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Silicon Joy
Addictive Games was a UK video game publisher in the 1980s and early 1990s. It is best known for the '' Football Manager'' series of games created by company founder Kevin Toms. The company was originally based in Milton Keynes, England and later relocated to Bournemouth, in southern England. History The company was set up by Kevin Toms in 1982 in order to launch the '' Football Manager'' game he had written for the TRS-80 and ZX81 computers. Initially this was just by mail order from advertisements placed in computer magazines. In September 1982 Addictive Games launched the ZX Spectrum version of ''Football Manager'', with added match action graphics. The addition of the graphics actions was very popular, and the game went on to be a number one best seller, with the games being stocked in major retailers. The success of Football Manager allowed Toms to move the company to commercial premises in Richmond Hill in the centre of Bournemouth. In 1984 the game was ported to the ...
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Prism Leisure Corporation
Prism Leisure Corporation Plc was a distribution and publishing company that primarily focused on reissues and compilations, often at low prices. The company was located in Enfield, Middlesex, United Kingdom, History The company was founded in 1980 as Geoff's Records by chairman Geoff Young. The company expanded in 2002 by acquiring competitors and became the UK's leading wholesaler and worldwide distributor of CDs, cassettes, computer games, videos and DVDs. They also handled board games and toys. On 4 June 2007, the company was placed into administration. Their entertainment assets were acquired by FremantleMedia, a longtime partner for the company, while the music assets were acquired by ex-employee Ivor Young, who formed a successor business Prism Leisure Ltd. to continue releasing CDs. Despite sharing the same name, the two Prism Leisure businesses had no legal connection. On 16 January 2008, the company signed a deal with Go Entertain for the distribution of Prism Leisure ...
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American Football
American football (referred to simply as football in the United States and Canada), also known as gridiron, is a team sport played by two teams of eleven players on a rectangular field with goalposts at each end. The offense, the team with possession of the oval-shaped football, attempts to advance down the field by running with the ball or passing it, while the defense, the team without possession of the ball, aims to stop the offense's advance and to take control of the ball for themselves. The offense must advance at least ten yards in four downs or plays; if they fail, they turn over the football to the defense, but if they succeed, they are given a new set of four downs to continue the drive. Points are scored primarily by advancing the ball into the opposing team's end zone for a touchdown or kicking the ball through the opponent's goalposts for a field goal. The team with the most points at the end of a game wins. American football evolved in the United States, ...
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Commodore Plus/4
The Commodore Plus/4 is a home computer released by Commodore International in 1984. The "Plus/4" name refers to the four-application ROM resident office suite (word processor, spreadsheet, database, and graphing); it was billed as "the productivity computer with software built-in." Internally, the Plus/4 shared the same basic architecture as the lower-end Commodore 16 and 116 models, and was able to use software and peripherals designed for them. The Plus/4 was incompatible with the Commodore 64's software and some of its hardware. Although the Commodore 64 was more established, the Plus/4 was aimed at the more business oriented part of the personal computer market. History In the early 1980s, Commodore found itself engaged in a price war in the home computer market. Companies like Texas Instruments and Timex Corporation were releasing computers that undercut the price of Commodore's PET line. Commodore's MOS Technology division had designed a video chip but could not fin ...
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Commodore 16
The Commodore 16 is a home computer made by Commodore International with a 6502-compatible 7501 or 8501 CPU, released in 1984 and intended to be an entry-level computer to replace the VIC-20. A cost-reduced version, the Commodore 116, was mostly sold in Europe. The C16 and C116 belong to the same family as the higher-end Plus/4 and are internally very similar to it (albeit with less RAM – 16 KB rather than 64 KB – and lacking the Plus/4's user port and Three plus one software). Software is generally compatible among all three provided it can fit within the C16's smaller RAM and does not utilize the user port on the Plus/4. While the C16 was a failure on the US market, it enjoyed some success in certain European countries and Mexico. Intention The C16 was intended to compete with other sub-$100 computers from Timex Corporation, Mattel, and Texas Instruments (TI). Timex's and Mattel's computers were less expensive than the VIC-20, and although the VIC-20 of ...
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Atari 8-bit
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, and Atari XEGS, the last discontinued in 1992. They differ primarily in packaging, each based on the MOS Technology 6502 CPU at and the same custom coprocessor chips. As the first home computer architecture with coprocessors, it has graphics and sound more advanced than most contemporary machines. Video games were a major draw, and first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The plug-and-play peripherals use the Atari SIO serial bus, with one developer eventually also co-patenting USB. While using the same internal technology, the Atari 800 was sold as a high-end model, while the 400 was more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped ...
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Commodore VIC-20
The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PET. The VIC-20 was the first computer of any description to sell one million units. It was described as "one of the first anti-spectatorial, non-esoteric computers by design...no longer relegated to hobbyist/enthusiasts or those with money, the computer Commodore developed was the computer of the future." The VIC-20 was called ''VC-20'' in Germany because the pronunciation of ''VIC'' with a German accent sounds like the German expletives "fick" or "wichsen". The term ''VC'' was marketed as though it were an abbreviation of ''VolksComputer'' ("people's computer," similar to Volkswagen and Volksempfänger). History Origin and marketing The VIC-20 was intended to be more economical than the PET computer. It was equipped with 5  KB of st ...
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Dragon 32/64
The Dragon 32 and Dragon 64 are home computers that were built in the 1980s. The Dragons are very similar to the TRS-80 Color Computer, and were produced for the European market by Dragon Data, Ltd., initially in Swansea, Wales before moving to Port Talbot, Wales (until 1984) and by Eurohard S.A. in Casar de Cáceres, Spain (from 1984 to 1987), and for the US market by Tano of New Orleans, Louisiana. The model numbers reflect the primary difference between the two machines, which have 32 and 64 kilobytes of RAM, respectively. Product history Dragon Data entered the market in August 1982 with the Dragon 32. The Dragon 64 followed a year later. The computers sold well initially and attracted the interest of independent software developers including Microdeal. A companion magazine, ''Dragon User'', began publication shortly after the microcomputer's launch. Despite this initial success, there were two technical impediments to the Dragon's acceptance. The graphics capabilitie ...
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Acorn Electron
The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was a lower-cost alternative to the BBC Micro educational/ home computer, also developed by Acorn Computers Ltd, to provide many of the features of that more expensive machine at a price more competitive with that of the ZX Spectrum. It had 32 kilobytes of RAM, and its ROM included BBC BASIC II together with the operating system. Announced in 1982 for a possible release the same year, it was eventually introduced on 25 August 1983 priced at £199. The Electron was able to save and load programs onto audio cassette via a supplied cable that connected it to any standard tape recorder that had the correct sockets. It was capable of bitmapped graphics, and could use either a television set, a colour (RGB) monitor or a monochrome monitor as its display. Several expansions were made available to provide many of the capabilities omitted from the BBC Micro. Acorn introduced a general-purpose expansion unit, the Plus 1, off ...
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Amstrad CPC
The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom, France, Spain, and the German-speaking parts of Europe. The series spawned a total of six distinct models: The ''CPC464'', ''CPC664'', and ''CPC6128'' were highly successful competitors in the European home computer market. The later ''464plus'' and ''6128plus'', intended to prolong the system's lifecycle with hardware updates, were considerably less successful, as was the attempt to repackage the ''plus'' hardware into a game console as the ''GX4000''. The CPC models' hardware is based on the Zilog Z80A CPU, complemented with either 64 or 128 KB of RAM. Their computer-in-a-keyboard design prominently features an integrated storage device, ...
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Oric
Oric was the name used by UK-based Tangerine Computer Systems for a series of 6502-based home computers sold in the 1980s, primarily in Europe. With the success of the ZX Spectrum from Sinclair Research, Tangerine's backers suggested a home computer and Tangerine formed Oric Products International Ltd to develop the Oric-1. The computer was introduced in 1982. During 1983, approximately 160,000 Oric-1 computers were sold in the UK, plus another 50,000 in France (where it was the year's top-selling machine). This resulted in Oric being acquired and given funding for a successor model, the 1984 Oric Atmos. Oric was bought by Eureka, which produced the less successful Oric Telestrat (1986). Oric was dissolved the year the Telestrat was released. Eastern European clones of Oric machines were produced into the 1990s. Models Oric-1 Based on a 1 MHz MOS Technology 6502 CPU, the Oric-1 came in 16  KB or 48 KB RAM variants for £129 and £169 respectively, matc ...
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Football Manager (1982 Video Game)
''Football Manager'' is the first game in the ''Football Manager (1982 series), Football Manager'' series. Development and release Kevin Toms developed the first game, which was text-only, on a Video Genie, a clone of the Tandy Corporation, Tandy TRS-80. The title evolved out of a board game Toms first designed aged 11 that was itself inspired by the 1968 football management simulation board game ''Soccerama''. Early iterations were modelled on the cardboard from cereal packets and blank card decks, but Toms was inspired to develop it into a computer game after purchasing a ZX81 and deciding this was a "much better tool to run the game on, especially for automating things like the league table calculations and fixtures". It was later converted to the Sinclair Research, Sinclair ZX80 and ZX81,
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The Kristal
''The Kristal'' is an action game/adventure game first released in 1989 for the Amiga computer. It was later released for the Atari ST and MS-DOS. It was developed by the UK-based company Fissionchip Software, and published in Europe by Addictive Games and in the US by Cinemaware. Unusually for a video game, the game is based on a play, '' The Kristal of Konos'', written in 1976; the authors of the play worked together with the game developers and the play was never shown in theatres or on film before the game's release. A dialog introducing the setting recorded by Patrick Moore, who introduced both the game and play. The player takes the role of a pirate named Dancis Frake, on a mission to recover the "Kristal" on behalf of the Kring of Meltoca. The game features a number of different classic game genres merged: fighting, space flight/combat, and (to a limited extent) LucasArts-style point-and-click adventuring. Reception The game was reviewed in 1989 in ''Dragon'' #152 by ...
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