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Siege Of Mirkwood
''The Lord of the Rings Online: Siege of Mirkwood'' is the second retail expansion pack for the MMORPG ''The Lord of the Rings Online'', released on December 1, 2009, in North America and December 3, 2009, in Europe. Unlike the base game and the first '' Mines of Moria'' expansion, it had no CD release and one was only available via web based download. The expansion added the region of southern Mirkwood, including Dol Guldur. The game's level cap has been increased to level 65, and the expansion included the conclusion to Volume II of the Epic storyline. It also introduced a new "skirmish" system that allows for repeatable, randomised and scalable combat based instances that can be accessed from anywhere in the game world for 1, 3, 6 and 12 players and new 3, 6 and 12 player private instances that take place in Dol Guldur proper. Skirmish System Skirmishes are repeatable, randomized and scalable combat based instances that can be accessed from anywhere in the game world and can ...
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Turbine, Inc
WB Games Boston (formerly Turbine Inc., then Turbine Entertainment Software Corp., and originally CyberSpace, Inc.) is an American video game developer. The studio is best known for its MMORPG, massive multiplayer online role-playing games, ''Asheron's Call'', ''Dungeons & Dragons Online'', and ''The Lord of the Rings Online''. On April 20, 2010, the company was acquired by Warner Bros. Home Entertainment for $160 million and became a part of Warner Bros. Interactive Entertainment (WBIE), the video game division of Warner Bros. Entertainment. History Turbine was founded as CyberSpace, Inc in April 1994 by Jeremy Gaffney, Jonathan Monserrat, Kevin Langevin, and Timothy Miller, some of whom were students from the Artificial Intelligence Lab at Brown University. In 1995, the company was based in Monserrat's mother's house with 12 staff members. They found an office in Providence, Rhode Island, Providence, Rhode Island but later moved to Westwood, Massachusetts to better take advan ...
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Trollshaws
Trolls are fictional characters in J. R. R. Tolkien's Middle-earth, and feature in films and games adapted from his novels. They are portrayed as monstrously large humanoids of great strength and poor intellect. In ''The Hobbit'', like the dwarf Alviss of Norse mythology, they must be below ground before dawn or turn to stone, whereas in ''The Lord of the Rings'' they are able to face daylight. Commentators have noted the different uses Tolkien made of trolls, from comedy in Sam Gamgee's poem and the Cockney accents and table manners of the working-class trolls in ''The Hobbit'', to the hellish atmosphere in Moria as the protagonists are confronted by darkness and monsters. Tolkien, a Roman Catholic, drew back from giving trolls the power of speech, as he had done in ''The Hobbit'', as it implied to him that they had souls, so he made the trolls in ''The Silmarillion'' and ''The Lord of the Rings'' darker and more bestial. They were supposedly bred by the Dark Lords Melkor a ...
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Role-playing Games Based On Middle-earth
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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Massively Multiplayer Online Role-playing Games
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 billion. ''World of Warcraft'', a popular MMORPG, had over 10 million subscri ...
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2009 Video Games
The year 2009 saw many sequels and prequels in video games. New intellectual properties include '' Batman: Arkham Asylum'', ''Bayonetta'', ''Borderlands'', ''Demon's Souls'', '' Dragon Age: Origins'', ''Infamous'', '' Just Dance'', ''Minecraft'', and ''Prototype''. Best-selling games The following are the top ten best-selling games of 2009 in terms of worldwide retail sales. Events Console releases The list of game consoles released in 2009 in North America. Game releases List of games released in 2009 in North America. Critically acclaimed titles Metacritic (MC) and GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ... (GR) are aggregators of video game journalism reviews. See also * 2009 in games Notes References {{History of Video Games Video ...
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Saruman The White
Saruman, also called Saruman the White, is a fictional character of J. R. R. Tolkien's fantasy novel ''The Lord of the Rings''. He is leader of the Wizard (Middle-earth), Istari, wizards sent to Middle-earth in human form by the godlike Vala (Middle-earth), Valar to challenge Sauron, the main antagonist of the novel, but eventually he desires Sauron's power for himself and tries to take over Middle-earth by force from his base at Isengard. His schemes feature prominently in the second volume, ''The Two Towers''; he appears briefly at the end of the third volume, ''The Return of the King''. His earlier history is summarized in the posthumously published ''The Silmarillion'' and ''Unfinished Tales''. Saruman is one of several characters in the book illustrating the Addiction to power in The Lord of the Rings, corruption of power; his desire for knowledge and order leads to his fall, and he rejects the Christianity in the Lord of the Rings, chance of redemption when it is offered. ...
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Isildur
Isildur is a fictional character in J. R. R. Tolkien's Middle-earth, the elder son of Elendil, descended from Elros, the founder of the island Kingdom of Númenor. He fled with his father when the island was drowned, becoming in his turn King of Arnor and Gondor. He cut the One Ring, Ring from Sauron's hand, but instead of destroying it, Addiction to power in The Lord of the Rings, was corrupted by its power and claimed it for his own. He was killed by orcs, and the Ring was lost in the River Anduin. This set the stage for the Ring to pass to Gollum and then to Bilbo Baggins, Bilbo, as told in ''The Hobbit''; that in turn provided the central theme, the quest to destroy the Ring, for ''The Lord of the Rings''. Tolkien began Time travel in The Lord of the Rings#Development of ideas, a time-travel story, ''The Lost Road and Other Writings, The Lost Road'', in which a father and a son were to reappear time and again in human families throughout history. One of the appearances was t ...
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Dwarf (Middle-earth)
In the fantasy of J. R. R. Tolkien, the Dwarves are a race inhabiting Middle-earth, the central continent of Arda in an imagined mythological past. They are based on the dwarfs of Germanic myths who were small humanoids that lived in mountains, practising mining, metallurgy, blacksmithing and jewellery. Tolkien described them as tough, warlike, and lovers of stone and craftsmanship. Dwarves appear in his books ''The Hobbit'' (1937), ''The Lord of the Rings'' (1954–55), and the posthumously published ''The Silmarillion'' (1977), ''Unfinished Tales'' (1980), and ''The History of Middle-earth'' series (1983–96), the last three edited by his son Christopher Tolkien. Characteristics The medievalist Charles Moseley described the dwarves of Tolkien's legendarium as "Old Norse" in their names, their feuds, and their revenges. In the appendix on "Durin's Folk" in ''The Lord of the Rings'', Tolkien describes dwarves as: ''The J. R. R. Tolkien Encyclopedia'' considers Tolkie ...
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Enedwaith
Gondor is a fictional kingdom in J. R. R. Tolkien's writings, described as the greatest realm of Men in the west of Middle-earth at the end of the Third Age. The third volume of ''The Lord of the Rings'', ''The Return of the King'', is largely concerned with the events in Gondor during the War of the Ring and with the restoration of the realm afterward. The history of the kingdom is outlined in the appendices of the book. Gondor was founded by the brothers Isildur and Anárion, exiles from the downfallen island kingdom of Númenor. Along with Arnor in the north, Gondor, the South-kingdom, served as a last stronghold of the Men of the West. After an early period of growth, Gondor gradually declined as the Third Age progressed, being continually weakened by internal strife and conflict with the allies of the Dark Lord Sauron. By the time of the War of the Ring, the throne of Gondor is empty, though its principalities and fiefdoms still pay deference to the absent king by showing ...
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Eregion
The geography of Middle-earth encompasses the physical, political, and moral geography of J. R. R. Tolkien's fictional world of Middle-earth, strictly a continent on the planet of Arda but widely taken to mean the physical world, and ''Eä'', all of creation, as well as all of his writings about it. Arda was created as a flat world, incorporating a Western continent, Aman, which became the home of the godlike Valar, as well as Middle-earth. At the end of the First Age, the Western part of Middle-earth, Beleriand, was drowned in the War of Wrath. In the Second Age, a large island, Númenor, was created in the Great Sea, Belegaer, between Aman and Middle-earth; it was destroyed in a cataclysm near the end of the Second Age, in which Arda was remade as a spherical world, and Aman was removed so that Men could not reach it. In ''The Lord of the Rings'', Middle-earth at the end of the Third Age is described as having free peoples, namely Men, Hobbits, Elves, and Dwarves in the West, op ...
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Arwen
Arwen Undómiel is a fictional character in J. R. R. Tolkien's Middle-earth legendarium. She appears in the novel ''The Lord of the Rings''. Arwen is one of the half-elven who lived during the Third Age; her father was Elrond half-elven, lord of the Elvish sanctuary of Rivendell, while her mother was the Elf Celebrian, daughter of the Elf-queen Galadriel, ruler of Lothlórien. She marries the Man Aragorn, who becomes King of Arnor and Gondor. In Peter Jackson's film adaptation, Arwen is played by Liv Tyler. She plays a more active role in the film than in the book, personally rescuing the Hobbit Frodo from the Black Riders at the Fords of Bruinen (a role played by Glorfindel in the book). Narrative Arwen was the youngest child of Elrond, lord of the Elvish sanctuary of Rivendell and leader of the High Elves remaining in Middle-earth at the end of the Third Age, and Celebrían, daughter of Galadriel, ruler of the Elvish forest realm of Lothlórien. Her elder brothers were t ...
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