Simplygon
Simplygon is 3D computer graphics software for automatic 3D optimization, based on proprietary methods for creating levels of detail (LODs) through Polygon mesh reduction and other optimization techniques. Since the launch of Simplygon, the product has been licensed by a number of AAA game studios, for multi-platform games, and used in areas such as architecture, 3D CAD, 3D scan, 3D web and 3D printing. The algorithms in Simplygon are designed to also optimize different type of input forms, and a number of visualization projects outside gaming are currently deploying this technology in areas such as architecture, 3D CAD, 3D scan, 3D web and 3D printing. History The Swedish company Donya Labs was founded in 2006 in Linköping. Donya Labs developed Simplygon with the vision to optimize the handling of 3D graphics to allow game developers to focus on making good games. In January 2017, Simplygon was acquired by Microsoft. In 2019, Simplygon Studios became a part of Xbox Game Stu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Game Engines
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term "software engine" used more widely in the software industry. ''Game engine'' can also refer to the development software supporting this framework, typically a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game developmen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Level Of Detail (computer Graphics)
In computer graphics, level of detail (LOD) refers to the complexity of a 3D model representation. LOD can be decreased as the model moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position. LOD techniques increase the efficiency of rendering (computer graphics), rendering by decreasing the workload on graphics pipeline stages, usually vertex transformations. The reduced visual quality of the model is often unnoticed because of the small effect on object appearance when distant or moving fast. Although most of the time LOD is applied to Geometry (computer graphics), geometry detail only, the basic concept can be generalized. Recently, LOD techniques also included shader management to keep control of pixel complexity. A form of level of detail management has been applied to texture maps for years, under the name of mipmapping, also providing higher rendering quality. It is commonplace to say that "an object has been '' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Autodesk 3ds Max
Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios, and architectural visualization studios. It is also used for movie effects and movie pre-visualization. 3ds Max features shaders (such as ambient occlusion and subsurface scattering), dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, and its own scripting language. History The original 3D Studio product was created for the DOS platform by the Yost Group, and published by Autodesk. The release of 3D Studio made Autodesk's previous 3D rendering package AutoShade obsolete. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
The Independent Games Developers Association
The Independent Game Developers' Association (TIGA) is a trade association representing the business and commercial interests of some video and computer game developers in the UK and Europe Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, the Mediterranean Sea to the south, and Asia to the east .... TIGA aims to strengthen the games development and digital publishing sector by advocating for the industry, championing it in the media, and by offering commercial or educational support to members. History The Independent Game Developers' Association (TIGA) was launched in 2001 by Patricia Hewitt (not to be confused with politician Patricia Hewitt). TIGA was a founding member of the European Game Developers Federation (EGDF). Richard Wilson is the current CEO, succeeding Fred Hasson who held the post since TIGA was founded until the end ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations. The engine has been adopted by industries outside video gaming including film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History Unity ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Unreal Engine
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobiles, console, and virtual reality platforms. The latest generation, Unreal Engine 5, was launched in April 2023. Its source code is available on GitHub, and commercial use is granted based on a royalty model, with Epic charging 5% of revenues over US $1 million, which is waived for games published exclusively on the Epic Games Store. Epic has incorporated features in the engine from acquired companies such as Quixel, which is seen as benefiting from '' Fortnite'''s revenue. History First generation Unreal Engine 1 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Houdini (software)
Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. Some of its procedural features have been in existence since 1987. Houdini is most commonly used for the creation of visual effects in film and television. It is used by major VFX companies such as Walt Disney Animation Studios, Pixar, DreamWorks Animation, Double Negative, ILM, MPC, Framestore, Sony Pictures Imageworks, Illumination Studios Paris, Scanline VFX, Method Studios and The Mill. It has been used in many feature animation productions, including Disney's feature films '' Fantasia 2000'', '' Frozen'', '' Zootopia'' and '' Raya and the Last Dragon''; the Blue Sky Studios film '' Rio'', and DNA Productions' '' Ant Bully''. SideFX also publishes Houdini Apprentice, a limited vers ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Blender (software)
Blender is a Free and open-source software, free and open-source 3D computer graphics software tool set that runs on Microsoft Windows, Windows, macOS, BSD, Haiku (operating system), Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D printing, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games. Blender was used to produce the Academy Awards, Academy Award-winning film ''Flow (2024 film), Flow'' (2024). History Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the Neo Geo, video game brand), and was officially launched on January 2, 1994. Version 1.00 was released in January 1995, with the primary author being the company co-owner and software developer Ton Roosendaal. The name ''Blender'' was inspired by a song by the Swiss electronic band Yello, from the album ''Baby (Yello album), Baby'', which NeoGeo used ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Autodesk Maya
Autodesk Maya, commonly shortened to just Maya (; ), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interactive 3D applications (including video games), animated films, TV series, and visual effects. History Maya was originally an animation product based on codebase from The Advanced Visualizer by Wavefront Technologies, Thomson Digital Image (TDI) Explore, PowerAnimator by Alias, and ''Alias Sketch!''. The IRIX-based projects were combined and animation features were added; the project codename was Maya. Walt Disney Feature Animation collaborated closely with Maya's development during its production of ''Dinosaur''. Disney requested that the user interface of the application be customizable to allow for a personalized workflow. This was a particular influence in the open architecture of Maya, and partly responsible for its popularity in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Xbox Game Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, web-based portals, and other game consoles. Xbox Game Studios, alongside ZeniMax Media and Activision Blizzard, are part of the Microsoft Gaming division led by Phil Spencer (business executive), Phil Spencer, who is chief executive officer of the division. History As Microsoft Games and Microsoft Game Studios (2000–2011) In the early 1990s, Microsoft published a few video games. It published subLOGIC's ''Microsoft Flight Simulator'' and several Microsoft Entertainment Pack compil ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Proprietary Software
Proprietary software is computer software, software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting their freedoms. Proprietary software is a subset of non-free software, a term defined in contrast to free and open-source software; non-commercial licenses such as CC BY-NC are not deemed proprietary, but are non-free. Proprietary software may either be closed-source software or source-available software. Types Origin Until the late 1960s, computers—especially large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than Sales, sold. Service and all software available ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Python (programming Language)
Python is a high-level programming language, high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is type system#DYNAMIC, dynamically type-checked and garbage collection (computer science), garbage-collected. It supports multiple programming paradigms, including structured programming, structured (particularly procedural programming, procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC (programming language), ABC programming language, and he first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last release of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |