Sime - Gen Universe
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Sime - Gen Universe
The Sime~Gen Universe is a fictional literary universe created by Jacqueline Lichtenberg. It involves a future when humanity is divided into two subspecies, or ''larities'': Gens, who look like ordinary humans and produce excess quantities of a life energy called ''selyn'', and Simes, who have tentacled arms and must take selyn from Gens in order to survive. If the Gen is frightened and resisting when selyn is taken, the Gen dies. The series chronicles the history of the two subspecies' search for coexistence. Overview Simes and Gens have traditionally lived in separate territories. Simes raise Gens in captivity, like food animals in pens. Children might become either Sime or Gen at puberty, and free Gens kill their children in self-defense if they start to change—if the child becomes Sime, it might take selyn from parents or loved ones, killing them. Simes who can take selyn from frightened Gens without killing them are "channels". They can pass the selyn gathered to other Simes ...
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Jacqueline Lichtenberg
Jacqueline Lichtenberg (born March 25, 1942, Flushing, Queens, New York) is an American science fiction author. Many of her early novels are set in the Sime~Gen Universe, which she first described in a short story in 1969. Writing the series satisfied her preference for "'Intimacy'—the kind of relationship between the character and other characters, between the character and the universe, or between the character and him/herself, that brings trust into life" over "Action," a genre she "seriously dislike " Her other writings have dealt with fantasy and occult subjects, including articles on '' Buffy the Vampire Slayer''. She has written a monthly review column on science fiction, under the title "Science Fiction", for '' The Monthly Aspectarian''. Under the pen name 'Daniel R. Kerns', she has published two novels, ''Hero'' and ''Border Dispute''. Many of her works have been written in collaboration with Jean Lorrah, with whom Lichtenberg has a business partnership. A Star ...
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Kraith
The ''Kraith'' stories are a well-known set of early ''Star Trek'' fan fiction. The earliest entries were written by Jacqueline Lichtenberg (best known for her later professionally-published Sime~Gen Universe novels) starting in 1969. These continuing through the first few years after the cancellation of the first ''Star Trek'' series. The stories are named after the kraith, a goblet or chalice used in the performance of certain Vulcan rituals which feature prominently in several of the stories. Background The first few stories, beginning with "Spock's Affirmation", were published in the '' T Negative'' fanzine, a publication edited by Ruth Berman.' in ''T-Negative'' 8. As interest grew, later stories were published in a wider range of outlets, and other authors began to make contributions to the sequence of stories. Over fifty amateur and professional authors have contributed to ''Kraith''. The series' emphasis on stories with sociological, psychological and emotional plotlines ...
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Star Trek
''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into various films, television series, video games, novels, and comic books. With an estimated $10.6 billion in revenue, it is one of the most recognizable and highest-grossing media franchises of all time. The franchise began with ''Star Trek: The Original Series'', which debuted in the US on September 8, 1966 and aired for three seasons on NBC. It was first broadcast on September 6, 1966 on Canada's CTV network. It followed the voyages of the crew of the starship USS ''Enterprise'', a space exploration vessel built by the United Federation of Planets in the 23rd century, on a mission "to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before". In creating ''Star Trek'', Roddenberry w ...
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Fan Fiction
Fan fiction or fanfiction (also abbreviated to fan fic, fanfic, fic or FF) is fictional writing written in an amateur capacity by fans, unauthorized by, but based on an existing work of fiction. The author uses copyrighted characters, settings, or other intellectual properties from the original creator(s) as a basis for their writing. Fan fiction ranges from a couple of sentences to an entire novel, and fans can retain the creator's characters and settings and/or add their own. It is a form of fan labor. Fan fiction can be based on any fictional (and occasional non-fictional) subject. Common bases for fan fiction include novels, movies, musical groups, cartoons, anime, manga, and video games. Fan fiction is rarely commissioned or authorized by the original work's creator or publisher and is rarely professionally published. It may infringe on the original author's copyright, depending on the jurisdiction and on legal questions such as whether or not it qualifies as "fair use ...
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If (magazine)
''If'' was an American science fiction magazine launched in March 1952 by Quinn Publications, owned by James L. Quinn. The magazine was moderately successful, though for most of its run it was not considered to be in the first tier of American science fiction magazines. It achieved its greatest success under editor Frederik Pohl, winning the Hugo Award for best professional magazine three years running from 1966 to 1968. ''If'' published many award-winning stories over its 22 years, including Robert A. Heinlein's novel ''The Moon Is a Harsh Mistress'' and Harlan Ellison's short story "I Have No Mouth and I Must Scream". The most prominent writer to make his first sale to ''If'' was Larry Niven, whose story "The Coldest Place" appeared in the December 1964 issue. ''If'' was merged into ''Galaxy Science Fiction'' after the December 1974 issue, its 175th issue overall. Publication history Although science fiction had been published in the United States before the 1920s, it di ...
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Galileo (magazine)
''Galileo Magazine of Science & Fiction'' was an American science and science fiction magazine published out of Boston, Massachusetts. Publication history The first issue was released in September 1976. Issue #5 was published in October 1977. It then changed to a bimonthly publishing schedule beginning with issue #6 published in January 1978. The last issue published was issue #16 in January 1980. Issue #17 was planned, but the magazine folded and only the covers for #17 were printed. Contributors Larry Niven's '' The Ringworld Engineers'' was serialized in #13–#16. Other contributors include: rian Aldiss *Ray Bradbury *Damien Broderick * Arthur C. Clarke *Harlan Ellison *Joe Haldeman * Frank Herbert *Robert Silverberg *Joan D. Vinge *Jack Williamson *Larry Blamire - Illustrator Issues *Issue #1 1976 (quarterly) *Issue #2 1976 (quarterly) *Issue #3 1977 (quarterly) *Issue #4 July 1977 (quarterly) *Issue #5 October 1977 (quarterly) *Issue #6 January 1978 (bimonthly) *Issu ...
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Jean Lorrah
Jean Lorrah (born 1940) is an American science fiction and fantasy author. She has produced several Star Trek novels, frequently with her writing and business partner Jacqueline Lichtenberg. Her most recent work with Lichtenberg is on the Sime~Gen Universe. Her fantasy series The Savage Empire, from the 1980s, is mostly solo work. Lorrah taught English at Murray State University from 1968-2008 and received her Ph.D. from Florida State University. She was the first female non-nursing/home economics doctorate professor hired at MSU. Bibliography "Savage Empire" series * '' Savage Empire'' (1981) * ''Dragon Lord of the Savage Empire'' (1982) * ''Captives of the Savage Empire'' (1984) * ''Flight to the Savage Empire'' (1986) (with Winston Howlett) * ''Sorcerers of the Frozen Isles'' (1986) * ''Wulfston's Odyssey'' (1986) (with Winston Howlett) * ''Empress Unborn'' (1988) * ''Dark Moon Rising'' (omnibus) (2004) - reprinted collection of the first three novels * ''Prophecies'' (omni ...
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Dos-à-dos Binding
In bookbinding, a dos-à-dos binding ( or , from the French for "back-to-back") is a binding structure in which two separate books are bound together such that the fore edge of one is adjacent to the spine of the other, with a shared lower board between them serving as the back cover of both. When shelved, the spine of the book to the right faces outward, while the spine of the book to the left faces the back of the shelf; the text of both works runs head-to-tail. The dos-à-dos format dates back at least to the 16th century, though they were most common in England in the first half of the 17th century. Two books frequently bound in this form were the New Testament and Psalter, which were both needed during church services. Regardless of content, the outer boards of dos-à-dos bindings were usually embroidered, or covered with leather and then finished with gold. One example is Irvin S. Cobb's '' Oh! Well! You Know How Women Are!'' bound dos-à-dos with Mary Roberts Rinehart's ...
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Internet Speculative Fiction Database
The Internet Speculative Fiction Database (ISFDB) is a database of bibliographic information on genres considered speculative fiction, including science fiction and related genres such as fantasy, alternate history, and horror fiction. The ISFDB is a volunteer effort, with the database being open for moderated editing and user contributions, and a wiki that allows the database editors to coordinate with each other. the site had catalogued 2,002,324 story titles from 232,816 authors. The code for the site has been used in books and tutorials as examples of database schema and organizing content. The ISFDB database and code are available under Creative Commons licensing. The site won the Wooden Rocket Award in the Best Directory Site category in 2005. Purpose The ISFDB database indexes speculative fiction (science fiction, fantasy, horror, and alternate history) authors, novels, short fiction, essays, publishers, awards, and magazines in print, electronic, and audio formats. ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Fantasy Worlds
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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