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Shard Of Spring
''Shard of Spring'' is a role-playing video game developed by TX Digital Illusions and published by Strategic Simulations for the Apple II, Commodore 64 and DOS computers in 1986. ''Shard of Spring'' tells the story of a group of adventurers hired to retrieve the titular magical item stolen by a power-hungry evil witch. The game was generally well received upon its release and was followed by a sequel titled '' Demon's Winter'' in 1988. Gameplay The player's party in ''Shard of Spring'' can be made up of at least two human, dwarf, elf, troll or gnome adventurers, each of whom can be either a warrior or a wizard (both classes have very different set of traits to assign points to). The game's game world system is displayed in the top-down view, and the combat system for the fights (mostly random encounters) is similar to turn-based tactical war games. Its spell system is based on five elements: fire, metal, wind, ice and spirit. Plot For two centuries, a small island of Ymro ...
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Joe Chiodo
Joe Chiodo is an American artist and colorist who has worked in the comics industry. He has been recognized for his work with a nomination for the Comics Buyer's Guide Favorite Colorist Award in 1997 (with the company Wildstorm FX and colleague Jessica Ruffner), and in 1998 under his own name.Comic Book Awards Almanac


Biography

Chiodo was born on January 22, 1958, the youngest of four boys and raised in . He graduated from Andrew Hill High School in 1975. He traveled to various places such as New York and Los Angeles, where he worked for a diverse client base, doing book covers, and other work for toy companies, games, and comics, eventually settling i ...
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Wizard's Crown
''Wizard's Crown'' is a 1986 top-down role-playing video game published by Strategic Simulations. It was released for the Atari 8-bit, Atari ST, IBM PC compatibles, Apple II, and Commodore 64. A sequel, ''The Eternal Dagger'', was released in 1987. Gameplay Academic Matt Barton describes ''Wizard's Crown'' as "probably the most hardcore RPG of its time" and "one of the most sophisticated tactical CRPGs ever designed". The object of the game is to rescue a magical crown from Tarmon, a wizard who sealed himself and the crown in his laboratory 500 years previous. The video game design and programming was done by Paul Murray and Keith Brors, game development by Chuck Kroegel and Jeff Johnson, and the rulebook created by Leona Billings. ''Wizard's Crown'' was the first RPG designed in-house by SSI, previously known as a wargame company. Its detailed tactical combat system came from Murray and Brors's background in wargaming, and they brought the complexity of those games to ''Wizar ...
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience l ...
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Allgame
RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco, California, and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Israel. History Blinkx was named after blinkx.com, an Internet Media platform that connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the site's ...
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Exodus
Exodus or the Exodus may refer to: Religion * Book of Exodus, second book of the Hebrew Torah and the Christian Bible * The Exodus, the biblical story of the migration of the ancient Israelites from Egypt into Canaan Historical events * 1948 Palestinian exodus * 1948 Palestinian exodus from Lydda and Ramle * 1949–1956 Palestinian exodus * 1967 Palestinian exodus * 2021 evacuation from Afghanistan * Cuban exodus * Exodus of 1879 (The Kansas Exodus), in which black Americans known as Exodusters fled the Southern United States for Kansas * Exodus of Kashmiri Hindus * Exodus of Slav-Macedonians from Greece, the exodus of ethnic Macedonians following the Greek Civil War * Istrian-Dalmatian exodus, the exodus of Italians from Istria, Fiume and Dalmatia after World War II * Jewish exodus from Muslim countries, the twentieth century emigration, expulsion or escape of Jews, in which Jewish populations moved to Palestine * Jujuy Exodus, the massive evacuation of people from the ...
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Commodore User
''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic Computing'' in 1983 by publishers EMAP, the magazine's focus moved to the emerging Commodore 64, before introducing Amiga coverage in 1986, paving the way for Amiga's dominance and a title change to ''CU Amiga'' in 1990. Covering the 16-bit computer, the magazine continued for another eight years until the last issue was published in October 1998 when EMAP opted to close the magazine due to falling sales and a change in focus for EMAP. The magazine also reviewed arcade games. Timeline Carrying on from where ''Vic Computing'' left, ''Commodore User'' was launched in October 1983, with an initial preview issue in June. Initially the magazine contained what was referred to as the serious side of computing, with programming tutorials, mac ...
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Ultima IV
Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and products * Ultima Foods, a division of Quebec-based dairy company Agropur * Ultima Sports Ltd, a manufacturer of sports cars based in England * Junkers Profly Ultima, a German homebuilt aircraft design * Kodak Ultima, a brand of photo paper for inkjet printers sold by Eastman Kodak * Kyosho Ultima, a radio-controlled car made by Kyosho * Nissan Altima, a model of car by Nissan * Ultima GTR a 1990s Sportscar Games * Baroque chess, known in the northeastern region of the United States as "Ultima" * ''Ultima'' (series), a series of video games **''Ultima I'', which was first released as ''Ultima'' ** ''Ultima Online'', a 1997 MMORPG video game * Ultima (''Final Fantasy''), a recurring boss, weapon and spell in the ''Final Fantasy'' franchis ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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List Of Game Of The Year Awards
Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) The British Academy Games Awards are an annual British awards ceremony honoring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA), and are thus commonly referred to as the BAFTA Games Awards. Czech Game of the Year Awards The Czech Game of the Year Awards are annual awards that recognize accomplishments in video game development. D.I.C.E. Awards The D.I.C.E. Awards are awarded by the Academy of Interactive Arts & Sciences (AIAS), a non-profit organization of industry professionals. The awards were previously known as the Interactive Ach ...
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Zzap!64
''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine launched in April, with the cover date May 1985, as the sister magazine to ''CRASH''. It focused on the C64 for much of its shelf life, but later incorporated Amiga game news and reviews. Like ''CRASH'' for the ZX Spectrum, it had a dedicated cult following amongst C64 owners and was well known for its irreverent sense of humour as well as its extensive, detailed coverage of the C64 scene. The magazine adopted an innovative review system that involved the use of the reviewers' faces, artistically rendered by in-house artists Oli Frey and Mark Kendrick, to express their reaction to the games. These eventually evolved into static cartoons as the magazine began catering for a younger market. By 1992, the magazine had changed so dramatically i ...
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Monochrome
A monochrome or monochromatic image, object or palette is composed of one color (or values of one color). Images using only shades of grey are called grayscale (typically digital) or black-and-white (typically analog). In physics, monochromatic light refers to electromagnetic radiation that contains a narrow band of wavelengths, which is a distinct concept. Application Of an image, the term monochrome is usually taken to mean the same as black and white or, more likely, grayscale, but may also be used to refer to other combinations containing only tones of a single color, such as green-and-white or green-and-red. It may also refer to sepia displaying tones from light tan to dark brown or cyanotype ("blueprint") images, and early photographic methods such as daguerreotypes, ambrotypes, and tintypes, each of which may be used to produce a monochromatic image. In computing, monochrome has two meanings: *it may mean having only one color which is either on or off (also known as ...
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