Serpentile 003 2C 0-0-BRB
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Serpentile 003 2C 0-0-BRB
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
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Edge-matching Puzzle
An edge-matching puzzle is a type of tiling puzzle involving tiling an area with (typically regular) polygons whose edges are distinguished with colours or patterns, in such a way that the edges of adjacent tiles match. Edge-matching puzzles are known to be NP-complete, and capable of conversion to and from equivalent jigsaw puzzles and polyomino packing puzzle. The first edge-matching puzzles were patented in the U.S. by E. L. Thurston in 1892. Current examples of commercial edge-matching puzzles include the Eternity II puzzle, Tantrix, Kadon Enterprises' range of edge-matching puzzles, and the Edge Match Puzzles iPhone app. Notable variations MacMahon Squares MacMahon Squares is the name given to a recreational math puzzle suggested by British mathematician Percy MacMahon, who published a treatise on edge-colouring of a variety of shapes in 1921. This particular puzzle uses 24 tiles consisting of all permutations of 3 colors for the edges of a square. The tiles must be arra ...
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Trax (game)
''Trax'' is a two-player abstract strategy game of loops and lines invented by David Smith in 1980. The game is played with a set of identical square tiles. One side of the tile has red and white straight lines and the other red and white curves. History Trax was invented in 1980 by David Smith, a chartered accountant in Christchurch, New Zealand. Smith published five games between 1970 and 1980, including '' Chess Cards'', a variant of chess in which players could choose to either draw a card (with a chess piece printed on the obverse) or move a card already in play according to the revealed piece's rules. ''Chess Cards'' featured "boardless" play; once drawn, the card could be played onto any flat surface, subject to additional rules that would prevent playing the cards into isolation from the cards already in play. In November 1980, Smith began to develop the boardless aspect of ''Chess Cards'' with a more original, abstract game, which led to Trax. He quickly developed the i ...
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Serpentile 003 2C 0-0-RGR
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
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Serpentile 003 2C 0-0-RBR
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection game, connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, base ...
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Serpentile 003 1C 0-0-RRR
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
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Serpentile 003 3C 0-0-GBR
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
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Serpentile 003 3C 0-0-GRB
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
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Serpentile 003 2C 0-0-GRG
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
[...More Info...]      
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Serpentile 003 2C 0-0-GBG
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection game, connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, base ...
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Serpentile 003 1C 0-0-GGG
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
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picture info

Serpentile 003 2C 0-0-BRB
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Serpentile 003 2C 0-0-BGB
Serpentiles is the name coined by Kurt N. Van Ness for the hexagonal tiles used in various edge-matching puzzle connection abstract strategy games, such as Psyche-Paths, Kaliko, and Tantrix. For each tile, one to three colors are used to draw paths linking the six sides together in various configurations. Each side is connected to another side by a specific path route and color. Gameplay generally proceeds so that players take turns laying down tiles. During each turn, a tile is laid adjacent to existing tiles so that colored paths are contiguous across tile edges. ''Serpentiles'' is also the name of a single-player puzzle connection game developed by Brett J. Gilbert and published by ThinkFun in 2008. The ''Serpentiles'' (2008) game includes square (1×1) and rectangular (2×1) tiles and challenge cards which provide a list of tiles that should be arranged to make a contiguous path. Tile notation Van Ness also coined a three-digit notation for tile categories, based on the paths ...
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