an understanding of shared existence. Simulacra are copies that depict things that either had no original, or that no longer have an original. Simulation is the imitation of the operation of a real-world process or system over time. Summary Definition ''Simulacra and Simulation'' is most known for its discussion of symbols, signs, and how they relate to contemporaneity (simultaneous existences). Baudrillard claims that our current society has replaced all reality and meaning with symbols and signs, and that human experience is a simulation of reality. Moreover, these simulacra are not merely mediations of reality, nor even deceptive media ...
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WikiProject Novels
A WikiProject, or Wikiproject, is a Wikimedia movement affinity group for contributors with shared goals. WikiProjects are prevalent within the largest wiki, Wikipedia, and exist to varying degrees within sister projects such as Wiktionary, Wikiquote, Wikidata, and Wikisource. They also exist in different languages, and translation of articles is a form of their collaboration. During the COVID-19 pandemic, CBS News noted the role of Wikipedia's WikiProject Medicine in maintaining the accuracy of articles related to the disease. Another WikiProject that has drawn attention is WikiProject Women Scientists, which was profiled by '' Smithsonian'' for its efforts to improve coverage of women scientists which the profile noted had "helped increase the number of female scientists on Wikipedia from around 1,600 to over 5,000". On Wikipedia Some Wikipedia WikiProjects are substantial enough to engage in cooperative activities with outside organizations relevant to the field at issue. For e ...
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Ecclesiastes
Ecclesiastes (; hbo, קֹהֶלֶת, Qōheleṯ, grc, Ἐκκλησιαστής, Ekklēsiastēs) is one of the Ketuvim ("Writings") of the Hebrew Bible and part of the Wisdom literature of the Christian Old Testament. The title commonly used in English is a Latin transliteration of the Greek translation of the Hebrew word ( or ). An unnamed author introduces "The words of Kohelet, son of David, king in Jerusalem" ( 1:1) and does not use his own voice again until the final verses (12:9–14), where he gives his own thoughts and summarises the statements of Kohelet; the main body of the text is ascribed to Kohelet himself. Kohelet proclaims (1:2) "Vanity of vanities! All is futile!"; the Hebrew word , "vapor", can figuratively mean "insubstantial", "vain", "futile", or "meaningless". Given this, the next verse presents the basic existential question with which the rest of the book is concerned: "What profit hath a man for all his toil, in which he toils under the sun?", expre ...
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Jorge Luis Borges
Jorge Francisco Isidoro Luis Borges Acevedo (; ; 24 August 1899 – 14 June 1986) was an Argentine short-story writer, essayist, poet and translator, as well as a key figure in Spanish-language and international literature. His best-known books, ''Ficciones'' (''Fictions'') and '' El Aleph'' (''The Aleph''), published in the 1940s, are collections of short stories exploring themes of dreams, labyrinths, chance, infinity, archives, mirrors, fictional writers and mythology. Borges' works have contributed to philosophical literature and the fantasy genre, and majorly influenced the magic realist movement in 20th century Latin American literature.Theo L. D'Haen (1995) "Magical Realism and Postmodernism: Decentering Privileged Centers", in: Louis P. Zamora and Wendy B. Faris, ''Magical Realism: Theory, History and Community''. Duhan and London, Duke University Press, pp. 191–208. Born in Buenos Aires, Borges later moved with his family to Switzerland in 1914, where he studied ...
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Metaphor
A metaphor is a figure of speech that, for rhetorical effect, directly refers to one thing by mentioning another. It may provide (or obscure) clarity or identify hidden similarities between two different ideas. Metaphors are often compared with other types of figurative language, such as antithesis, hyperbole, metonymy, and simile. One of the most commonly cited examples of a metaphor in English literature comes from the "All the world's a stage" monologue from '' As You Like It'': All the world's a stage, And all the men and women merely players; They have their exits and their entrances And one man in his time plays many parts, His Acts being seven ages. At first, the infant... :—William Shakespeare, '' As You Like It'', 2/7 This quotation expresses a metaphor because the world is not literally a stage, and most humans are not literally actors and actresses playing roles. By asserting that the world is a stage, Shakespeare uses points of comparison between the world an ...
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Simulacra
A simulacrum (plural: simulacra or simulacrums, from Latin ''simulacrum'', which means "likeness, semblance") is a representation or imitation of a person or thing. The word was first recorded in the English language in the late 16th century, used to describe a representation, such as a statue or a painting, especially of a god. By the late 19th century, it had gathered a secondary association of inferiority: an image without the substance or qualities of the original. Literary critic Fredric Jameson offers photorealism as an example of artistic simulacrum, in which a painting is created by copying a photograph that is itself a copy of the real thing.Massumi, Brian"Realer than Real: The Simulacrum According to Deleuze and Guattari." retrieved 2 May 2007 Other art forms that play with simulacra include trompe-l'œil, pop art, Italian neorealism, and French New Wave. Philosophy Simulacra have long been of interest to philosophers. In his ''Sophist'', Plato speaks of two kinds of ...
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Simulacra And Simulation
''Simulacra and Simulation'' (french: Simulacres et Simulation) is a 1981 philosophical treatise by the philosopher and cultural theorist Jean Baudrillard, in which the author seeks to examine the relationships between reality, symbols, and society, in particular the significations and symbolism of culture and media involved in constructing an understanding of shared existence. Simulacra are copies that depict things that either had no original, or that no longer have an original. Simulation is the imitation of the operation of a real-world process or system over time. Summary Definition ''Simulacra and Simulation'' is most known for its discussion of symbols, signs, and how they relate to contemporaneity (simultaneous existences). Baudrillard claims that our current society has replaced all reality and meaning with symbols and signs, and that human experience is a simulation of reality. Moreover, these simulacra are not merely mediations of reality, nor even deceptive media ...
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Hyperreality
Described by Jean Baudrillard, the concept of hyperreality captures the inability to distinguish "The Real" (a term borrowed from Jacques Lacan) from the signifier of it. This is more prominent in technologically advanced societies. Hyperreality is seen as a condition in which what is real and what is fiction are seamlessly blended together so that there is no clear distinction between where one ends and the other begins. It allows the merging of physical reality with virtual reality (VR) or augmented reality (AR), and human intelligence with artificial intelligence (AI). Jean Baudrillard is a French cultural theorist, sociologist and philosopher. His most notable work consists of establishing the concept of hyperreality and the simulacra. Some of Baudrillard's most influential theorists consist of Karl Marx, Freud, Levi Strauss, Nietzsche, etc. Baudrillard's work stems around his interest in the theories of post-structuralism and post-modernism. Some famous theorists who contribu ...
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Semantics
Semantics (from grc, σημαντικός ''sēmantikós'', "significant") is the study of reference, meaning, or truth. The term can be used to refer to subfields of several distinct disciplines, including philosophy Philosophy (from , ) is the systematized study of general and fundamental questions, such as those about existence, reason, knowledge, values, mind, and language. Such questions are often posed as problems to be studied or resolved. Some ..., linguistics and computer science. History In English, the study of meaning in language has been known by many names that involve the Ancient Greek word (''sema'', "sign, mark, token"). In 1690, a Greek rendering of the term ''semiotics'', the interpretation of signs and symbols, finds an early allusion in John Locke's ''An Essay Concerning Human Understanding'': The third Branch may be called [''simeiotikí'', "semiotics"], or the Doctrine of Signs, the most usual whereof being words, it is aptly enough ter ...
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The Society Of The Spectacle
''The Society of the Spectacle'' (french: La société du spectacle) is a 1967 work of philosophy and Marxist critical theory by Guy Debord, in which the author develops and presents the concept of the Spectacle. The book is considered a seminal text for the Situationist movement. Debord published a follow-up book ''Comments on the Society of the Spectacle'' in 1988. Summary The work is a series of 221 short theses in the form of aphorisms. Each thesis contains one paragraph. Degradation of human life Debord traces the development of a modern society in which authentic social life has been replaced with its representation: "All that once was directly lived has become mere representation." Debord argues that the history of social life can be understood as "the decline of ''being'' into ''having'', and ''having'' into merely ''appearing''." This condition, according to Debord, is the "historical moment at which the commodity completes its colonization of social life." The spect ...
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Sign (semiotics)
In semiotics, a sign is anything that communicates a meaning that is not the sign itself to the interpreter of the sign. The meaning can be intentional, as when a word is uttered with a specific meaning, or unintentional, as when a symptom is taken as a sign of a particular medical condition. Signs can communicate through any of the senses, visual, auditory, tactile, olfactory, or taste. Two major theories describe the way signs acquire the ability to transfer information. Both theories understand the defining property of the sign as a relation between a number of elements. In the tradition of semiotics developed by Ferdinand de Saussure (referred to as semiology) the sign relation is dyadic, consisting only of a form of the sign (the signifier) and its meaning (the signified). Saussure saw this relation as being essentially arbitrary (the principle of semiotic arbitrariness), motivated only by social convention. Saussure's theory has been particularly influential in the study o ...
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Symbol
A symbol is a mark, sign, or word that indicates, signifies, or is understood as representing an idea, object, or relationship. Symbols allow people to go beyond what is known or seen by creating linkages between otherwise very different concepts and experiences. All communication (and data processing) is achieved through the use of symbols. Symbols take the form of words, sounds, gestures, ideas, or visual images and are used to convey other ideas and beliefs. For example, a red octagon is a common symbol for "STOP"; on maps, blue lines often represent rivers; and a red rose often symbolizes love and compassion. Numerals are symbols for numbers; letters of an alphabet may be symbols for certain phonemes; and personal names are symbols representing individuals. The variable 'x', in a mathematical equation, may symbolize the position of a particle in space. The academic study of symbols is semiotics. In cartography, an organized collection of symbols forms a legend for a map ...
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Society
A society is a group of individuals involved in persistent social interaction, or a large social group sharing the same spatial or social territory, typically subject to the same political authority and dominant cultural expectations. Societies are characterized by patterns of relationships (social relations) between individuals who share a distinctive culture and institutions; a given society may be described as the sum total of such relationships among its constituent of members. In the social sciences, a larger society often exhibits stratification or dominance patterns in subgroups. Societies construct patterns of behavior by deeming certain actions or concepts as acceptable or unacceptable. These patterns of behavior within a given society are known as societal norms. Societies, and their norms, undergo gradual and perpetual changes. Insofar as it is collaborative, a society can enable its members to benefit in ways that would otherwise be difficult on an individua ...
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